"Ah?" Jia Peng a Leng, "this game is double end?"

A boy asked, "can mobile phones play? What about the data? Data exchange? "

Chen Mo replied, "the data is interconnected. You can play the computer archive directly on your mobile phone."

"Dizzy, why didn't you say it earlier, manager?"

Jia Peng quickly took out his mobile phone, plugged in the cable next to the computer, and installed "plant vs. zombie" on the mobile phone.

The resource pack is not big, and the installation is fast. Jia Peng opens the game on his mobile phone and logs in with his thunder game pass. Sure enough, the game directly reads his progress.

"It's double ended." Jia Peng said.

Chang Xiuya came over to have a look: "it's true. It seems to be a little more refined than the computer."

Jia Peng said: "no, it's the same. It's just that the mobile screen is small, so it looks meticulous. However, this operation mode can be used by all mobile computers, and the interface design is also universal. I mean, when playing on the computer, I always think the button is a little too big, so it's for clicking on the mobile phone. "

Other people also took out their mobile phones and installed "Plants vs. Zombies".

Chen Mo hasn't released "Plants vs. Zombies" to the app store, so these people are the first batch of mice. When Chen Mo has a deep understanding of game data, he can release it to the app store for download.

"Well, it's all over. Let's go." Wenlingwei some reluctant to see the computer game screen, with the people left.

"Manager, let's go." Wen Lingwei waves to Chen mo.

Chen Mo nodded: "if you have any questions about the game, you can come back to me, and your opinions will be taken into consideration."

Wenlingwei and others walk out of the experience store.

"Are you still coming tomorrow?"

"It's also available on the mobile phone. It's the same for playing on the mobile phone."

"But I think it's better to play with computers in the experience shop..."

The crowd left as they talked.

Chen Mo ordered dinner, then opened his own background management terminal, and began to view the data of these people.

Before in the design, Chen Mo specially left some record nodes in the game to record some data of the players.

For example: which level has the longest time and the most failures? What is the game duration for players to pass each level? What is the usage rate of various plants? What kind of zombies do players break through the defense the most? Which zombies do the most damage to player plants?

These data, players will not care, but for Chen Mo is very important.

Players often feel sluggish, or sometimes have some discomfort, but do not know the source of this discomfort.

But for designers, we must find all the factors that make players frustrated, quantify all the data, and show all the feelings with data, so as to adjust the whole game to the best state.

For several abnormal data, Chen Mo once again made some fine adjustments to the game value and level, and appropriately reduced the difficulty of some level. At the same time, after each simple level, a small checkpoint was generated, which made the players suffer some setbacks properly.

After making the adjustment, Chen Mo can update these data to the game package at any time, and the subsequent adjustment will be carried out many times, and finally adjust to a perfect state in Chen Mo's heart.

……

Three days later.

Lin Mao takes a taxi to the door of chenmo experience store. As a result, as soon as I was ready to enter the door, I saw eight or nine people sitting inside, all absorbed in the game.

Two or three of them seemed to be together, playing and communicating.

"Take a bomb, take a bomb and keep it stable. In the later stage, a large wave of zombies will be cleared when they arrive at a bomb, which is very suitable for emergency situations."

"It's OK. If you plant it wrong, you'll shovel it off. Isn't there a small shovel, but generally you don't shovel it and don't return the sunshine. It's too wasteful."

Lin Mao is a little curious. Chen Mo told him that the game was finished and he was going to put it into the experience shop to give players experience. Is it true? It's too fast!

Lin Mao thought that Chen Mo's first game would have to be developed for half a year or even longer. After all, the designer's first work can't be that simple little game, and it must be guaranteed that some games will last for a long time.

As a result, Chen Mo has been working out for more than three months?

Lin Mao went to the shop and saw Chen Mo sitting at the bar. He went to say hello to Chen mo.

"Oh, come on." Chen Mo also saw Lin Mao and said hello to him.

Lin Mao sat down on the seat beside the bar: "there are many players. Looks like the game is going well? "

Chen Mo nodded: "yes, it's not bad. According to the player's data, I adjusted the value several times. I plan to put it into the application market this weekend. How is your game? "

"It has been put into the application market, and it should be seen now," Lin said"Is it? Then I'll download one to support you. " Chen Mo says to open mobile phone, search inside application market "storm Knight big adventure".

Lin Mao's price for this game is 20 yuan, which is not cheap or expensive. It's a one-off purchase. After the purchase, you can enjoy all the data adjustment and expansion packages.

Chen Mo paid directly to download, and gave a five-star praise by the way.

"What about the data?" Chen Mo asked.

Lin Mao replied, "not bad! The player's evaluation is generally OK, but the download volume is still not mentioned, after all, the price is a little high. "

Chen Mo nods. It's true that there are few people who spend 20 yuan to buy a small-scale mobile game. However, in terms of the quality of the game, the content of the game is rich and worth the price.

"After the evaluation, we can do some activities properly, and sell at half price." Said Chen mo.

Lin Mao nodded: "well, I think so. If we sell at half price, we should be able to increase a lot of sales. "

Chen Mo also looked at the data of "storm Knight adventure" on the front page of the app store.

At present, it is No. 6 on the new tour list, not on the paid list and the best seller list. There is a relatively inconspicuous recommendation position in the new travel boutique recommendation column.

The list and recommendation list of the app store are basically generated automatically by the system, and are refreshed every 3 hours. At the same time, there are some algorithms that can screen out the game suspected of swiping data, and pull it into the waiting list for manual review.

There are three main lists of Mobile Game App Stores: paid game download list, free game download list and game best seller list.

In addition, there are new games (new games less than one month online), classic games (games more than one year online), classified games (action, adventure, strategy, etc.) and other small lists.

In addition, there are several more important recommendation bits, which are selected by the system according to the data of the game. Each recommendation bit is refreshed once a day, and the recommendation bits may be obtained continuously.

"Stormriders adventure" is currently No. 6 in the new tour list, and has won a recommended position, relatively speaking, this start is very good. After the first batch of players brush the game score higher, Lin Mao can sell it at half price.

At present, "Stormriders adventure" is less than 24 hours online, with a download volume of about 400 and more than 30 five-star reviews. According to this momentum, this game is likely to become a small hit in the new tour period.