Chapter 120: Carnagore

Name:A Practical Guide to Sorcery Author:
Chapter 120: Carnagore

Sebastien

Month 2, Day 26, Friday 10:00 p.m.

After the disastrous meeting, she changed back into Sebastien’s body at the safe house. Oliver insisted on her coming back with him to Dryden Manor, just in case. She doubted there would be any suspicion brought by a student being gone from the dorms on a weekend night.

“Don’t worry about doing any more investigating on your own. No following Miss Canelo, or snooping around Grandmaster Kiernan’s office,” Oliver said, his tone more warning than reassuring. “Sebastien Siverling getting tangled up in some trouble is the last thing we need now.”

Sebastien felt vaguely offended. “We have that map-based divination spell that I linked to her boot. I wouldn’t need to track her directly.”

“That’s fine, as long as you don’t get caught.” Oliver’s fingers tapped the edge of the carriage seat for a moment. “Honestly, what we really need isn’t someone to spy on her. It’s for her to work for us. The target for any espionage should be Kiernan and his more direct lackeys like Munchworth, not a second-tier lackey just running errands.”

Sebastien still passed along the names of those she had recognized, adding, “I can find out the names of the others without drawing attention to myself. I’ll send you an anonymous, encrypted letter with the details.”

Oliver seemed skeptical, but didn’t protest.

That night, Sebastien slept uneasily, an anxious sense deep down telling her that she had gone wrong somewhere along the way, maybe some time long ago, like a tree that twisted and grew grotesquely around some restraint it could not overcome.

She woke early on Saturday, took a bit of the remaining beamshell tincture in her morning coffee, and slipped away to the Silk Door. She had more supplies for her emergency stash there, adding some disguise items—hair dye, a weak second-hand pair of glasses that wouldn’t affect her vision too much, and a couple of makeup products. She also added a small canteen of water and a sealed pouch full of dried fruit, totally hardened bread rolls, and some dried meats. She had learned a simple dehydration spell and created them herself. Everything except the dried fruit would probably taste quite horrible, but it was cheaper than buying proper rations. ‘I suspect this dehydration spell could be turned into a desiccation curse with some minor adjustments,’ she mused, sealing up the floor over her emergency stash once more.

Water was more important than food, and the canteen was too small to last even an entire day, but water could be gathered from the air with a relatively simple spell, while it was much harder to access calories on the run.

She had already added the same extra items to her other stash. ‘It’s a start, but two locations isn’t enough.’ She put the task from her mind for the moment, reassumed Siobhan’s form, and headed off to Liza’s, where she helped with a second round of sleep-proxy tests on more mice. The whole bottom level of Liza’s apartments was filled with the experiments, the air warm to the point of stifling despite the chill outside.

Before leaving that evening, Siobhan borrowed Liza’s diagnostic artifact, hoping it would help her to answer some of her many unanswered questions about Myrddin’s transformation amulet. When she got to the Silk Door, Siobhan attempted to use the diagnostic artifact on herself...only for it to slide away against the barrier of her divination-diverting ward. She groaned aloud. “Of course. How else would it work?” There was no way to stop the ward’s automatic activation, and the diagnostic artifact wasn’t strong enough to overcome even that level of resistance, so it was useless.

She still timed the transformation process, and though she’d been keeping track for a while now, the variation between transformations was tiny, perhaps having more to do with her inability to measure with total exactness at such small intervals than any actual variance in the amulet’s speed.

Because she needed to return the diagnostic artifact in the morning, she went back to Dryden Manor instead of returning to the University, having settled in Sebastien’s form.

Oliver was either gone or already asleep by the time she arrived, and she shuffled through a dark, silent house to the upstairs bedroom set aside for her. Her sleep was restful, as it could only be with her dreamless sleep spell, but short. She awoke with a start in the wee hours of the morning, well before the sun had even begun to edge in pastel colors toward the eastern horizon.

A restless anxiety was filling her again, and she decided to get up and make herself useful instead of forcing herself back to sleep. She walked in sock-covered feet to Oliver’s office. Locking the door behind her, she turned on the light crystals and turned toward the alchemy table, where supplies were waiting for her. She hadn’t been brewing as much lately, her weekends taken up by other, more pressing matters, but this was a good opportunity to perform a test while also making some coin and strengthening her magical facility. Plus, she needed another bottle of moonlight sizzle for herself, as her own had spent a lot of time shaking around in her bag and glowing futilely within, and thus was starting to dim prematurely.

