After the first fight, Zou Zhuo quit.

"No, shopkeeper, I've just come back. I want to see the holographic projection, but I've been playing games. I don't see what the holographic projection looks like at all."

Chen Mo smiled: "also, is there anyone else who wants to play Warcraft? You can go in and play. Let Zou Zhuo see the holographic projection. "

Immediately two men volunteered to enter the soundproof room.

The game starts again, Zou Zhuo looks at the holographic projection, and from time to time he marvels.

"It's such an effect. It's like a blast!"

"The whole map is displayed. All the details can be seen clearly! Even some multi line operations are very clear. "

"And all the characters and terrain are 3D, which is much better than the performance on the computer screen."

"If it's 2v2, it's going to look good, isn't it?"

"But there's a small problem. If it's a picture of eight people, can't you see it? The hero should be OK, and the soldier is too small. "

Chen Mo nodded: "well, this holographic projection device is better to make a small picture of two people. Moreover, this device is not specially prepared for Warcraft, and it is used for other purposes. "

Zou Zhuo was shocked: "ah? What is that for? "

Chen Mo smiled a little mysteriously: "of course, it's for the new game."

……

In fact, the principle of holographic projection is not complicated. In this world, although holographic projection equipment is very expensive and the price is not friendly to the people at all, the effect has been very good.

This kind of holographic projection device can adapt to different games very well. As long as this game is a full 3D game (3D model, 3D scene), then the holographic projection device can display specific areas in the way of God's perspective.

There are two ways of presentation, one is follow mode, that is, you can choose to follow the player's perspective or follow a specific unit. Like Diablo, it is more suitable to use the following mode.

However, the game like Warcraft is not suitable for the following mode, because it requires multi line operation. If you follow the hero, many battlefield details are not fully displayed, and if you follow the player's lens, you need to cut the screen frequently. For holographic projection, the visual experience is very bad, and you are dizzy.

The other is fixed mode, which is to show the perspective of a certain area. In contrast, Warcraft is more suitable for fixed mode.

Of course, there is a problem that if the map is too large, such as the eight person map in Warcraft, which is displayed in a fixed mode in the projection, some small units, such as farmers, are too small to see comfortably.

However, Warcraft is mainly playing 1v1, small pictures, so this problem is not serious. Moreover, Chen Mo's purchase of this holographic projection device was not all for "world of Warcraft", but also for the consideration of new games.

In addition, there is a large LED screen in the holographic projection viewing area. Like the large screen in the concert, when the holographic projection and LED screen are live broadcast together, the effect should be very explosive.

……

The experience effect of holographic projection is very good. Chen Mo also revealed some intentions about developing new games. But let Zou Zhuo how to ask, Chen Mo are secretive.

Back to the fourth floor, Chen Mo and several main creators have roughly finalized the next R & D plan.

After changing the experience store, many things need to be smoothed out slowly, and everyone hasn't slowed down from this fresh energy, so Chen Mo doesn't plan to start the research and development of the next large-scale game immediately.

It's mainly about last year's "Diablo" and "my world". The R & D time in the middle is very fast, and everyone is tired. We need to have a little rest and do one or two small-scale games to change our thinking.

The final development plan is as follows.

Before the end of September, we will fully handle the work of the experience store, and launch the PC version, mobile version and overseas version of my world. These jobs are relatively easy, so we should change our thinking.

In October and November, these two months, two relatively small production of high-quality games, on the one hand, to give everyone a hot hand, on the other hand, enrich the game types on thunder game platform.

The next big game will not be developed until December.

……

In the studio.

Qian Kun hands over a tablet computer to Chen mo.

"Manager, the mobile version of my world has been basically optimized. Take a look. It's mainly this mode of operation. I'm not used to playing. "

Chen Mo took over the tablet and played for a few minutes.

"Well, that's it. We can consider publishing." Chen Mo said, "this operation mode is almost optimized. After all, limited by the operation mode, it can't reach the level of PC and VR."

Qian Kun nodded, "OK, I'll arrange it."

After less than a month of research and development, the mobile version of my world has finally been completed.This time is basically consistent with Chen Mo's estimate.

In fact, there is no difficulty in the development of the PC end and the mobile phone end of my world. After all, in the development process, there is a PC end first and then a VR end. In terms of the production difficulty of the PC end of my world, it is not difficult to change it into a mobile game.

The main reason why we have been tangled up for so long is that we are still tangled up with some details of playing methods.

After Chen Mo's great reform, VR version has more content than my world. Network mode, sightseeing mode (Chen Mo's world), technology tree and other new playing methods have become an important factor to support the fire of this game.

And "sell construction" has become an important profit point of the game.

In my world, many players have tried their best to hone their architectural skills and create various kinds of buildings and mobile vehicles for the purpose of exchanging money in the game.

It's a good thing to say on the PC side that "my world" on the mobile terminal is limited by various factors and cannot realize complete data communication with the VR terminal.

In the network mode, it is often necessary to have more than one person online on the same screen. Apart from the huge amount of resources and good network requirements, it is difficult to solve the problem of picture alone. If there are 20 or 30 people crowded together, the small screen on the mobile phone is basically GG, and nothing can be seen clearly.

In the sightseeing mode, the machines required by the large-scale building complex created by Chen Mo are also very high, which is hard to load and hard to carry for the mobile phone.

There is also the operation problem. The operation of my world on the mobile phone is relatively painful, and the experience of fighting monsters is very bad. However, this problem exists in the past, and does not affect the popularity of this game.

So, Chen Mo thought about the decision, and finally decided: the PC end and VR end data are all interconnected, while the mobile end cut off part of the functions to make the pocket version of my world.