Vol 3 Chapter 357

Name:The Amber Sword Author:Fei Yan
Although the curious caveman would appear in the underground ruins, Brando calmly put down this curiosity and buried it. He glanced silently at the direction of the caveman's departure, and his heart would inevitably maliciously speculate that they would be torn to pieces by the angry mother of spiders, but that's about it. Then he calmed down and got a little nervous. Nervous, turned back and gestured to the others to let the team move on.

Considering that there might still be enemies, no one spoke anymore, but the sound of footsteps was suppressed, and the rustling sounds ran through the dark underground, bringing the surroundings into a feeling of peaceful peace. But this is only an appearance. Anyone understands the dangers lurking under this surface silence. Although the knights are not familiar with the creatures from the dark underground, at least they have heard of their general hearing.

No one wants to get into trouble at this time--

The cracks in the rock wall began to narrow, but gradually there was a period of artificial tunnel intermixing. Ancient ruins appear frequently during this journey, and it feels like these broken walls and remnants are mixed between natural rock walls. Earthquake-induced sinking of the fault often results in such a result, but powerful magical powers in the world of magic can also create the same scene-Brando carefully observes the surrounding quietly soaked in the darkness- He doesn't need to guess all of this himself, because players in the past have already discussed this.

In fact, there are players who are so enthusiastic about exploring the history and background of the game, they tirelessly discover the other side of the game under the cold rules. Look for the details of those planners.

They do have a lot of achievements. Amber Sword is undoubtedly an excellent game. It has countless history and details. It's too complicated to believe that this is really a game. Those histories closely follow the laws of history, and suddenly they can reach perfect self-consistency, and players rarely find loopholes. It's like a real world.

Brando himself has read many of these documents, but he is not a so-called plot party or background enthusiast. I just feel that some of the tasks in the game that are related to the ancient times are closely related to the background. Knowing more will help him better achieve the purpose of his game.

He feels like a centrist, but it seems that because of this, he has never been the top tier one player. Although he invested much more time than others.

But since he traveled to this world, these experiences and knowledge, both in terms of game and background, have provided him with amazing advantages. He led the team for more than ten minutes in the fragmented tunnel. Then Babasha stopped in one place.

Before that, Brando felt that they had walked into a smaller hall, which was entirely made of cyan granite. This feature is very distinctive in the game, and it is for this reason that he has found such a name from his vague memory-Lossom Meditation Hall.

The reason it is vague is that this place does not occupy a too prominent place in this copy in the game. It was supposed to be a side hall in this underground ruin, a place for its residents to meditate and pray. In fact, there is a wall-side fountain on the side of the granite hall, and there is an idol on the fountain. It is a pity that it has long collapsed and it is not clear which **** is coming.

Brando looked subconsciously in that direction, and sure enough he saw the fountain in his memory, but the spring water had dried up, leaving only a layer-like sink. Here in the "Amber Sword" should be a place for players to take a temporary rest, because such large copies in the game are generally not large scale dungeons. Players may stay in the dungeon for a few days or longer, so designers must design some places for them to take a break from offline.

The underground ruins of Ampelsel are divided into two parts. The upper level is the ancient temple and the lower level is the nest of the mother of spiders. The size of this copy is not the largest that Brando has ever seen, so it has only two rest rooms, one in the direction of the Zelek Mountains in the north, and one is this.

It was for this reason that Brando could barely remember the name of the rest house. If it is replaced by those large and super-large relics in the late game, there are dozens and hundreds of rest places in one copy. It is strange that he can remember the names of such ordinary rest places.

However, this temple has been studied by the forerunners. Players' footprints have been printed on every inch of the ground. Witches, black tower wizards, star warlocks and even dwarven rune mages, all background-related occupations have been repeatedly experimented here, and no secrets can exist here.

So Brando couldn't help but curiously looked at the old witch, Babasha, to see what she could do. A secret in the land of order that players haven't even discovered, it is just an explosive news that this title is put into his world--

Then he saw Babasha walking towards the fountain and couldn't help frowning. As the only conspicuous iconic decoration of this meditation temple, it naturally attracted the most attention from players. Players even removed the fountain and broke through the back wall, but they found nothing.

"Is there something here?" He couldn't help asking under curiosity. "But there should be no mechanism here, just an ordinary wall."

"My lord's eyes are like a torch," if it wasn't for the meaning of the phrase Babasha, Brando would have thought it was a disgusting flattery. However, the faces of many Knights of Lantoniland inevitably showed an uneasy look, and Her Royal Highness frowned, but more than half of her frowning ingredients were doubtful.

