After using memory to play back the potion, the blurred memory gradually becomes clear.

The story of Xiake Fengyun is a complete version of the story of Wulin heroes. The main plot has not changed, but some details and time line arrangements have changed.

Chen Mo simply listed the timeline and key events in the two games, combined them into one, refined them, and re integrated them into a complete story.

Now Chen Mo's plot ability is full value in the first stage, and he examines the plots of these two games from an objective perspective. He is confident that after his own modification, he can make up for some minor defects in the original and make the plot of this game more perfect.

In fact, the big time line is very clear. The first time I entered Luoyang, Xiaoyao Valley, Hangzhou City, CD City, and the great incident of evil cult invasion. During this period, there are also some branch plots of cultivation events in Xiaoyao valley.

The whole time line is easy to restore if the trunk is well grasped. Of course, this time line is probably enough. Zheng Hongxi will make it up.

There are many endings in the legend of Xiake Fengyun, including the East Hall line, the beggars' sect line, the Wulin alliance line (decent), the Wulin hegemony line (evil), and the king of heaven line. Each line has many endings.

The protagonist may become the leader of the Wulin, kill all his relatives and friends, become the leader of the Wulin, become the leader of Xiaoyao, become the leader of the dynasty, become a Ranger in troubled times, and so on. It all depends on the choice of the players.

In addition to this ending, there is the ending of the beauty, which girl can have a exclusive ending finally.

Yes, in this game, you can chase after your sister, and you can also give gifts, receive gifts, complete specific tasks, and finally get the beauty back.

Of course, there is also the result of a generation of lunatic love saints, that is, the end of the harem.

So many endings, just smooth the story line of each ending, it's enough for Zheng Hongxi to be busy.

Chen Mo will also produce concept drafts of roles and scenes, as well as setting drafts of combat systems, life skills, and item systems.

There are more than 180 characters in the story of Wulin heroes, and most of them are different in appearance, martial arts, character and so on.

Chen Mo will only give a name and a general concept line draft, which is supplemented by Su Jinyu, while the basic setting of characters, background stories and other contents are improved by Zheng Hongxi.

In terms of life skills, including hunting, fishing, mining, medicine and other skills, each life skill corresponds to a small game, but also contains the corresponding props system.

For example, in the process of hunting, killing a snake has a chance to get snake gall, killing a bear has a chance to get bear paw, bear gall and so on. There are some props that can be exchanged for money, and some things that can be used to enhance their own ability, such as the snake gall can increase the internal power of a character after being eaten.

These life skills will have an impact on the protagonist's combat power. For example, after mining and digging out good ores, they can be forged into weapons to improve the protagonist's combat power.

In the aspect of combat system, we need to invest a lot of energy.

The original battle mode of the legend of the hero is war chess, which is similar to the hero invincible. Each person can move and attack once in each round, but different attack range, attack power and attack effect are different.

For example, the first move of Dugu nine swords has the effect of ignoring the opponent's defensive power. It can directly cause huge amount of damage in combination with the character talent of props, arrogant divine swords and weapon masters. If combined with special effects such as continuous cutting, it can be cleared by one person.

In addition to martial arts, there are many other factors that affect the battle, such as left-right fight, combo, even chop, special gain / benefit reduction effects, items and so on. The whole combat system is very rich.

In the legend of Xiake Fengyun, martial arts are divided into internal skill, fist and palm, leg technique, finger and claw, sword technique, Sabre technique, double weapons, stick technique, short handle, Qin, concealed weapon and many other types. The attack distance, range, power and effect are different. Basically, the well-known martial arts are all included, and the actual effect is very close to the original setting of martial arts.

Of course, Chen Mo also made some modifications to some of the flaws in the story of Wulin heroes.

First of all, in terms of the quality of art, in fact, the overall quality of art has been on the rise from the reprinted biography of Xiake Fengyun to biography of Xiake Fengyun, but on the whole, the art style of this game is not particularly competitive.

This time, Chen Mo personally checked the role of the original painting and model making, improved the model, action and scene, and made the combat special effects more gorgeous, at least equal to the quality of some domestic single player games in the parallel world.

Second, the difficulty of starting. Chen Mo has built two sets of difficulty systems in the game, and the [general difficulty] is the original difficulty, without any hint, all depends on the player's own exploration. In [simple difficulty], when some special events can be triggered, there will be corresponding simple prompts. In the process of solving puzzles on the big map, if the player is stuck in a place for too long, NPC will give corresponding prompts. In addition, the time of learning in the valley will increase correspondingly, so that ordinary players can get through the end without strategies.In addition, in terms of combat system, Chen Mo provides two combat systems for the game, one is the original turn based combat, the other is the fake real-time combat similar to the legend of the sword tower. Players can freely choose a character to control in the melee, and release skills, positions, etc.

In addition, Chen Mo also enhanced the [appreciation] function. Players can view the power, score, match and so on of martial arts through the appreciation function, which is equivalent to the official strategy. When the players' appreciation skills are insufficient, they can also take the script to their own teachers to appreciate it, so that the players in this world can more easily distinguish the strength of martial arts.

……

The whole combat system is also in the charge of Qian Kun. Considering that there are some martial arts, such as Dugu nine swords, left and right fighting skills, which Qian Kun does not know, Chen Mo also simply gives a general orientation behind these martial arts.

In addition, Qian kunlai is mainly responsible for the layout and checkpoint planning of each scene, and Chen Mo will only give a rough plan.

Some other systems, such as title, Xiake recruitment, role liking, and chasing younger sister, etc., have been handed over to Su Jinyu.

After making "world of Warcraft", Su Jinyu, Zheng Hongxi and Qian Kun have become more and more comfortable. They have a thorough understanding of Chen Mo's design intent, so they have no communication problems, and soon enter the stage of steady research and development.

It can be said that "Warcraft" is a key point. After being made, the abilities of these three assistants have been greatly improved, so the speed of making games is much faster.

In the experience shop, Su Jinyu is perfecting the main character's line draft.

In the legend of martial arts, the main character is Dongfang Weiming, while in the legend of Xiake Fengyun, players are allowed to name and define their own avatars, which also improves some degrees of freedom.

Wenlingwei is also helping to color the line draft.

"Goldfish, why does the protagonist have so many heads? It's just that the expression is different. There's no difference in appearance. " Wenlingwei asked.

Su Jinyu nodded: "yes, it's just that the expression is different. This is for players to choose."

Wenlingwei is a little confused: "what's the use of that?"

Su Jinyu thought for a moment and said, "it's probably based on the different preferences of the players, and it also fits the character of the character. Because in this game, the character of the protagonist is not fixed. Players can train him to be a good person or a bad person. "

"Oh." Wenling Wei nodded, "that sounds rich, a little like a word game."

Su Jinyu said: "yes, it refers to the playing methods of some word games, but the difference is quite big, and the content is much richer than the general word games."

Wenlingwei said worriedly, "this time it looks like a game I can play. However, is it really OK for the store manager to force so many messy playing methods together? It always feels like it's going to be a great game. "

Su Jinyu said: "it's hard to say, who knows before the game is made. But I think it's better to trust the store manager. He must have a good idea. "