The settings in the game are all made in strict accordance with the reality. If you drive illegally, you will be pasted, and if you don't walk along the crosswalk, you will be fined. If you are injured accidentally, you will have to pay for hospitalization.

Of course, the only good news is that there will be no dead people in the game, most of them are coma, and then wake up in the hospital.

This game is to make up for the shortcomings of players in the real world, and also to maximize the use of VR game features.

Chen Mo goes out and turns around. It's true that everything is really similar to reality, but some details remind you that it's unreal.

For example, the player's body is not as delicate as the real human body, but as the CG level of some previous masterpieces. Although it is also very real, it can be seen that it is computer-generated.

Including walls, tables, cars, street lights Although all these scene materials are also very delicate, it can be seen that this is not a real object, but a computer synthesis.

But, can achieve this kind of degree, already let Chen Mo very surprised.

Of course, the name of the game is "earth ol", but it's just a gimmick. Game developers can't really make the whole earth.

In fact, the scope of earth ol is only a city, which is not much different from the map scope of previous gta5, maybe a little larger.

Just to create a virtual city, the amount of resources consumed has been extremely terrible.

After a little experience, Chen Mo quit the earth ol.

He did not leave the game cabin, but experienced another VR game, the legend of the sword.

This game is the fist product of Zen entertainment and one of the best VR games in China.

Chen Mo has also roughly experienced that this game is basically equivalent to the transplanted VR platform of the Xianxia class. In addition to the feeling of flying the imperial sword, its combat system, playing methods and other aspects are very common, that is, the ordinary mmprg level.

Chen Mo has experienced seven or eight popular VR games in a row, which opens the game cabin and exits.

Some fatigue.

Chen Mo has been playing for more than four hours. He feels a little sleepy, but fortunately, he has no headache or dizziness.

This is also one of the problems of VR games, because players must be completely immersed in the game, their attention must be highly focused, and their brains are receiving a large amount of information all the time, so when playing VR games, the level of fatigue of players is the same as that of working.

Even in some key battles or events, players are much more focused than they are.

Therefore, the VR game cabin manufacturer requires each player to have a maximum of 8 hours per game, and then have to rest. Every time online, the game cabin will detect the active state of the player's brain. If the player's brain is in a more tired state, he cannot enter the VR game world.

This is also for the health of the players.

However, this also exposes a problem of current VR games, that is, tired, much more tired than PC games.

Computer games, many people can play all night, even many Internet addicted teenagers play for more than ten hours, sleep up and jump, nothing.

But the VR game is not good. The VR game will force the disconnection. Otherwise, if the players play for more than 20 hours, it will affect the health of the players almost 100%.

This is also a problem that cannot be solved by current technology, which seriously limits the development of VR games.

The vast majority of players are going to work. They have to do housework and have a good rest when they are tired from work for one day. The time that they can really play VR games in the working day may be two or three hours.

Weekend time may be more, but it's not much. After all, it's more and more difficult for many adults to have a completely relaxed weekend.

For this reason, many people will choose PC or mobile phone as their entertainment mode in their spare time, because playing VR games will be tiring.

As for the real rich and leisure local tyrants, there are many entertainment activities. They will not be addicted to VR games and virtual world every day.

There is a long way to go for VR games to replace PC games completely.

In other words, as far as the current technology level is concerned, it is impossible to completely replace PC games.

For the world, VR games were really a hit when they first came out, but after a while, it's just like that.

Just like when the first 3A production appeared, the players were excited. When the latter 3A production was much more, the players would not be surprised.

……

According to Chen Mo's research, the impact of VR games on PC games in the world is mainly in the following game types.

First, action game (ACT), shooting game (FPS), fighting game (FTG).

This kind of game emphasizes the real experience, which is basically extinct on the PC side. It is the world of VR games.After all, shooting on the computer and in the VR game is not a concept at all. It's much worse.

Second, adventure games (AVG).

Needless to say, the scenery seen on the computer, the scenery seen in VR, the climbing surfing seen in the computer and the climbing surfing seen in VR are not a concept at all.

Third, role-playing games (RPG), which also suffered from the impact, but not as good as the first two. Because RPG games don't rely entirely on virtual experience, the social and world structure elements in the game are also very important.

Role playing games focus on "playing", so the structure of the world is very important. VR games consume a lot of resources. The same resources can be used to make a game world ten times larger on the PC. in terms of richness, VR games cannot completely crush the PC.

Moreover, before developing large-scale vrrpg games, many game companies will first develop PC version to try water. Only when the effect is good can they decide to invest in VR version. There are also many RPGs that are dual ended, and both PC and VR can play.

So there are many RPG Games on PC, and they live well.

Fourth, strategy games and simulation management games. This kind of game has little impact on VR.

Because of this kind of game, players need to operate too many places, and must always play from the perspective of God. Making VR version is nothing more than refreshing when viewing the whole picture. Unlike the previous types, it can make a huge leap in the game experience.

Moreover, the investment in VR games is too large. It's better to play VR games or the previous games. It's too wasteful to play strategy games and manage games.

Therefore, although PC games have been seriously impacted, they are still alive, and it is impossible to die in a short time.