It took a long time for Feng to calm down and make a reasonable explanation for what happened just now. In his opinion, the guy named woody is probably not an ordinary game administrator, and his level is much higher than the two pan fenghuaxiong who met before.

Since he can add fake buttons and other things in the player's landing space as he likes, when he leaves, the image after walking into the mirror wall is probably intentional.

But his identity, his inexplicable words, his questions and so on are meaningless to think about carefully. Unless there is any supernatural power in the world, he is just mystifying.

Let's say that what we saw just now is not an illusion, but the emergence of a sense of fear Maybe it means that I'm getting better and I'm afraid. It should That's good news.

All in all, that's what I can think of as a reasonable explanation. As for the unreasonable explanation, Woody's words are equal to the unreasonable explanation

After reaching this "reasonable" conclusion, the senior manager of the game, in addition to his pranks, did not warn him of any wrongdoing when playing the game in the state of "losing fear", which made him feel more confident.

He put this episode aside for the time being, so as not to affect his mood of experiencing public beta.

Move the line of sight back to the operation area beside the elevator door. There is nothing suspicious about the remaining four buttons. They should all be the normal buttons.

"Storage room" undoubtedly refers to the metal room for receiving settlement rewards and storing equipment. The fear rating reward of the last script has not been received yet, but it can be obtained by entering now. However, he has a mind, because the mall has been opened, and the game currency should be used. So he didn't rush to choose the reward. He planned to go to other places to observe the demand before deciding which one to take.

First of all, Feng unconsciously clicks the button of the conference room. After pressing it, he will get a system prompt:

[your conference room has been created. You can invite friends, teammates and non blacklisted players to enter the conference room for communication, with a maximum number of ten. ]

[when you are in the conference room, shopping mall or scare box, you can use the new text chat function of the game menu to communicate with your friends. ]

after the prompt, the elevator door will open. The door is a larger metal room than the storage room, which is very spacious and bright. There is a long table in the middle of the meeting room, and ten black office chairs with rollers and backrests are placed around the table.

The surface of the long table is silver, which seems to be a neat and smooth plane, but when you look closer, you can see a circle close to the edge, with ten circular planes of slightly different colors.

After entering the meeting room, the elevator door behind him closed automatically. He hesitated a little because it would not be like this when entering the storage room. Looking back, on this side of the conference room, there is also a switch beside the door, which seems to be used when going out.

[in front of the "conference table", you can open a specific menu, browse the items in the luggage and storage room, and display their properties on the desktop without actually taking out the items. ]

when he came to the table and saw the prompt, he showed the Mario's pipe tongs and tried the effect. The 3D projection of the object's appearance immediately emerges on the table top and rotates slowly. The item description is displayed in the "conference table" menu in front of him. If there are other people sitting on the long table at the moment, they can also read it from the menu.

"I see In addition to team members for exchange, preparation, exchange of goods, etc., it can also be used for a private auction or something. " I don't know how to read.

The object display function of the conference table is mainly for the convenience of one person to display equipment to a group of people. Because this game requires others to view an item that already belongs to you, they have to give it to the other party. In the internal test, they can only give it to the other party unconditionally. In the public test, the party who delivers the item can choose "gift", "trade" or "trade" according to the situation“ It's on display. Of course, this choice is only a conscious operation, which can be completed by the player sending a neural signal to the system, so as not to cause the situation that it takes a minute to deliver an item.

If you leave the table for a distance, the display will stop automatically. He pressed the button next to the elevator door, the door reopened, and then it closed again when it returned to the landing space.

Then, he reached out and pressed the "mall" button, and the system voice rang: "connecting to the mall for you, please wait The partition number of this time is: 17]

[the mall is a large public area. To prevent space congestion, the partition generation system is adopted. You can set the default partition number you want to connect in the login space. If you do not set it, the system will immediately assign you to the idle partition. Each partition can hold up to 5000 players, and the full number of partition needs to be queued in. ]

after listening to the prompt, the elevator door opens. The scene outside the door gives the first impression that it is like an expanded New York Stock Exchange, but the space is even bigger.

In the middle of the mall, there is a round tower shaped metal building. All around it, from two meters to eight meters high, are covered with video screens, on which all kinds of data are refreshed in real time. The people around the "Information Tower" are the most. This scene is similar to the Hong Kong stock market of the 1990s.

After Feng unconsciously walked out of the elevator, the elevator door behind him closed only a few seconds later, and then quickly opened again. At this time, another player came out from inside. He turned to look around and found that on this side of the building, there were a whole row of about 100 such elevator doors, which were constantly opened and closed, and players entered or left every minute.

These doors are just hubs for blocking and reconnecting space. Each time they are closed and reopened, they will lead to different places. When you need to leave, you will return to your landing space if you enter any one.

Of course, there are also people who have played the experiment of walking into a door side by side. Unfortunately, it doesn't work. There is bound to be a person blocked by an invisible wall. The same is true for conference rooms. If players accept the invitation to enter other people's conference rooms, they have to enter through the elevator door of their own landing space. After entering, the door will be closed. In other words, ten people have to enter or leave one by one.

Feng unconsciously walked towards the central area of the mall, looked around the environment, and found that the roof here was very high, so high that it was difficult to visually measure the distance from the ground. The four walls of the building were curved. As a whole, the space was like a bowl that was turned upside down.

There are four channels around the information tower in the middle, which are separated by four fan-shaped creations with 90 degree angles. There are also multiple video screens on those four objects, on which information is also scrolling. This central area is the focus of the mall - the auction house.

There are many stores arranged like shops in the peripheral area. These are system stores, and there are not a few customers. However, the products sold by the system are fixed. Even if the goods need to be changed, it will be a quarter later. Players usually leave after browsing or buying the required products, so there are no more players staying there than there are people in the information tower 。

The players in this area are not few, bustling and shuttling. Feng didn't realize that he was going to go to the official store first. Unexpectedly, someone shouted at him, "eh? It's you! "

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