New year's Day holiday, when players are immersed in the joy of the holiday, a relatively hot news spread among the players.

Emperor Dynasty mutual entertainment and Magic game platform announced that a game collection activity will be held, which can be participated by both domestic and foreign designers. There are no restrictions on game platform and theme, but there are two points for attention.

The first point is that the game must be released on the emperor's game platform or the magic game platform, and a sole generation agreement must be signed, that is to say, no other platforms can be launched.

The second point is that the organizer has the right of final interpretation, and all the games that participate in the solicitation will be reviewed to obtain promotion resources.

Of course, the reward of this solicitation activity is also very appetizing. The excellent game selected after the review will get a month's reward of Omni channel recommendation.

The omni channel here refers to the emperor Dynasty game platform, shenhuan game platform and all the combined small platforms, accounting for nearly 70% of the domestic channel resources.

No one can imagine the effect of such an omni channel recommendation, because this has never happened in the domestic game circle.

To be sure, even if the game is a complete piece of garbage, it will make a lot of money after the recommendation.

What if the quality of the game is good? That could create the next super blockbuster.

Of course, the so-called "excellent Games" are bound to have a number limit. It is widely speculated that there should be at most two or three of them, and no more.

After all, "Omni channel promotion" is quite so that the original scattered channel resources are all integrated together, which is achieved by squeezing other games on the channel. Such a precious recommendation position can't be given casually.

Of course, the emperor and the emperor will surely develop games for each other, and even Zen will participate in them. Most designers know that the so-called Omni channel promotion is mostly just a gimmick, which can't really fall on themselves.

But the gimmick is still loud enough, so it set off a lot of waves.

At the same time, some game companies, including mutual entertainment of emperor and Dynasty and mutual entertainment of Zen, also began to reveal some new game information.

It's hard to say whether the information is inadvertently or consciously released. However, considering that these information are not confidential information of any key nature and can build momentum for this activity, most people still think that the latter is more likely.

A key FPS game was launched in the mutual entertainment of emperor and Dynasty. There is no official name for the time being. It is codenamed project: s and Qin Xiao is fully responsible for it.

Qin Xiao has a very successful VR shooting game "wolf soul", and another FPS game can be said to be a familiar one.

But in fact, Qin Xiao just wrote the first draft of the design, which was actually developed by two class a designers. Because Qin Xiao is also responsible for the version update of wolf soul, and he is not interested in project: s himself, so he wrote the first draft of the design and gave it to others to do first, and then decided to take over the game.

Of course, outsiders certainly don't know that.

Qiujiang and Yan Zhenyuan didn't launch new games. The real reason is that Lin Zhaoxu is not optimistic about the design draft of the two new games, so the emperor wants to devote all his resources to make project: s first.

There is also a more eye-catching game, "three realms", a large-scale MMORPG project.

This game is quite expensive to buy, because the magic game platform itself has no research and development ability, so it wants to cooperate with Zen mutual entertainment.

As for Zen mutual entertainment, of course, they also want this all channel promotion opportunity which looks delicious.

"Project: s" and "three realms" have a very significant feature, which is also the key to stand out from many design drafts, that is to take care of the most players.

In fact, FPS and MMORPG, the two most popular game types on the market, have very successful works.

FPS games include "wolf soul" and "fire shock", while MMORPG games include "Legend of the sword", "the oracle of the moon" and "righteous Three Kingdoms". These are very old-fashioned boutique games, which are successful models verified by the market.

In the absence of large-scale technological innovation, how easy is it to surpass these successful games?

Therefore, project: s and three realms are trying to go another way, which is also a change to cater to this Omni channel promotion.

For example:

sacrifice part of the quality and reduce the configuration requirements.

Develop a variety of leisure play methods to take care of the feelings of non hard core players to the maximum extent.

An extremely complex and rewarding social system.

Fully support VR and PC dual terminal, data interoperability.

All these changes are aimed at capturing the widest range of users and increasing the possibility of becoming a super popular game.In particular, project: s, as an FPS game, the PC end has been squeezed by the VR end, and the mode of two-end interworking is a little too reluctant, but it's still forced.

After all, "project: s" must be different from "wolf soul" and "fire shock", and the best gimmick is the two terminal communication.

Of course, it's impossible for players to know the twists and turns. They only know that these big companies are doing big moves, and there should be several new games to play next year.

That's not all.

Before long, Emperor Chao mutual entertainment revealed that they had reached a cooperation with GA and would act as cog agent.

This is far more topical than the fragmented information before.

Because whether project: s or three realms is just a concept draft, they are still in the state of "eight characters without a single stroke", but COG is already famous in the small circle of domestic players.

Obviously, the emperor and the emperor did not just prepare for each other's entertainment. They planned to bet part of their treasure on this new type of game made by foreigners.

Although COG is not very popular at present, the senior players of COG can vaguely feel the bright future of this new game type, and pay more attention to this news than those two games.

After all, FPS and MMORPG are a bit tired of playing, so we need to change some fresh ones.

Of course, players have different reactions to this news. Some people are looking forward to it. Because of the channel of the game platform of the emperor Dynasty, the number of players after COG is officially launched is bound to be small. Some people are worried about that the emperor Dynasty will change the game to waste if he takes an X * * out of each other's mind.

But in general, under a series of information bombardment, players' expectations for these new games have come up. Even many players who haven't heard of COG before are asking about what kind of game it is.

All went well for the platform of emperor Dynasty mutual entertainment and Magic game.