Chen Mo and other people's applause subsided, and continued: "I can affirm here that" hero League "is just the beginning, it's just a small attempt of my PC platform, and the future belongs to VR platform!"

"Obviously, VR platform is the future development direction of the game industry, so" watch the vanguard "is an attempt. Why can't VR games in the past promote the e-Competition industry? Because of the number of players. "

"The total number of users of VR platform is less than 100 million. Many VR games often have a threshold fee of 12000 yuan, and the number of players is even less. If the players are not enough, the audience will not be enough, so even if the competition is forced, the enthusiasm will certainly be insufficient, and if it is done, it will lose money. "

"Therefore, the watch pioneer should adopt the free system, because only the free system can provide enough soil for the whole e-Competition ecology!"

All the designers are holding their breath and listening carefully. It's obvious that what Chen Mo is talking about now seems to them to be dry goods, which can't be done any more. As long as they understand a small part, it may be helpful.

Chen Mo continued: "I know that everyone must be concerned about whether there is a VR platform competitive game that can achieve the achievement of hero League on the PC side?"

He scanned the audience: "the answer is yes. A lot of people may ask, is it "watch the vanguard"? I can only say, "watch the vanguard" is moving in this direction, but it has not reached the end. "

The designers under the stage were all excited.

What do you mean, Chen Mo, this is a big revelation?

Before, many people thought that Chen Mo could not tell some of the most core design ideas, but now, how does Chen Mo seem to talk more and more deeply?

Of course, no one would remind him. Everyone listened as carefully as if they had taken up the stool.

"Although the" hero League "has achieved great success on the PC side, how to reproduce this success on the VR platform is a relatively arduous task."

"Here I also share with you a little trick, which is how to determine what kind of game you want to make."

"Very simple, exclusion. After all the wrong options have been eliminated, the remaining options, no matter how unreasonable they seem, are the right ones and the only truth. "

Chen Mo's thinking is very clear, one word at a time.

"First, can MoBa Games be directly transplanted to VR platform?"

"Obviously not. Because the MoBa game needs a good vision, needs to understand the movements of teammates and opponents, and can only use God's perspective, unable to play the VR platform's advantage of "stronger immersion". So MoBa games cannot be directly transplanted to VR platform. "

"Second, the elements of competitive games are replayable. Why is MoBa a a replayable game?"

"Because the mechanism of MoBa game is very rich. "Hero League" is expected to design more than 100 heroes. Each hero's skills are totally different. Such rich game content can support players to constantly study this game. "

"Therefore, if there is a competitive game on VR platform that can achieve dominance, it must also be a game with rich content and can be played again."

"Combining the above two points, we can draw an absurd conclusion: MoBa games cannot be transplanted to VR platform. But if we want to do competitive games well, multi heroes, multi skills and rich game mechanism are essential. "

"That's why watch the vanguard was born."

Listen to Chen Mo finish saying, the designers under the stage all showed the expression of suddenly realizing.

"So it is. How did the idea of" watch the vanguard "come about

"The big guy is the big guy. When we play games, we all think of ideas. The big guy analyzes the development trend of the industry through various trends, and then the ideas come out naturally!"

"I've learned so much!"

"Chen Mo means that" watch the vanguard "is the ultimate form of VR competitive games?"

"I think it makes sense! We must have more heroes and skills, but we can't copy the MoBa model. That is to say, we should either do RPG or FPS! But in terms of competitiveness, FPS must be a complete RPG, so the answer is very clear! "

"Shh, stop talking, and listen to Chen Mo quickly."

Chen Mo paused again, and after everyone had almost figured it out, he continued: "at present, watch pioneer represents the general direction of VR competitive game development. But to be honest, "watch the vanguard" has a long way to go

"In fact, the most important problem is quantity. The League of heroes has 50 heroes in the world finals, which is just enough to meet the game content. But so far, there are only 23 heroes in "watch the vanguard", which is far from enough. "

"So the next goal of" watch the vanguard "is to make more new heroes. My goal is to have more than 70 new heroes in two years, so as to ensure the diversity of the game. ""Of course, it's only a matter of time. I believe that in the future, competitive games will definitely get better development and become a dominant game type."

"The above is just my family's opinion. Thank you."

Chen Mo stepped down, and there was thunderous applause immediately.

"Awesome! It's really worthy of being a big man, and the analysis is very good! "

"That is to say," watch the vanguard "is not the end of the whole? We still have a chance? "

"Yes, there must be a chance! "Watch the vanguard" has just appeared and is still in the development stage. If we work hard in this field, it is possible to catch up! "

"I think Mr. Lin is also optimistic about this game mode. We didn't hold the PC end. We must hold the VR end" watch the vanguard "

"I'll write a design concept draft and send it to President Lin!"

"Today's exchange meeting is very fruitful!"

Chen Mo's words made many designers' blood boil, especially those of the two big companies, Emperor Chao and Chan Yi.

Many independent game designers are also tickled, but obviously, they can't do it even if they know it, because according to Chen Mo's routine, this kind of competitive game must adopt the free mode. How can independent game designers afford to make free VR games?

In case of failure and failure to recover the cost, it's not a loss of money?

However, the two companies are different. For example, as long as the designer's design draft can get Lin Zhaoxu's nod, the R & D funds, promotion costs and so on are all from the mutual entertainment of emperor and Chao, and the designer does not have to pay for them.

What if it happens? Think about the current popularity of the League of heroes, it can be said to be a step by step!

Therefore, the designers of these two big companies are very excited and begin to conceive VR end competitive games one after another, hoping to get the appreciation of the company's senior management.

At first, these people had some doubts in their hearts. They wanted to see the follow-up performance of the watch pioneer again. But today, hearing Chen Mo's words, all of them were dispelled.

Obviously, the model of "watch the vanguard" represents the development direction of VR competitive games in the future!

It's not too late to start now, but if we delay, the market share will be all eaten up by the watch pioneer!