The first attempt to get 0 points, this situation or the first time Qiu Hengyang encountered.

After the bird hangs up, a game over interface pops up, recording the score and the best score, both of which are 0. However, there is also a ranking below the score, which shows that Qiu Hengyang's current ranking is "--", obviously, the score is too low to be included in the ranking.

In addition, Qiu Hengyang noticed that there was a blank space at the top of the interface, which occupied a quarter of the screen, with three words written on it: "advertising space".

Qiu Hengyang nodded. These three words changed his impression of the No. 7 designer.

Qiu Hengyang, the founder of hengyou.com, has been active in the front line of game research and development, so he attaches great importance to the profit model and profitability of the game.

Many novice designers have a problem that they don't consider the way they make money when designing games.

In fact, what is the best way to make money for a game? Designers should think about it at the beginning.

For this kind of casual games, is it to download and pay? Or built-in advertising? Different charging strategies have a great influence on the game itself.

This designer knows to leave a "advertising space" here, which means that he has this awareness, which is much better than those designers who are very busy with their work.

Click on the screen again and the game starts again.

This time, Qiu Hengyang has been prepared to click the screen continuously. As a result, the flight path of this stupid bird is too difficult to control. Qiu Hengyang narrowly flew over two water pipes and fell on the third one.

"NIMA!"

Qiu Hengyang refuses to accept. Qiu Hengyang will come again.

Five minutes later, Qiu Hengyang has died dozens of times.

No way. This game is so easy to die. Even if you play it with all your heart, it is likely to overturn in three or four seconds.

And after he died, he started again with a click. He didn't need to think about time at all. He played a lot unconsciously.

Qiu Hengyang's best score is 12, which is the score that he got even if he had the strength to eat milk.

After more than ten attempts, Qiu Hengyang managed to brush the score to 14, feeling that his whole person was a little confused.

However, Qiu Hengyang noticed that he was No. 6 in the ranking of the game ending interface.

Qiu Hengyang tried to click, and found that he had a ranking chart, which was arranged according to the score from high to low.

Of course, the names on the leaderboard are in the form of tourist XXXX. After all, Chen Mo can't let every player fill in the user name at the beginning, which will affect the game experience.

However, you can freely change your name in the leaderboard interface.

Qiu Hengyang turned down and was shocked. There were 543 people on the list!

A total of 700 players, more than 500 people have played this little game? It's against the weather! How is that possible?

Qiu Hengyang thought that most people would not be interested in this game, but he didn't expect that there were many more people who liked this moth game than he thought.

Qiu Hengyang can't help being a little complacent. More than 500 people rank sixth. This achievement is worth showing off!

Qiu Hengyang clicks his user name and changes it to his real name.

He flipped down first, and found that the ranking list was still changing. It seemed that it was refreshed every five to ten seconds, which was quite frequent.

As a result, Qiu Hengyang felt "the game is very lively" when he watched the names of the people on the list go up and down.

Turn up again, Qiu Hengyang is surprised, because the first place in the ranking is obviously 47 points!

Nima!

Qiu Hengyang just wants to die. How can he do this? 47 points for such abnormal games? Is it on?

The first few have not changed their names, probably not found this function.

Qiu Hengyang is obviously not convinced. What's more, he's only 13 points now. He's only ranked sixth temporarily. He may be overtaken at any time.

"Play another five minutes, and then try other games."

Qiu Hengyang shut down the leaderboard and fought again.

……

Soon, ten minutes later, the effect of the super focusser is over.

"What a strange game I've been playing for so long, NIMA. "

A middle-aged uncle wearing glasses quit flappybird, and a prompt box pops up on the interface: "would you like to recommend this game to others?"

The middle-aged uncle hesitated for a moment and ordered "recommend".

Because it's not very good to say anything, it's probably out of the "can't let me be abused alone" mentality.

So far, the ranking of flappybird has reached 589, and there is a trend of rising.

This is because people have a herd mentality. Some audiences know each other privately and are competing with each other for higher scores. Moreover, the audience can see other people's screens. After seeing so many people playing the bird game, some audiences who were not originally affected by the super focusser were attracted.After the super focusser failed, more than half of the players quit the game, but only a small part of them chose "not recommended", and the rest chose "recommended".

As for the rest of the players Of course, it's still frantically scribbling.

Lin Hai noticed that swartzer, who was sitting next to him, didn't look very well. He asked with concern, "what's the matter? He's not feeling well."

Swartzer shook his head. "Oh, it's OK."

Lin Hai felt that Shi Huazhe's eyes were a little flickering, but also hiding, and could not help being curious.

As a result, he inadvertently glanced at the screen of Schwarzer, and found that the above is the result panel of "flappybird": "this score: 4, best score: 4."

Lin Hai hurriedly turned his head and almost laughed. It turned out that Shi Huazhe was angry about it. It's also true that after playing for ten minutes, the best score is only 4 points, and you can't even rank in the top 200 on the leaderboard, which makes everyone angry.

Lin Hai is also very interesting to ask.

The experience game continues. The whole process lasts for an hour. It's only more than ten minutes.

Nearly 600 of the 700 viewers have played flappybird, but only a small part of them still insist on playing other games.

Chen Mo is not worried. When the host introduced the game, he had a general understanding of the level of other participating games, which are basically unsightly.

In addition to the quality of one or two of them, Chen Mo can't watch other games at all. Compared with "flappybird"?

Well, so to speak. The pictures, resources and content of these games are all full of flappybird, but are they really longer and faster than the game?

I'm not aiming at anyone. I mean all of you here are war five scum.

Sure enough, after experiencing other games, the vast majority of the audience soon turned off and opened flappybird again.

It's not how fun the game is, it's mainly for scoring!

Otherwise, the game is poisonous. It's really boring, boring and masochistic to play for a while, but if you turn it off for five minutes, you'll want to turn it on again.

Seeing the audience's reaction, Chen Mo has a bottom in his heart. Now his only concern is the opinions of the three judges.

If the three judges agree, is it right for them? It's no use!

However, as long as there is a judge to recognize their own game, the first place is their own!