Chapter 3157

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"It's these rings that generate the thrust." "These high-speed rotating rings are not only defensive fields, but also energy converters and absorbers. They suck in the elemental energy from the front and then eject them from the rear in the form of wind element jets, which creates a backward airflow to propel the spacecraft forward. It's totally different from the theory in reality. It's a thorough theory of magic. "

The red moon looked at the six ships and asked, "so those Rune decorations on the surface of the spaceship should also be the product of magic theory?"

"Not exactly." "Our theory is to apply in-game magic theories, not to exclude real-world theories, so we use both," voma said. The runes you're talking about are really magical structures, but they're not all magic theories. "

"What are these things for?"

"The magic patterns you see are actually a kind of composite magic array, and besides the side you see, there are magic arrays behind the runes. The gold Rune boards you see are all scaly structures, and they can be removed separately.

Each Rune board is a shield, and the magic array on the reverse side is a space stable magic array with space anchor. The first effect is that these scale shaped shields can absorb most of the kinetic energy when they are impacted, so that the spacecraft itself will be directly impacted. The other is to let these scales of armor leave the ship to defend the enemy's attack

"You mean those things can fly?"

"Well, not only can you fly, but you can control it at will. What you can see now is the appearance of the outer armor. There is actually a layer of armor in this layer. The outer armor is usually attached to the surface of the ship. Once a battle breaks out, these armor plates can fly up, and then they can be automatically spliced into protective shields around the spaceship to block the attack. If the enemy's attack is too strong, the shields can also form multi-layer protection by means of segmented arrangement. In this way, even if the enemy's attack power is strong, as long as our inlaid armor is still left It will be able to stop it. Of course, the premise is that we need to know how strong the enemy's attack is, and we can set up multi-layer interception in advance

"You just said that the back of those armor plates is space anchor and space stable magic array, so what is the front?"

"The magic array on the front is a composite magic array, and uses our latest three-dimensional magic array structure. There are many structures in this magic array, among which there are three main functions: banishment, atomic concussion and whirlwind

"Why add this magic?"

"Because these three magic are very useful magic. Whirlwind, as you all know, is a very low-level spell, but as long as you use it well, this magic actually has a great effect. Whirlwind can form a layer of swirling air flow outside our armor plate. The biggest advantage of this small vortex is that it can make the air around our spacecraft flow in different directions. This layer of turbulent air flow can reduce the friction between the spacecraft and the air, thus reducing the wind resistance and increasing the speed. In addition, the second advantage of turbulence is that it can deflect the missile when it is close to our hull, which makes it easier for enemy shells or other projectiles to jump when they hit us, thus improving our defense. Of course, whirlwind also has some small advantages, such as more convenient for our carrier based aircraft to take off and land

"What about atomic oscillation and banishment?"

"Atomic oscillation is a kind of resistance magic against energy weapons. It can effectively reduce the power of energy weapons such as high-energy rays, and reduce the damage value by about 30%. As for the banishment, it was a special application of special magic. You know the banishment spell? "

"It's the kind of magic that can turn the enemy into nothingness, can be seen, but can't attack or attack others for a period of time, can't it?" Asked the red moon.

Woma nodded, "that's the magic. Banishment is such a kind of magic. Its normal function is to make an object void. Before the spell fails, the object can't damage the surrounding objects, and of course it won't be hurt by the surrounding objects. This is a very practical technology. In combat, players' teams can often use this technology to banish the flesh shield type characters among the enemies, and then concentrate on attacking the crisp skin mage behind them. When the opponent breaks free from the exile, the mage and Archer may have been chopped to death. "

"But how do you use a banishment spell on your shield?"

"The trigger effect of this banishment spell is contact, that is, when an unauthorized object touches the external shield, the banishment magic will be activated. Of course, the shorter the time we choose to banish the warship, the shorter the time we need to be banished, and the shorter the time we need to be banished, the shorter the time we need to be banished. Our approach is to banish objects that come into contact with the hull, such as shells from the enemy. When the solid shell hits the shield, it is banished, and then it becomes void. It takes at most a few tenths of a second to pass through the hull at the speed of a shell, and then it doesn't matter even if the shell recovers from exile, because it has passed through the middle of the hull and won't hit us again. ""Well, that's a good way. Unfortunately, it only works against physical attacks. "

"It's not completely effective." "Because of some problems of banishment magic itself, we can't make this magic array banish all objects close to us completely. We can only set it to determine whether to banish the target with speed and angle of penetration. For example, if you throw a stone at close range at the hull armor, the stone will not be banished because the flying element of the stone is too slow to meet the criteria for banishment. In addition, the action surface of banishment magic is fan-shaped upward. Therefore, if the flying weapon does not enter the club vertically, but has a certain angle with the armor plate, if the angle is lower than 20 degrees, the flying object cannot be banished, because it cannot be completely covered by the array. "

After listening, I said, "it's no big deal, is it?"? Slow moving objects have small kinetic energy and are easy to intercept. Therefore, unless the enemy launches magnetic flying mines with variable orbits, it is impossible for such a slow approach to produce lethality. However, according to the rules of the game, I don't think it is possible to have such things as intelligent missiles. After all, missiles that can do this are rare in reality. As for the incident angle, it is not a problem. If the incident angle is less than 20 degrees, 99% of them will jump? "

"Of course, the first few times are fine, but if they are frequently rubbed by shells, it will affect the armor plate. If it is rubbed too much, it will destroy the magic array structure outside. Therefore, this is still a weak point, but the impact is not great."

