Chapter 2963

Despite the extraordinary bravery of the Russian air cavalry, they even used their bodies to block bombs, but the result did not make any fundamental changes in the war situation. Instead of one or two bombs, the giant butterfly city has dropped hundreds of thousands of bombs. Some of them are giant explosive bombs weighing one ton, but more are small equivalent incendiary bombs and even cluster bombs. These air explosive cluster bombs will automatically burst in the air when they are 800 to 1km away from the ground. After this burst, 8000 bullets will be filled inside The explosive spreads around, and once these submunitions are sprayed out, they will self explode after a certain period of time. This mode of initiation is not as good as the impact explosion type, but at least it is safer, at least not to start by mistake.

After some heavy bombs were intercepted at the beginning, the players on our side began to realize that these air cavalry would affect our bombing effect, so they directly switched to small bombs to kill the air cavalry who wanted to die by themselves, and the effect was also good. Although it's not cost-effective to trade a small bomb for an empty cavalry, it's at least more cost-effective than consuming a giant bomb weighing one ton.

After the number of Russian air cavalry decreased significantly, the bombing on our side immediately became more crazy. A large number of bombs began to be thrown down in a mixed way, and the Russian players below were obviously not scattered enough, so they were killed by us. These super bombs can often kill a vote of people as soon as they land. The ice capped banshee is very anxious to see her own personnel fall down, but she doesn't know how to solve it. After all, it has been a mistake before, and now it is impossible to rely on emergency response to solve the problem.

Although the number of bombs carried by Judie city is very large, the consumption rate of this throwing method is quite amazing. In less than 15 minutes, Judie city has already thrown out more than 20000 bombs of various types, and then, without turning around, directly flies over the heads of Russian players and flies toward the domestic direction. This kind of large-scale bombing needs a lot of conditions, which can't be carried out often. At least, there should be no chance to do it again in a short time. Therefore, Judie city has been informed in advance that it is not allowed to land after the bombing, but to land in China directly. Anyway, there is no need for him here.

After throwing the bomb, the load dropped, and the flight altitude gradually climbed to 20000 meters, and then began to fly horizontally. Basically, there was no need for escort at this altitude. So our mobile Angel formation separated and landed in the nearby area. This change makes the ice covered Banshee's face change again.

According to the law, these mobile angels should be escort formation. Even if they don't follow the giant butterfly City, they should return after the mission is completed. However, at this time, the mobile Angel formation landed nearby, which is not quite right. However, ice capped banshee is not stupid, a simple reflection on what we have to make. This clearly means to kill all.

Although it is sad to say that the Russian reinforcements bombed a somersault, the death rate was less than one tenth. Of course, one tenth of the large army with nearly 200 million people has been reduced at one time. However, the number of remaining fighters is still more than 150 million. Most of these people are NPC, but the proportion of players is not high. And that's where the trouble lies. In addition to the advantages of individual combat effectiveness and flexibility, the biggest advantage of players over NPC lies in the fact that players can treat themselves by themselves, whether they use drugs or their own healing skills, or seek help from other therapeutic departments. In short, players can recover quickly after the war. But the problem is that NPC has no such ability.

The NPC Corps in the game is equivalent to mercenaries, but it is quite different from the real mercenaries. The NPC in the game is a one-time payment for life buyout. Unless you are too bad to them and lead to rebellion, generally these NPC groups will fight to death with their guild. Well, since they have sold the whole to you, are you always embarrassed to let them go to the battlefield with their own weapons and ammunition? Therefore, the weapons and supplies of NPC troops in guilds are provided by guilds. However, considering the number of NPCs, the consumption is obviously quite terrible. Unlike players, NPC fighters will not pay dues, that is to say, they can not receive any money from their numbers, but they have to invest a lot of money to support these people. This is a huge burden on the economy of the guilds, and because of this, the guilds are unlikely to distribute large quantities of drugs to NPC legions.

Now the Russian players are in trouble in this respect. Although they lost less than one tenth of their number in the previous bombing, the wounded accounted for more than 60% of the total force, which means that more than 70% of the total troops could not fight at the time of departure. Under such circumstances, it is obviously difficult for them to continue to do something. Therefore, medical services are needed to make this force active. However, the drugs are too expensive, they don't bring enough, and it takes a long time to rely on the treatment of the therapists. As a result, there is a major contradiction, that is, to spend money to cure these people quickly, and slowly use the healing skills of those players with therapeutic ability to treat them little by little.