Barbasha said so and had already reached the fountain. She explained respectfully: "Master Lord, you are very accurate, there is no mechanism behind the wall, and there is no secret behind. But for us witches, this pool itself has something recorded?"

"Oh?"

"Master must be very clear that the statue on the pool was not damaged before. It is the icon of the dark dragon Odin. This place has a great relationship with our witches, but not every witch has this ability to unlock Here's the secret. "Babasha answered mysteriously.

Brando frowned when he heard the old witch mention the Dark Dragon. However, there have been discussions on the forum. There is also a possibility that the statue may come from before the Battle of the Holy One. Although there is not much history before that, the Dark Dragon once ruled the earth. It is not surprising to have his statue here.

He nodded and heard Babasha mention that 'not every witch has the ability to unlock the secrets here', and he subconsciously turned his eyes to the sugar bowl with a look of disappointment-that little girl witch has cast a spell ever since It has been a soft look since then, it seems that there is no power to even move a finger. It is said that she will continue to look like this for a while, and she can only cast a magic spell like the one just now-but Brando looks at each other because of her suspicion.

He doubted that the sugar bowl was the purest descendant of the witch's bloodline.

As we all know, each of the twelve witches has only one heir of the purest pedigree. For example, the inheritance of the queen is now on Roman, and he had previously suspected that Roman's aunt, Aunt Jenny, was the heir to the eternal witch.

Babasha saw his eyes. Admiration was even deeper. "It is indeed Lord Dark Dragon," Brando smiled with satisfaction when he heard such a voice in his heart. "That's true. The sugar bowl is here to help."

Brando was sure, but asked, "Is she OK?"

"What are you talking about?" Princess Griffin couldn't help asking when she heard them playing mazes again; she was slightly dissatisfied, and there was no doubt that Her Royal Highness did not like Brando's feeling of putting her aside like this . She told herself in her heart that she should be the eldest princess of Eruin and should have more initiative.

But in fact, it is difficult for the half-elf girl to admit that she just vaguely does not want Brando to treat her as an outsider. She had faintly felt that Brando was different from the general nobles. The people gathered around him had formed a power that was completely different from the ancient nobles of the kingdom. This power was similar to the non-commissioned officer of the King ’s Knights Academy that she had cultivated. The students are slightly similar. But not exactly the same.

The young people of the King's Cavaliers College inherited her confusion, and they seemed to be able to take a step in a big invisible net with her, and she could feel the despair. However, people she saw, such as Caglis and Antitina, are full of confidence in the future, and it seems that they already have a definite goal.

In any case, this is enough for Her Royal Highness to notice the difference between the forces around Brando and the traditional nobility. That seems to be what she has been yearning for, because of all this, she has faintly begun to exclude the kingdom's original power structure-nobles like Makaluo, Lewoods, or Archduke Enrique, hoping to join the cloth Lando, even if not as a princess.

She had such an impulse, but Griffin would never admit it. She even had a contradiction that made her shy.

Therefore, Her Royal Highness froze and locked the secret in her heart to her heart, without revealing a word. She looked at Brando and Babasha with silver eyes, as if to get a desired explanation.

With a slight movement in Brando's heart, he looked at the old witch. Babasha didn't mind it, and smiled dryly: "It's actually very simple, Her Royal Highness, this pool is actually a teleportation array."

"Teleport, this is impossible!" Brando replied immediately. He has 10,000 reasons enough to convince him that this is nonsense, because the players have long explored this, but found nothing. He has a blind trust in the information that future generations will lead the world, and those guys will never make mistakes on such naive issues.

"Master Lord is right, this is really not a teleportation array. But in fact, it does leave some kind of information that allows us to have a teleportation array immediately." Barbasha was not panic, but there are some Replied with appreciation.

Brando froze slightly, then his eyes lit up. "You mean, this fountain is actually a drawing of a teleportation array?" He asked immediately.

"Exactly."

"Will this teleportation team not need the witches to paint in a special way? Wait, this is not enough, blood cultivating, I understand!" Brando suddenly responded, suddenly realized: "The blood of the sugar bowl can be painted Out of this teleportation team, right? "

"Exactly as you expected." Babasha looked convincing. But Brando was too lazy to take care of her. He yelled, "I'm leaning on", and the group of grandchildren was absolutely extinct. The designer of "Amber Sword" is simply a group of scum. He wonders whether he should cry or should laugh. This is obviously a series of missions. To open the third part of the ruins under Ampelsel, it is obviously necessary to open the reputation of the witch.

The problem is. There are Cruz, Wind Elves, and Eruin in the game, but there is no Miner. Even Madara, who was originally a follower of the Dark Dragon, and the witch are indifferent. The only place where the witch has the best reputation is about the underground of Jordan, but unfortunately there is no player power.

