Chapter 3397

The front end of the new asterisk is very sharp, and this position is also known as the impact angle, which is a device specially used to hit the target. This kind of design is often seen on ancient warships, but it has been canceled in modern warships. Because modern warships can usually solve the target with shipborne guns or missiles out of sight range, let alone impact, it is difficult to even approach. Therefore, the design of impact angle has been cancelled for warships built since the middle and late period of World War II.

Because modern warships have canceled this part, many people will think that warships in the space age certainly do not have this device, because even the warships on earth have been so strong that they must beat the enemy out of sight in a few light seconds. How can a warship collide with a warship? Therefore, many people scoff at the setting that the space warship will have a collision angle, and think it is just a fantasy.

In fact, whether a weapon will be adopted or not has little to do with its invention time and even its principle. The final factor that really determines whether a weapon will appear on the battlefield is actually whether it is practical. It's a very practical weapon with high cost performance, and it can really be used. No matter what stage of the development of science and technology, this kind of weapon can't be eliminated. At most, it's just an internal upgrade. However, if the cost performance of a certain weapon is very poor, and it is not practical, no matter how strong the performance and the high-end principle of the weapon, it is impossible to become a popular weapon, let alone a large number of equipment.

The reason why the collision angle is eliminated by modern warships is that the force of modern warships is far beyond the defense. Therefore, the two sides have already dealt with each other before their warships approach each other. It is impossible to have a close-up collision. In this way, the collision angle will naturally become a decoration, and it will not be used, and it will be eliminated naturally.

But just now, the battle between the new star and the Sith battleship has already explained to you why there is such a thing as a collision angle between a spaceship and a battleship.

In fact, there is one key factor - the firepower of warships in the space age is lower than its defense. This is the key to the problem, and there are two reasons for this phenomenon. One is shield technology, the other is the progress of micromechanics.

Shield technology needless to say, this thing is 10000 gold oil, as long as your shield generator power is big enough, and you have enough energy, then your warship can be called invincible warship. Anyway, if other people can't open your shield, there is no way to take you. If a warship is equipped with a super shield generator, and with energy that will never be used up, then it can almost single out a fleet. Anyway, other people take you out of the way, you just stop there and stare at a target to hit a cool line.

It took a long time just now for the new star and the Sith battleship to break through each other's shields. Strictly speaking, it was not at all that each other used weapons to blow off each other's shields, but that the Sith Empire battleships rushed up to hit the new star, and most of their shields were consumed in the collision.

From this we can see why there is such a ridiculous thing as the collision angle of space warships. Although we start to roll the energy beam after several light seconds or even a light minute, the result is that when the fleets of both sides cross each other, the two sides still fail to deal with the shield of the other side. Then, in a certain war, a second lengzi captain ordered to strike the enemy ship. As a result, more than half of the shields of the other side were scattered. Then, the warships on both sides collided closely and sank a warship in twos and threes.

From then on, the collision tactics became popular. Everyone liked to collide with warships, because it could quickly get rid of each other's shield. And then someone invented the technology to focus the shield in one direction, and the shield began to deform, and then the energy impact angle was born. In fact, this device is to condense the shield into a sharp awl to stab people. Its function is like this, and the effect is really good.

Of course, there are times when the energy shield is used up. If you don't have a shield, the enemy has a shield. When you hit the enemy, you will find yourself uncomfortable. Therefore, the physical impact angle is also needed.

As mentioned earlier, micromechanics is mainly a discipline to study the interaction between micro particles, but it is actually a mixed discipline, because the micro force does not come from a certain principle, but comes from the interaction of many kinds of mixed forces.

What are the benefits of studying this science? The answer is that you can decide the ratio of hardness to toughness of a material according to your preference. Of course, you can also improve the strength and toughness at the same time. Finally, you can get a super strong material. And how solid the material can be made depends on where you can go in terms of micromechanics.

Although the Sith Empire was not strong in this respect, they also had this knowledge, and the creators and pilgrims, let alone the originators of black technology, produced a lot of materials, listening to data can scare scientists on earth out of heart disease. Think of the relics of creators buried on earth! They have been buried in the soil for so long. Not only has nothing happened, but it is very difficult for human beings to enter. It doesn't work how many bits are broken. There's no use with less dynamite, but it's broken when it's more. The corrosive solution has no reaction at all. High energy ray is the only effective thing. However, it is only a matter of painstaking efforts. Only after a long time of high-energy radiation can a small hole be opened. That's why heritage development is so slow, and countries are so excited to learn that we can open the door to heritage. It's just that they're crazy about the shell material of these creator warships.It is because the strength of these materials is too exaggerated, and the weapons of the cosmic age are not particularly advanced. As a result, although our cannons can break through each other's defenses, they need to fight for half a day. When the shell is pierced, the two sides of the sword have been pasted very close.

Therefore, although the combat effectiveness of warships in the space age is very exaggerated, because the defense is more exaggerated, we have to come up with a lot of solutions. The fact has proved that the design of impact angle, which has been thrown into the garbage heap, is really useful. Moreover, the damage caused by this device to the enemy in each battle can even account for more than 20% of the total effective damage output. Who dares to say that my warship is not equipped with such a high proportion?

In addition, it is not entirely necessary to prove the significance of the collision angle in combat. The universe is actually very dangerous. The meteorites thrown out when a supernova explodes will not obey traffic rules. These rocks or ice flying at one tenth of the speed of light have terrible kinetic energy, and even space warships are not joking if they are suddenly hit at some key position.

