Beautiful clothes.

"I haven't played RTS game, the first game to enter the pit is cog, but COG is too difficult for me, and I think many operations are very anti-human and unfriendly. The appearance of "hero League" really brightens my eyes. It has clear playing method, detailed teaching and simple operation. It's the first time that I have experienced the fun of this kind of competitive games! "

"At the beginning, I thought this bright painting style was a little strange, but soon I realized that the biggest role of this painting style is to relax the spirit of the players. Compared with cog, this game is not tired at all, nice!"

"Thunder entertainment has continued their consistent level in the West fantasy theme, but to my surprise, they seem to have made a breakthrough. "Warcraft" is a pure fantasy theme, but in "hero League", they seem to add many other cultural elements. Maybe this time they are ambitious and want to make this game popular all over the world? "

"It's true that heroes have different styles and different cultural backgrounds, such as some philosophical weapons master Jacques, the traditional Western Fantasy hero Galen, the Egyptian mummy, the Oriental style blind monk Li Qing and so on."

"It's great. Although there is no background story like" Warcraft ", these heroes have their own characteristics and mechanisms. I think that's enough!"

European clothing.

"At the beginning, I thought," hero League "is a new type of game, but it will certainly be as hard to play as RTS games, but I was wrong. This game not only retains the fun of real-time competitive games, but also simplifies the operation. Even my disabled party can play it smoothly!"

"I think many details reflect the intention of the game, especially the matching system, ranking system, hang up reporting and short-term reconnection mechanism, and I can feel how determined the official is to rectify the competitive environment, which makes me very moved!"

"In addition, hero League has greatly reduced the cost of playing games with friends. You can start at any time. It supports single player mode and 2-5-person free team mode. Each game only takes about 30 minutes, which is very convenient!"

"I think GA's COG is just scum when compared with League of heroes. I mean, the quality of COG is good, but obviously its design concept is outdated, it is not easy to start, and it also has a strong RTS style. But the League of heroes, which has embarked on a new path, is the real king of this game type! "

Hanfu.

"It's great. I can finally find a fair game. In this game, I will match with the same strong enemies. Unlike cog, it's not fun to abuse vegetables. It's even more fun to be abused."

"I like its reporting system. In this way, at least I can do something after being hit by some brake craters that like to hang up. "

"Does the game seem simple? Why do you think it's better than cog? "

"Simple? I suggest you play Katrina, the blind monk and rez. The game is far deeper than you think. At least, it's easy to say the game after you put the ranking points in diamonds! "

"I think the popularity of RTS game will be completely robbed by this game, and it is likely to become a pillar game of the e-sports industry!"

……

At the same time that the heat of "League of heroes" is burning to the whole world, a concept has begun to ferment.

"League of heroes is a MoBa game."

This is a new concept, short for tle arena, translated into Chinese as "multiplayer online tactical competitive game".

In Chen Mo's past life, MoBa game has been a familiar type of game, but in the parallel world, this is a completely strange term.

In fact, the name of MoBa game is not scientific. In the literal sense, the concept of "multiplayer online tactical competitive game" is too broad. If it's just picking words, FPS game type can also be attributed to this concept.

At first, the concept was put forward as a means to "de dota" in hero League, because before, all MoBa games were called "dota like" games, which was a very awkward way to promote all MoBa games.

In addition, compared with the game type of FPs and RTS, the "dota like" game is not a formal one.

That's why we have the title of MoBa game.

Put aside the purpose and origin of this call, it really plays a very important role in the promotion of the game.

Although the name is not appropriate or precise, we can't think of any other more suitable words to describe this type of game. It's not called "Three Way hero tower pushing game", is it?

It's too easy.

As time goes by, the concept of MoBa game has been deeply rooted in people's hearts.

In addition to redefining a kind of game type, Chen Mo's promotion of the name should also create a topic and gimmick to give players a hint."MoBa game is a new thing. Let's play it!"

Whether a concept can be popularized or not, the most important thing is not whether it is called appropriately, not whether the players are satisfied, but whether it is hot enough.

Like 3C, this method is actually much more scientific than MoBa, at least it tells you that there are three ways to play this game; and "demigod" calls itself arts. It's very professional, but it's useless because these games are not hot enough.

If "hero League" calls itself "the game of multi player online throwing pots and spouting each other", the concept will be popular, and then it will be popularized to all similar games in the future.

……

After the overseas version of hero League went online, it also swept the overseas market with a very strong momentum. The first day landing players exceeded 500000, and the retention rate of the next day reached 68%.

And the data is growing.

This data is still gorgeous, which makes GA and domestic companies all look stupid.

Raman Clive, the designer of COG, has always thought that the super high retention rate of hero League in China must be something fishy, because this kind of game, just like RTS game, has a certain threshold of operation. It's very normal for novices to master the hang Da game. How can there be such a high retention rate?

But after the overseas version of hero League went online, GA also had to accept the fact that the retained data of hero League is true and the popularity is true.

Not only in China, but also in the whole world, including us, Europe and South Korea, hero League has completed the comprehensive rolling of COG!

And the domestic game designers are also very surprised that "hero League" can achieve such good results overseas, which makes them unexpected. After all, there are obvious differences between the domestic game market environment and the international game market environment.

They realized that Chen Mo's goal is not only to win the channel battle, but also to make a big news this time!