On the forum, the voice about weakening the fortress is getting louder and louder, but Chen Mo is indifferent to this and pretends not to see it.

This time, Chen Mo didn't have to prove it, because soon many players answered how to fight the fortress for Chen mo.

All kinds of wonderful scenes have been uploaded to the Internet, and many FPS gods who are quick to start have been performing how to kill the fortress in a fancy way.

Genji shot the fort to death.

The hunt killed the fort.

Or take half hide or DVA.

In fact, the fortress is relatively strong in the novice stage, mainly because the players have no psychological preparation for the hero, and under the protection of sledgehammer holding shield, most players can't think of a very good cut in method for a while.

Especially in VR mode, when a player is hit by a fortress, he can feel a dense vibration all over his body, just like being swept into a sieve by a bullet. Most players will panic to death in this case, let alone fight back. Even running away is a bit of panic.

But once you play a lot, players soon find out how to play against the fortress.

At the same time, more and more hero matching and playing methods have been developed.

Genji and sakoka release their dogs.

Pharaoh's eagle and angels fly.

DVA's airdrop bomb.

Chalya's gravity surge matches the half hidden dragon.

And he's better than him. I'll take tobion.

As well as the electric therapy combination of Longnu and Winston, and the Empire reconstruction combination of semi Tibet and black lily.

Yeah? It seems that some strange things have been mixed in.

In a word, players are more willing to explore and excavate the deep content of the game after many heroes are matched. The complex playing methods of various heroes are being excavated constantly, and some special heroes are beginning to capture a large number of fans.

Heroes like Genji, banzang, Aowei, sakkong, black lily, Pharaoh's eagle and so on have become regular visitors in the game and often appear in wonderful collections.

……

One week after the launch of watch pioneer, all data keep rising!

This game is spreading at a very fast speed, from major video websites, to many VR Game Forums, player groups, to various game media, almost overnight it became popular!

Even many players who don't play FPS at all can feel the popularity of this game. They can download and try it in their VR game cabin with the help of their friends.

After all, as a free game, players have no access threshold, as long as there is a VR game cabin can experience.

In addition, what the players did not expect was that "watch the vanguard" even set off a wave of upsurge in many groups who did not play games at all.

DVA, Ao Wei, liekong, angel, Xiaomei and other classic female characters have become the first choice of many cosers, and these cos images soon gained a high popularity.

Especially for DVA, the girl who loves to play games, because COS is relatively simple, so she soon has many real people's cos, and there are many large-scale temptation photos in it. Even some book painters use the female characters as the materials in the book.

All of these have played an important role in the publicity of the watch pioneer.

Of course, all of this is attributed to the excellent character design of the watch pioneer. The heroes have different personalities and styles. Each hero has a unique background story and character, which makes the heroes of the watch pioneer fresh and stimulate the surrounding creation.

Before the annual award ceremony, "watch the vanguard" has completely exploded some dull game circles, making everyone's attention all focused!

……

……

On the day of the award ceremony, the weather was good.

Although the award ceremony is not concerned about by the players at all, it has already attracted much attention in the domestic game circle.

The focus is all on the blockbuster game of the year award.

Over the years, this award was basically created among the S-level designers who entertained each other in the emperor and the emperor, and other independent designers also won awards, but relatively few.

But this year's situation is quite special, because the emergence of Chen Mo and "watch the vanguard" makes the suspense of "game of the year" selection rise at once.

Relatively speaking, this year's domestic game circle is not much, and few can compete for the honor of "game of the year".

Before the emergence of "watch the vanguard", the game circle generally believed that "game of the year" would be born in two games.

The first one is Tang Dynasty developed by an independent game designer. In the game, the player will play an assassin, sneak into Chang'an City during the Tang Dynasty, and kill Empress Wu Zetian. Of course, there are various derivative plots matching with this.

The main selling point of this game is that it restores some features of the Tang Dynasty, including local customs, costumes, architectural features and so on, which have been carefully verified; at the same time, as an assassin in the Tang Dynasty, it feels very good to fly on the eaves and walk on the wall, and there are many good plots of night assassination.However, the disadvantages of this game are limited capacity and short process. As a VR game, the main process is only about 40 minutes. Although the designer said that this is a game with "open game characteristics", it is obvious that most people can see that this is a text game, just adding some branches. If you peel away the fine art style of this game, the connotation is not very rich.

The second section is the MMORPG "three realms" developed by Chan Yi mutual entertainment. In fact, the project of this game was completed before "hero League", but it was affected by the appearance of "hero League".

In the initial design scheme, the idea of "three realms" is to sacrifice part of the quality, reduce the configuration demand, fully support the VR and PC two-terminal interworking, develop a variety of leisure play methods, and establish a rich social system.

In the beginning, this game was designed to attract players for new channels as much as possible, so it was designed to take care of the largest range of players.

But after the hero League came out, Chan Yiyi soon realized that there was a problem with the game's practice, so the development plan was stopped and modified, and finally released this year.

The revised "three realms" still focuses on the VR field, and no longer expect to be able to pry the corner of "hero League" on the PC side, because the general trend of "hero League" on the PC side has become, even those old MMORPGs have been severely squeezed, let alone "Three Realms", a brand-new game without any foundation.

The advantage of "three realms" lies in its good artistic style, which has built a three-tier world of people, immortals and demons, and has basically developed the traditional style of immortals in the scene.

As for the shortcomings, it can be said that it is a common fault of the domestic MMORPG game, that is, the connotation is insufficient. At the same time, a variety of playing methods have revealed some utilitarianism of the designer; in terms of playing methods, there is no great innovation to the traditional MMORPG.