Of course, although there are many meteorites in the universe, the universe is bigger. Therefore, the probability of being hit by a passing meteorite is very low when flying in space. The probability is even lower than the probability of being killed by a meteorite falling from space on earth. That is to say, this is actually something that you don't have to worry about, but you can't touch it.

However, the probability of being hit by meteorites is very low, but there are more cases of active impact on meteorites.

Civil spaceships are better. Long distance movement usually depends on gate transfer. In the stellar system, we all go through the safe channel. There are special cleaning ships to clean the channel regularly. There are special monitors to watch the nearby meteorites approaching. Therefore, as long as you don't fly outside the channel, the spacecraft doesn't have to worry about hitting meteorites.

However, civil spaceships are OK, what about military ones? Can you stipulate that you should fight in a certain place during a big battle? It's really a fight. Isn't that warships flying around? Moreover, if a space warship is to make a long-distance voyage, most of them need to make a jump or direct curvature navigation. These methods are actually dangerous, because the jump is basically the same as playing rabbit jumping in the swamp with your eyes closed. You don't know what's going on there before it's transmitted. There are only two things that people dare to play like this. First, the universe is big enough, most of the area is empty, so the probability of jumping directly into the interior of a planet or, worse still, falling into a star is very low. And the other thing is that we're not really jumping around.

Just as a submarine is blind when it performs a silent dive, hyperspace transitions are usually used in conjunction with star maps. The submarine will not activate the active sonar when navigating in silence. The situation within a few meters can only be seen by the external camera. Therefore, when the nuclear submarine carries out the silent navigation, it depends on the chart navigation. As long as the submarine navigates according to the chart, it will not collide with the things like the undersea peaks, so it can navigate normally. The same is true for hyperspace transitions. We all have star maps. We know which stars are in which positions. As long as we avoid these positions, there will be no problem. As for those who don't know, what if other warships or meteorites pass by?

That kind of thing, you can only pray that your character is excellent. Think about the collision between the US and Russia's nuclear submarines at the bottom of the sea, and finally the Russian submarine sank due to the collision. This is actually the case. Both sides are silent sailing, which is equivalent to holding the chart with closed eyes. When the external camera sees that the other side has no time to hide, it will collide with each other.

If you're in the middle of an interstellar event, you can only think of yourself as having bad luck.

However, the probability of this kind of thing is very low, because the meteorites flying everywhere in the universe will not be everywhere after all. As long as you don't drill into the asteroid belt Road, you will not really encounter it, especially if you collide with a civil spaceship. Both creators and pilgrims have regulations that the jumping target should be far away from the surface of the planet. On the one hand, it is necessary to avoid being pulled down by the planet's gravity. On the other hand, it is necessary to avoid civil spaceships. When civil spaceships leave a certain range around the planet, they must take the initiative to avoid these channels and do not jump in.

But the real problem is not the transition, but the curvature navigation with superstring theory. We all know that this way of sailing can achieve the speed of light, but many people think that this way of sailing is the same as the jump to the target location. It's not. This way of sailing is still in space, so you can't ignore the obstacles in the universe. If there is an obstacle in your route, Congratulations, you will hit it directly with superluminal speed, and the result is Most warships will explode into slag.

It's no big deal that the civil course is supervised and cleaned up, but the route of military spaceship is not fixed, so this situation is a little more. But the first to find a solution was a mining ship.

This mining ship is specially responsible for collecting small asteroids, because these asteroids are often made of very single high-density materials, which is much more valuable than mining directly on the surface of the planet. However, although these asteroids are called asteroids, they are not really small. Some asteroids can even be a fraction of the size of the moon.With a thing of this size, you can't expect the mining boat to pull it back for you. You need to split it up first. And the best way to do this is to smash the asteroid directly with the impactor.

This impactor is actually a variation of the impact angle, which can crush rocky asteroids and then facilitate mining.

It is said that one time a private mining ship came late and sailed in a wrong direction, which just happened to hit a piece of planetary debris broken by the first arriving mining ship. You can imagine what it's like to collide in superluminal mode.

But the results were astonishing. In the end, the ship smashed the debris directly. Although the hull also suffered severe deformation and damage, the impact angle was not designed to hit the target at the speed of light. However, in any case, the hardness of this thing is amazing, and there is a buffer design between it and the main structure of the ship. In the end, although the collision angle was completely destroyed and the spaceship was doomed, three of the 12 crew members on board survived.

Although nine people were still dead, it is normal that none of them can survive. It is quite amazing that someone can survive, and the spaceship is only damaged and has not turned into a pile of debris.

Since then, the military warships began to absorb this experience, adding two layers of protection in front of the warship, namely, the physical impact angle and the energy shield collision angle. Even if they hit a meteorite at the speed of light, at most, the warship was damaged and part of the casualties were injured. The damaged warship can be repaired and no more than one-third of the people will die. This is much better than taking a boat of people when the warship is completely destroyed.

For this reason, a spaceship without a collision angle must not be a military one. A military spaceship must have a collision angle, just to play a protective role. In fact, this thing is similar to the bumper of a car for the sake of safety.

But now the new star is safe, and the people on the Sith battleship are not. The impact angle that had just been inserted into the battleship of the Sith Empire suddenly vibrated on the surface after it hit through the shell of the warship. However, the people inside the warship knew this kind of vibration. This is his grandfather's resonant crusher. Isn't your sister's stuff used by mining boats? Who's this crazy guy that's been loaded into a battleship? You come out and we promise not to kill you.

Unfortunately, it's useless to think about anything, because the resonant crusher on the top of the head has already started to work. Once it finds the right frequency, one after another can turn this Sith battleship into a heap of scrap iron.

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