Red moon nodded and asked, "the defense of this thing sounds good, but what about attack weapons?"

"With regard to this attack weapon, we have designed many kinds of attacks, so as to form a multi-layer fire network in the far, middle and near areas. In terms of long-range firepower, there are mainly two types, one is carrier based aircraft, the other is mobile angel, both of which can be launched to fight. The combat radius is at least 500 to 1000 km. You know that the flying units in the game stay in the air for a long time, so the range of attack is very large.

At medium and long range, we have a ray weapon and a combined type of magic and chemical cannon. The accuracy of ray weapons is very high. When they are in good condition, the range can reach more than 500 km. However, the power will decline rapidly with the increase of distance. The truly lethal distance is within 300 km. Moreover, as you know, fog, rain and terrain restrictions have a serious impact on the effectiveness. The composite cannon is much better. There is a special boosting magic array directly engraved in the running tube of the cannon. When the shell passes through the annular belt formed by these magic arrays, it will get a very large acceleration, and the magic array will help the shell to start spinning. The advantage of this is that the barrel can be directly used with a smooth bore gun instead of a bore line. "

"Muskets?"

"Well. In reality, the popular rifling gun is because the smooth bore gun can only launch the ammunition with stable tail wing. Otherwise, the shell that will not rotate will not be able to talk about the stable trajectory, and the accuracy will be very big. But our magic array can help the shell spin, so we can also make rifling effect without rifling. Moreover, because the friction of smoothbore gun is small, the muzzle velocity of projectile can be very high So the range of the projectile is very high. Our artillery can reach a range of six to seven hundred kilometers when using a special directional homing shell, and the precision is very high. Because the cannonball is a homing mode, the artillery just needs to aim at the general direction and fire. After approaching the target, the projectile will be guided by the magic array inscribed on the warhead. Therefore, this device is basically similar to a gun launched missile, except that it does not have terminal acceleration

"Can all shells go this far?" Asked the red moon.

"No, 600 kilometers is the ultimate range. When a shell is fired, it needs gunpowder as the basic power. The magic array is responsible for providing additional propulsion to generate higher initial velocity. In addition, when the shell leaves the muzzle, it will be attached with dexterity and windsurfing, so that the projectile will suffer less resistance and interference from gravity. The trajectory of this kind of shell is not as curved as the traditional gun, but rather straight. Although it is still an arc trajectory, it looks almost straight if the distance is not far enough. If we need to attack a target of 600 kilometers, we will turn on all the magic array output, and then the charge of gunpowder will be increased to the limit. However, this range is almost impossible to achieve any accuracy except for the kind of shells with seeker. In fact, the range of most shells is within 300 km. In this range, our shells have very high accuracy. Basically, as long as we find the target, we can guarantee at least 80% of the hit rate. "

"So it's accuracy that limits range, right?"

"Almost."

"More than 300 kilometers of precision strike distance, which is good." I said, "what about a closer range?"

"If you are closer, there will be more ways to attack. From more than 100 km to 400 km, there are many kinds of attack weapons on the aircraft warships for defense, some of which are energy weapons, and some are live ammunition weapons. If the distance is closer to 100 kilometers, you can start to use magic weapons to attack. There are special magic devices on these six ships, which can directly attack with magic just like a mage, and it is fully automatic. It is controlled by an improved controller of an artificial soul device. The attack precision and reaction speed are very fast. Basically, it can achieve the same effect as the close defense system in reality. ""It sounds good. I hope this thing can temporarily carry those warships of Rainbow Alliance."

When woma said this, she suddenly became a little depressed. "Yes! I hope they can block the flying warships of Rainbow Alliance

As soon as the red moon heard that woma seemed to have no confidence, she became anxious. "Don't you say these aircraft warships are very powerful? How can I listen to your voice as if you have no confidence? "

Voma retorted angrily: "of course, our aircraft warships are very powerful, but we only have six ships! How many enemies are there? More than three hundred have been discovered, OK? What kind of arrogance is needed to have confidence in a quantity of one to fifty? "

Being robbed by woma, the red moon is also dumb fire, after all, whama said is also very reasonable. Our aircraft warships are really good, but the gap between the number of one to fifty is too large, and this number is enough to overwhelm the quality advantage. Just like in modern war, if there is a ratio of 1:50 in quantity, even the low-level fighters of backward countries can still kill the advanced air-quality fighters of developed countries, because even if all the missiles on your body are hit by a hundred hits, when you have exhausted the missiles, there will be a ratio of more than 1:30. How do you fight after that? Playing air combat with machine guns? How about fighting each other out of 30? People arrange a box array and use metal storm to sweep you from front to back, left and right. No matter how good your performance is, unless you can be optically invisible so that people can't see you completely, it may be a bit of a problem. Otherwise, there is no chance of winning.

That's what our aircraft ships are facing right now. Although each of the six warships is a super warship, there are more than 300 flying warships rushing into our warships, which is useless.

Although we are worried about whether these warships can fulfill our plan, they are already in this situation. What's the use of worrying? All we can do is get these ships to block those damn Rainbow Alliance flying ships. (the novel "from scratch" will have more new content on the official wechat platform, and 100% raffle gift will be given to you! Now open WeChat, click the "+" number on the top right, add friends, search the official account "qdread" and pay attention to it, and speed it up! )

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