After the thunder game platform is completely updated, it immediately attracts the attention of the players.

After Chen Mo announced that he would use the resources of thunderclap game platform to promote the game for designers, this event has aroused hot discussion in the game circle.

Later, after a long quarrel, 24-hour scolding and Chen Mo's long microblog, this event can be said to be very noisy and well-known.

Even many players who didn't play Chen Mo game originally downloaded thunder game platform to join the fun.

Now, the debate about the thunder game platform has gradually eased. All the people who should quarrel and all the people who should scold have scolded. After Chen Mo came out and made a high-profile statement, those sailors couldn't use all kinds of conspiracy theories to smear him, and the situation has tilted towards Chen mo.

Now, with the comprehensive update of thunder game platform, all channel vendors are holding a sweat.

If thunder game platform is not successful, for example, the sales volume of the game on the hook is not good and the popularity is very low, it is good news for these channel providers.

But what if the thunder game platform is developing well? That's bad news for these distributors.

At that time, if these channels want to survive, they must reduce the draw to the same level as the thunder game platform, which means that the profit space they can get will be multiplied.

……

Players are also paying attention to the performance of thunder game platform.

"Thunderbolt game platform is updated today. You can download other people's games!"

"Really? I'll see. "

"There are so few games, just over one hundred?"

"After all, I just started to hang other people's games, and there will be more later."

"I'll take a look at the recommended games. Well, it's not bad. It's all independent games with good quality. It seems that Chen Mo's vision is good. "

"There is a designer's work that I like better. Buy one. If we draw less money here, we will get more from the designer, which is also his work. "

"This platform has been revised very well. I feel it is different from the emperor Dynasty game platform and the magic game platform. It has comprehensive functions."

"Yes, especially on the recommendation page, there are many kinds of recommendations, with different types, and different games will be recommended according to the preferences of the players. What's more, the discount is big. All kinds of weekends are free, special offers and so on! "

"Wish list? Oh, it feels like something like a shopping cart. You can focus on the game first, and then buy it at a discount. Well, this function is nice! "

"Don't tell me, I suddenly want to shop on it."

"In addition to the game data, there are various game strategies, game evaluation, player evaluation and so on, which are richer than the content of the general game platform."

"It's not bad. In fact, I haven't paid much attention to independent games in China before, because other game platforms seem to always recommend me some garbage. It's too difficult to find a fun independent game. I saw several good conscience games this time. I won't say anything. Buy and buy! "

"Well, I have another new game in my game library, a satisfying one!"

……

More or less, players have found some new games in the thunder game platform that suit their tastes, and have bought them.

24 hours after the thunder game platform was revised, Zhao Yunting summarized the relevant data of the first day into a report and submitted it to Chen mo.

At present, the best-selling game on thunder platform has sold 39000 copies. Of course, this is mainly because the game is relatively cheap and only costs 1 yuan. And the game with the highest flow data is a 10 yuan high-quality puzzle game "fly ahead", with a sales volume of 220000 and flow data of 220000.

Both of these games are prominently recommended by Chen Mo, which is one of the important reasons for their high sales volume.

In addition, because of their high scores, the two games are all shared with platform 19, that is to say, the 24-hour earnings of the designers of the two games are 24500 and 138000 respectively.

This data exposure, immediately in the circle of independent game designers set off a storm!

The first day's data has proved that thunder game platform is worthy of the volume of the third largest game platform in China. Its recommendation effect is very obvious, and the purchasing power of the players on the platform is also very strong.

At the same time, with the support of the sound mechanism of thunderbolt game platform, the players' scores and comments are very rich. Designers can get a lot of feedback from players and make targeted improvements and modifications to the game.

The author of "flying across the road" is also very excited, and specially posts in the game forum to thank thunder game platform.

If this momentum can be maintained, his net income will reach more than 3 million this month, which was previously unthinkable.

He has tried to release games in other channels before, but those big channel merchants often draw 70-80% of the money, only one or two of the 100000 yuan will fall into his hands, plus tax deduction and other factors, to reduce the cost of research and development, a year's hard work will not earn much money, can barely maintain food and clothing.And "fly ahead" this game, the improvement of the quality of the game is on the one hand, the help of the game platform is also a key factor. Chen Mo gives 90% of his income to the designer, which makes his income increase four or five times directly!

Those designers who are still wavering are all excited, scrambling to release their own game to thunder game platform, to strive for better recommendation.

And those designers who have signed exclusive agency agreements with other channels are regretful. They secretly scold why they listened to other people's demagogues and should wait and see for a while.

As for the channel business, they are downcast. I don't know how many of the original smiling presidents in those beautiful office buildings are slamming their desks.

……

A week later, all major game platforms have adjusted their share quota with game designers, from the original 28 share and 19 share (developers take the lead) to 46 share and 37 share (designers take the lead).

Giant things like the emperor Dynasty game platform and the magic game platform may be a little bit more rigid. Other small channels have to adjust the division of 28 (designer 8) to the normal. In this way, there are fewer and fewer games hanging on them.

Those small channels are full of sorrow, and I don't know how many people scold Chen Mo behind his back.

In the foreseeable future, the share of domestic channel merchants and designers will be infinitely reduced to the standard number of 37. The days when channel merchants exploit designers wantonly with the advantage of holding players will soon be gone.