Taking extra care to be aware of both her mental state and the effect and qualities of her Will, she brewed a large batch of moonlight sizzle in the huge soup pot that had never made its way back to the kitchen after she originally commandeered it months ago. The pot required her to adjust the direction of her Will a little, since it didn’t have the fat, spherical stomach of a standard cauldron, but the potion within would be little affected as long as she stirred it properly.

After her first batch was completed and bottled, she made sure the curtains were drawn over the windows and the door was locked properly, and then switched back into Siobhan’s body.

Then, she brewed another batch of moonlight sizzle, again with extra awareness of her mind and her Will.

Halfway through this batch, a knock on the door made her jump, though she was proud of the fact that her grasp on the magic she was imbuing into the concoction didn’t slip, despite her surprise. “Who is it?” she called, deepening her voice in the hope of approximating Sebastien’s normal tone.

Around the time when Myrddin was rising to prominence, he and a few of his contemporaries demonstrated the first known self-charging complex artifacts. Some of these were operated to great effect and some to great disaster when things went wrong. There was contention even at the time about who was the first to achieve such a landmark advancement in the craft of artificery, but the back-and-forth struggle for supremacy certainly sped up growth in the field.

At various times, Myrddin displayed several artifacts believed to be self-charging. Sebastien found one anecdote particularly amusing. During Myrddin’s travels through the Tataroc Desert with one of the local clans, he was said to have developed a box-like device that gathered water from the air, using the heat within to both create balls of ice as well as play sensual, soothing music—which of course he composed himself, because Myrddin was the consummate polymath. This ice-making music box, the ultimate desert climate luxury, had a great appeal to the young men and women of the clan, who vied to be the ones to share iced drinks with Myrddin each day.

But Myrddin’s most famous self-charging artifact was his horse. Like him, the creature had several names, depending on the region and time period, but the most commonly used was Carnagore, which might have had roots in the words “hooves of dawn,” but in the current language sounded rather bloodthirsty.

When Carnagore, a great beast made of white metal, made his first appearances, many had assumed Myrddin was doing fell experiments on a living subject. This wasn’t illegal at the time, being well before the atrocities and stigma of the Blood Empire, but even then the idea of turning a horse’s skin to malleable metal, replacing its eyeballs with spherical stone artifacts, and replacing its teeth with multiple rows of shark-like fangs was frowned upon for its brutality.

Several journals, letters, and even one autobiography from a contemporary agree that Myrddin eventually made a statement that Carnagore was not a modified creature of flesh, but an artifact that he had created, and which was—most notably—charged by a beast core. His huge mount was said to sprint twice as fast as a normal horse and could gallop tirelessly for a full day and night without breaks, a feat that would have killed a flesh-and-blood animal several times over. It did not spook or shy, could climb mountainsides like a goat, and was a vicious, bright-shining, glowing-eyed beacon of terror in battle.

Over time, Myrddin continued to add to Carnagore’s abilities, giving it a range of auxiliary spells that could be activated when necessary. Some speculated that he even managed to give Carnagore some semblance of a sentient mind, either created from whole cloth or taken from a living animal and inserted into the artificial beast. Evidence of this included the times that Myrddin was said to have given his horse instructions and left it to carry them out autonomously, or instances where Carnagore acted to protect Myrddin from threats even the man was not aware of. However, the rumors and hearsay about Carnagore were at times even more outlandish than those about Myrddin himself, so many of the creature’s reported abilities could not be corroborated.

This entry in An Investigative Chronicle of the Legend led Sebastien once again to the less academically rigorous book, Enough Yarn to Last the Night.

Myrddin was said to have gone deep into the Forest of Nod, a land untouched by man, and in the very center crawled into a well. He crawled down for three days and three nights, and when he finally reached the dry bottom, he rested. When he awoke, the sun shining down from directly overhead for but a moment as it reached the perfect alignment with this round tunnel into the depths of the earth, Myrddin found that he was not alone, but accompanied by a palm-sized, chimerical beast.

Its features shifted, the head of a lion and the tail of a scorpion at one moment, and then the wings of an eagle and body of a turtle the next. The beast had been sealed for eons and was very weak, and so it entered into a pact with Myrddin. It would serve him, and he would take it out of the well and strengthen it.

