In the conference room, Su Jinyu and several other members of the famine project are brainstorming about some of the fun of the game.

"According to the store manager's tips, this is a survival game, right? Then, all the settings should be built around survival. "

"The two most critical factors are the materials that support survival and the negative factors that threaten survival."

"What kind of materials and negative factors should there be. Think about the real world, temperature, climate, monsters, food These can all be game content. "

"That is to say, the core fun of this game is that players manipulate the protagonist to survive in a completely strange world. He has to explore the whole map, constantly collecting materials and using them to fight against the negative factors that threaten survival. "

"Well, considering this level, the prototype of the game already exists, and the kernel is also pretty good. It looks more fun."

"Then there are some specific designs. Players need some numbers to intuitively feel their own survival state. For example, the simplest example, life value. "

"When being attacked by monsters, frozen, burned, etc., the player's life value will drop, when it drops to 0, it will die, and the game is over."

"What else? The name of the game is famine. Obviously the store manager also wants us to add the hunger value attribute. Players have to search for food. If they starve, they will also slow down their health, and maybe their movement speed. "

"It looks like the goal is clear."

"But there are still defects. I always feel that in addition to these two factors, there are still shortcomings."

"Yes, two factors are not rich enough. For example, such weather as rain, snow, hail and hot summer will definitely have an impact on people in reality. But how is it reflected in the game? When it rains, blood will fall? Or do you deduct the hunger value if it rains? It doesn't feel reasonable. "

"In addition, if there are only two attributes, it will make people feel that this character is not a living person, but only a dummy who only knows how to eat and drink Lhasa, which will be very impersonal."

"Yes, it seems that there should be another attribute..."

Everyone is thinking. Chen Mo comes in.

"Add another attribute, mental value." Said Chen mo.

Su Jinyu said: "spiritual value? To show the players' mental state? "

Chen Mo nodded: "yes, bad weather and some bad events will cause the player's mental value to drop. Similarly, mental value can also be restored through some props."

"When the mental value drops to 0, the character will fall into a state of mental breakdown. At this time, he will start to hallucinate, the color of the whole world will change, and some monsters similar to nightmares will attack him."

"If players can defeat nightmare, they can recover a certain mental value. If the player is killed by nightmare, then the game is over. "

Su Jinyu thought for a moment: "this design is good! In this way, hunger value, health value, mental value, these three attributes can basically well show the state of the character. Wow, the store manager is still powerful. "

Chen Mo smiled and said, "in fact, it's nothing. If you think about it for a while, you'll be able to think about it. It's basically an inevitable design."

Su Jinyu said: "manager, you should brainstorm with us. I found out that the game famine really has many interesting places. If you enrich the settings, it must be a great game!"

Chen Mo rolled his eyes: "nonsense, if this game is not interesting, what can I ask you to do. Finish your homework independently. This game is for you to develop ideas. Don't always rely on me to teach everything by hand. "

Su Jinyu curled her mouth and said, "Oh."

Chen Mo turns around and says lightly, "the emperor is going to have fun with each other. He is going to play the VR version of the game of darkness."

Su Jinyu was stunned for a while, and then she was surprised: "ah? when? What can we do? Why don't you worry at all, store manager? "

Chen Mo leaned back on the chair: "what's the hurry? People are playing VR games. I'm worried. I can't do it now."

Su Jinyu said urgently, "what can I do? It's true that the emperor and the emperor entertained each other. They knew to steal our ideas! "

Chen Mo motioned to her for a moment: "it's OK, you should calm down first. It's hard to say whether the theme of "Diablo" can be changed into VR. It's likely to take a lot of time to fill in the hole and pave the way. It will take as soon as one year to do it. "

Su Jinyu said: "then, let's speed up the store manager. It will take half a year to do a simple VR game test, and then half a year to change" Diablo "into a VR game!"

Chen Mo said without words: "I think so much. I can't beat chicken blood so fast. It's OK. I'll tell you this thing is to remind you that the progress of "famine" is better to speed up, because I want to test the players' response with this game. ""I have corresponding development plans for all the games to be played later, which may be to adjust the order slightly. It's very unwise to disrupt our deployment just to have fun with the emperor. "

"My plan is that famine will be online in two months, which is the end of September. Of course, this is the original version. After the launch, a lot of new content will be added according to the player's feedback, and various mods will be opened for the player to play freely. "

"Sickle of the soul was developed three months later, and another two to three weeks of testing was reserved, that is, it went online in mid November. After that, "Diablo" will be released for a while. "

"By November, the feedback from the players collected by famine was almost over, so everyone freed up and prepared a VR game to compete with the new game of emperor Chao's entertainment."

"Good!" Su Jinyu clapped his hands and said, "then I'll speed up the pace and try to make demo of famine as soon as possible. Let's make suggestions together."

Chen Mo nodded, "well, but don't worry too much. There is plenty of time in two months. We need to ensure the quality."

……

About the game famine.

Its success has no need to repeat, whether in sales or word-of-mouth, it is an independent game that can be written into the classic.

Chen Mo chose this game for everyone to practice, in addition to considering that this game is suitable for divergent thinking, it is also to test the acceptance of sandbox game for players in the world.

The so-called sandbox game is a type of game evolved from the sandbox game, which is often characterized by large map, many elements, high degree of freedom and strong creativity. Creativity is the core of this game, that is, allowing players to use the objects provided in the game to create what they want.

There are also some free-form games in the world, but in Chen Mo's view, they are not particularly successful sandbox games.