After finishing the training course, Jiang Hao chooses to enter the training range and get familiar with different heroes.

Jiang Hao is particularly interested in several seemingly powerful heroes in the video, such as sakkong, Genji, Pharaoh's eagle, etc. these heroes are quite different from other FPS game characters, so Jiang Hao wants to experience them first.

Of course, most players have the same doubts after watching the video, that is, will they faint after playing these heroes with fast displacement skills?

For example, it is obvious that she can move three times in a very short time, and the distance of displacement is very long. If you count the flashback, the position of hunting space can be changed four times in a second.

Another example is death. It's obvious that he's spinning when he releases his big move. If it's true, the players must be turned to vomit.

However, after playing with these heroes, Jiang Hao understood that Chen Mo had made many changes to these experiences to ensure that players would not faint when playing.

The first is the problem of rapid displacement.

In fact, the problem of rapid displacement exists for most heroes, such as black lily, Winston and so on. For this kind of fast displacement, some players will surely be dizzy, which is just like 3D dizziness, which is inevitable. It can only be said that this is born, this part of players can only give up these heroes.

However, for most players, as long as more practice is able to adapt to this rapid displacement.

In VR mode, the immersive feeling of fast displacement is stronger than that of PC, which is similar to roller coaster or bungee jumping. However, this kind of displacement is completely controlled by the players themselves. After knowing the position they want to appear in advance, in fact, the movement of displacement, direction adjustment and shooting are all from the habitual reactions of the players, which can be adapted after more practice.

Of course, in VR mode, the threshold of heroes like sakkong and Genji will be higher than that of PC mode, but they can't play at all. For some specific players, these heroes are more exciting to play.

Secondly, the perspective change brought by skills.

In fact, this is a good solution, because the PC side of watch Pioneer has similar problems. For example, when MacRae is rolling, the player's perspective will not roll with MacRae's vision, but still look in the direction he wants to see; when the death god releases the big move [death blooms], the player's vision will be pulled to the sky to become an aerial perspective to help the player better judge the scope of the big move.

That is to say, in these skill States, players' vision is still freely controllable, which is not consistent with the real vision of the hero, so it becomes God's vision temporarily, and then comes back when the skill is finished.

In addition, VR mode is better than PC in that the player's field of vision is separated from the actual shooting direction, which will greatly reduce the vertigo.

For example, on the PC side, if the player wants to shoot a target with soldier 76, he must aim the collimation in the center of the screen at the target. At this time, the vision and shooting direction in the game are completely the same.

What if the player wants to watch target B while shooting target a? In most PC FPS games, it is impossible. Even if it is done, the effect will not be good.

But on the VR end, when players play soldier 76, it's like real shooting. You can shoot target B while looking at target A. as long as target B is still in your field of vision, you don't need to focus on the field of vision.

This is similar to shooting in the real world.

Of course, this will result in a significant decrease in the accuracy of shooting, but "accuracy reduction" is always much better than "total inability".

That is to say, in the VR state, when players use Genji to cut, their field of vision will not shake as violently as the PC end. The field of vision is stable, but where to cut is up to them.

……

Soon, Jiang Hao found that he fell in love with the game, because in VR mode, the immersion of the game is very strong, and when playing certain heroes, the cool feeling is doubled.

For example, like the Pharaoh's eagle, Jiang Hao seems to fly in the sky when playing, including the field of vision, the speed of natural fall, slight wind, etc., which are all very similar to the real flight.

There is also Genji's chop, because the vision in VR game is the same as the real vision, unlike the limited vision in PC, and can cut any position in the vision, so the fidelity is higher.

In addition, Genji can climb the wall and jump two times. At the beginning, Jiang Hao was not familiar with it and often fell from the sky. However, he was immersed in it soon after he was familiar with the operation.

It's not just Jiang Hao. The players are excited.

"Lying trough, this hero can fly, or launch rockets in the sky? The fire of nimatoto is subdued! Bomber? "

"I feel so good!"

"And this ninja, who can climb the wall at will? All kinds of heights come and go freely, with a good feeling. "

"Yes, although other VR games also have similar climbing content, it seems that there are more restrictions, and the climbing is slower, which is not as cool as this one.""And this DVA, it feels like it's really fighting in the armor. The UI of various interfaces is very detailed, and the technology is great!"

"The dragon lady is also very handsome, especially when she becomes a dragon, she can fly freely. It's so hi!"

"It's so cool in PC perspective. What's the VR perspective like? Isn't that cool? "

"From the perspective of sky hunting How can I feel a little dizzy? I feel that the surrounding scenery changes so fast. "

"Because Xiaohei has been using skills to flash. Use three flashes casually. If you put them in the lol, tut tut..." "

"Is Xiaohei really not dizzy..."

"It's obvious that he can't play so well. However, there are also some people who have 3D vertigo, so they may not be able to play such heroes as hunter Kong and Genji. "

"Wow, I can't wait. The line is so slow!"

"Because the people who entered the game cabin didn't want to come out!"

"Please, people who are trying to play hurry up. It's about ten minutes. It's a bit of public morality!"

The players in line under the stage were not appeased because they saw Xiaohei playing, but more anxious. Obviously, after seeing the rich mechanism in the game, they want to play the game more.

There are many people who have experienced the new version of hero League, and all of them have come to watch the vanguard, and all want to experience this new VR game.

The live broadcast of the big screen has attracted more players. The heat of the booth is getting higher and higher. Many people are obviously just coming here, all on tiptoe to watch the big screen.

Some players simply stand on the stands of other companies to watch the large screen, which makes the employees of these companies feel a burst of MMP.

Chen Mo smiles with satisfaction, and the players' response makes him very satisfied. Obviously, VR version of "watch the pioneer" is the same as the previous PC version, and once released, it will gain a lot of attention.