It hungered and thirsted greatly, and each time it feasted, it grew stronger. Myrddin rode it into battle against an adze—the insectoid, vampiric source of misfortune, not the woodworking tool—and Myrddin’s beast companion drank its blood. They killed a skolex worm, and the beast ate its teeth. They hunted a mammoth, and the chimeric beast ate every inch of its fur and skin, from snout to tail. They hunted a dragon, and Myrddin’s beast ate its bones. With each defeat of an enemy, it consumed a piece of them, growing larger and more powerful, taking on their strength and discarding its own weaknesses.

They traveled together for many years, and the creature was loyal, acting as Myrddin’s mount, his shield, and his sword as needed, its shape-changing abilities allowing it to be always the perfect companion. Finally, they hunted a human, and the creature ate the brain, and thus grew to understand the loves and hates of man.

It remained loyal, becoming a sworn brother to Myrddin, but its hunger could not be sated. Eventually, no prey in the world could slake its ravenous hunger or increase its strength, and its gluttony turned to Myrddin himself. It longed to kill and devour the man, from the hair on his head to the marrow in his bones. It knew the evil of this deed and wept bitterly, but could not resist its nature. It would kill and consume Myrddin, and then it would devour the world itself.

And so they fought, again for three days and three nights. Myrddin struck it down endlessly, carving off its wings, peeling off its skin, pulling its teeth, and chopping off its limbs. It grew smaller and weaker with each defeat, and when it again fit within the palm of his hand, he returned it to the well in the Forest of Nod, leaving it sealed once more, but not without giving it one last gift.

He dropped seven tears into the well, so that the creature could drink them and know sorrow.

The myth ended there, leaving Sebastien somewhat bemused about the connection between it and Myrddin’s creation of Carnagore. Both were mounts with expanding abilities, and both were said to have developed some greater intelligence over time. Technically, both would also have used the power of defeated beasts for sustenance. Rather than blood and fur and bone, that sustenance probably came from the beast cores of slain magical beasts, and it made sense that such a powerful artifact as Carnagore would have needed powerful beast cores as well. ‘Hells, the cost of running Carnagore might have been what spurred Myrddin to slay all those magical beasts,’ Sebastien mused, snorting to herself.

What interested her, however, were the times when Carnagore seemed to act on its own, while Myrddin was otherwise occupied with something else. It was certainly possible that Myrddin had either given it true reasoning capabilities or just such complex instructions that it simulated a sapient mind, but she wondered if some of those rumors could have stemmed from him creating artifacts that could be operated with an application of Will alone. Just as her amulet needed no physical switch or verbal command, Carnagore, a much more complex creation, could have acted based on Myrddin’s Will, a puppet of sorts.

Corroborating her theory was the fact that Myrddin had once left Carnagore at the top of a mountain for several months—perhaps he’d run out of beast cores—and witnesses said the horse became as cold and still as stone, its eyes dark and lifeless. It did not move even when birds perched atop its body, finally only returning to life when its master returned. Perhaps there had been some energy remaining to sustain an organic mind in a hibernating state, or perhaps the creature really was just created with enough complex commands to simulate the ability to reason, thus allowing it to be turned on and off at will. ‘But isn’t it also possible that Carnagore is evidence of an entirely different innovation?’

Sebastien was lost in her musing, staring at an illustration of Myrddin slaying his chimeric companion, which at that point had taken the form of a human with tentacle arms, when her eyes caught a small note written in the margin. It read only “B.K.?” Sebastien wondered what the initials might stand for, and almost instantly a possibility came to her.

The Beast King was sleeping, deep below the ground, and had been for the entirety of living memory. No one knew what he looked like or what his capabilities were, but powerful diviners consistently predicted when asked that if he woke from his long sleep, calamity would follow. However, the Beast King was sleeping somewhere in Silva Erde, not the semi-mythical Forest of Nod, whose location was lost to humankind, if it had ever existed.

Some of the details seemed to fit, but if Professor Ilma had been correct to link the legend of Carnagore to this myth, then it would mean that Myrddin’s horse was buried in Silva Erde, and was the potential harbinger of great destruction. Sebastien’s preferred theory was that the Beast King was a powerful Aberrant, on the level of Metanite or Cinder Stag, horribly dangerous but ultimately harmless if managed properly and not provoked.

Perhaps the initials weren’t even referring to the Beast King. Like many of the entries in the books, Sebastien felt they held a peculiar weight of significance, but if any deeper meaning or epiphany existed, it remained opaque. Perhaps she was only assigning meaning where none existed, swayed by the weight of the amulet around her neck and her long-stymied desire to understand.