In other words, to open up the reputation of the witch, you must not run the risk of opposing the 'government'. Although it is better than participating in a cult such as the All-in-One, it is basically not to be seen.

It is not that no player chooses this path. But the question is how many are really successful? After the success, how many people just met the birth and death witch?

It was a rare copy that had entered the ground floor of Ampelsel, which was originally an early copy in the territory of Eruin. Later, Madara was not occupied. Although Madara was once on the same line with the witch, but later became the enemy of life and death because of the Dark Dragon.

There is hardly a well-known witch in Madala, which can explain a lot of problems.

Because of this, no one in the previous game found the secret here. Everything seemed to take for granted, but Brando felt that the designers were a bunch of perverts. The purpose of the game design is to let the player solve the puzzle, but in his view, the puzzle in the ancient ruins is obviously unsolvable.

Without his crossing.

But now this unsolved question has finally been answered. Drawing a teleportation array does not require much blood, nor does it need to kill the blood sacrifice of sugar bowls-if a kingdom needs to kill a little girl to save it, Brando would rather go on another path that will inevitably fail.

And he believed that His Royal Highness would support him.

In fact, the eyes passed by Her Royal Highness also mean the same. However, she showed greater curiosity about whether such a teleportation array could be used elsewhere. This argument aroused great interest in Brando. This is indeed the case. A teleportation array capable of temporarily drawing into effect, even if only a dozen people can be teleported, is more practical than the so-called Flame Hell of the Temple of Fire.

After all, it's cheaper and easier to build. You should know that the Flame Temple seems to be built in minutes, but the temple has deployed the strength of more than 20 strong elements to work together, not to mention the cost of money is simply an astronomical figure .

If it were not for the jihad, Brando estimates that even if the temple was killed, he would not be willing to throw himself into flames for a trivial civil war in Eruin.

This is not to be embarrassed, no matter how important the geographical location is, Eruin is insignificant throughout the eyes. The only difference was how much it would cost to appease its aristocracy, and nothing more.

However, it is a pity that both of them felt that Babasa said the teleportation array is a fixed coordinated directional array. In the past, its designers may have that ability to design similar teleportation arrays to other places, but this does not mean they can.

The technology of the inhabitants of the ruins has long been lost to the dust of history, and the witches have inherited only one of the nine cows.

This result was to be expected, and Brando was not too regretful. He comforted the princess to the next sentence, but just silently remembered this teleportation array. This thing is also a magic circle and an alchemy work. Maybe his alchemy masters can improve in the future?

Do n’t forget that his men may be the most famous alchemist Tama in the whole Warnd, and according to Tama, Antitina also uses the same or even beyond his talent-although in the magic guide Design and manufacture of machinery. But with these two powerful parties, Brando feels that everything is possible.

He silently wrote down the magic circle, and Barbaza had already drawn a huge magic circle on the ground with the sugar bowl over there. Although the magic circle needs blood from the sugar bowl, it is not all drawn by blood. Otherwise, it is estimated that even if the little girl witch dries the whole body, it may not be finished.

The witches do not allow outsiders to visit their process of making the magic circle-although Brando is an exception. However, Brando has been faintly aware of Her Royal Highness's thoughts, and he is too lazy to see a few old ladies drawing maps. Anyway, he also knows what is going on. He may not be as good as Babasha when it comes to alchemy, but he needs to say blood Technology, it is estimated that no one here can surpass him as a player.

You know, he taught the alchemy of blood.

As soon as the law formation was completed, everyone stood in the law formation. Then the witches began to sing at the predetermined position. They sang almost the same as before in the forest. It seems that it should be a specific ancient rune here, like a password to open the door. It is also part of the witch heritage.

Just as chanting had begun, Brando felt the surrounding scene blur. He felt His Royal Highness grabbing his sleeve gently, but immediately released it again. There was a flower in front of him, and then he went to a completely strange place.

He looked up.

At that moment, he held his breath.

He suddenly realized that he had forgotten a very important thing. That is, before going to this place, without asking, "Babasha, have you been here before?"

This dry sentence was almost squeezed out of Brando's teeth.

Everyone, including the witches, looked up in astonishment.

They all stared up at the hall. "No ... Lord Lord." Babasha swallowed a spit, which was probably the only time she had shown a dreadful smile outside the underground ruins.

It was a huge hall.

In the middle of the hall, above the dome.

A spear radiating lightning in all directions was suspended in midair. The pattern of stars falling to the ground is painted on the gun blade, and the crooked text on the gun body is the text of the Miner, with the most famous motto of Cruz epic from ancient times to the present:

‘The spear pierced the sky, and the stars fell to the ground—’

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