From an economic point of view, of course, it would be better to take it slowly, but the problem is that Russia is now beset with crises. The United forces of the frost rose league are rampant all over Russia. Therefore, they need this main force that we dare not touch to play a certain role of deterrence and containment. Under such a premise, how can we have time for them to treat slowly?The ice capped Banshee looked at the huge number of wounded people, but she was no use turning into a top. This kind of thing is impossible to do at all. The treatment staff are just a little bit, and now they have to rush for time. They either spend money on medicine or wait for time. There is no other way to choose.

After thinking for a long time, the ice covered Banshee finally decided to spend money. After all, if we don't give up the money, our frost rose League troops will surely burn, kill and loot around Russia, and then the loss will be more than just buying medicine. What's more, there's another factor that helps the ice queen make such a decision, and that's the mobile angels that just landed nearby. The purpose of these mobile angels landing here is obviously to be vultures.

Vultures are scavengers. They will circle around corpses or dying animals, waiting for a share. At this time, the mobile angel is similar to the vulture. However, they are not waiting for the corpse, but they want to turn 60% of the wounded of Russian reinforcements into corpses. Once the ice capped Banshee chooses not to rush treatment, then these mobile angels will inevitably find opportunities to come in and take advantage of it. Taking advantage of the opportunity of all the wounded on their side, the mobile Angel troops can definitely cause quite terrible casualties. After all, many wounded people are only left with blood skin, and they will be finished after rubbing. If they are attacked at this time, the damage will be much greater than that under normal circumstances.

In fact, the decision of the ice capped Banshee really helped herself and these Russian players, because shortly after they issued an order to let NPC use their medicines first, and then the guild would pay for the reimbursement, the Russian investigators found that there were a large number of empty cavalry around.

This air cavalry is not our guild player formation, nor is it a spear, but an air cavalry composed of heavenly soldiers and heavenly generals riding heavenly horses.

Tianma can walk in the air, and the heavenly generals are also very powerful NPC troops. When they appear here in the form of small series, they clearly intend to take advantage of it. If the ice capped Banshee hesitates a little longer, waiting for these air cavalry to arrive, even if they want to issue medicine, it will be too late. However, this is the first time that they have started to be lucky. Because of the advance release of drugs, these NPC troops and players have received some degree of care. Although it can't be said to be in full swing, at least this force has basically recovered its combat effectiveness, and is no longer a remnant soldier who can bite anyone.

Looking at the Russian Army Corps which has basically completed the treatment and started to complete the team, our hunting team did not go directly to fight hard. After all, although Tianbing is quite a strong force, it is after all NPC troops. There is not much advantage in confrontation with established players and NPC mixed regiments. Besides, the hunting team is not large in number Under the premise of dominance, we can't get close to it at will. However, although these heavenly troops dare not get close to the enemy's own array, they have been cruising outside the attack range of the enemy's own array. They are just like predators wandering around the herds and keep staring at these Russian players, making them more and more nervous.

In fact, in addition to exerting psychological pressure, the hunting team has other functions. The most important highlight is the complete closure of the enemy's investigation forces. It was impossible for such a large group of people not to set up a pathfinder nearby, but because our hunting troops have been operating in their sight, the Russians have no way to collect intelligence. Even if we send out the investigation team, our hunting team will quickly kill it. Therefore, at this time, the Russian Corps almost lost its ability to investigate the outside world. Even long-distance command and communication even need a special team to escort. Otherwise, as long as the escort personnel are a little less, even the communication personnel will be destroyed.

In addition to this kind of information suppression, another function of the hunting regiment is to completely suppress the speed of ice capped banshees. Because of poor command communication and no external investigation, the ice covered Banshee dare not move quickly. The army of the Legion level units has been slow in moving, and now they have to be careful to be attacked at all times. This speed has become a snail climbing state. The ice covered Banshee knows that this is not possible, but she has no way at all, because she is afraid that if she does not pay attention, we will find a chance to be overcast again. They couldn't afford to lose, so they would rather climb slowly than take risks.

The last Russian main force led by the ice capped Banshee was blocked on the way back. The speed was like a snail, which gave our siege troops a lot of time. The main cities in western Russia are waiting for their main force to come back to save the field. However, the ice covered banshees are crawling slowly on the road, thinking fast but not daring to move forward.

The atmosphere here is much easier than that in Russia. With the help of our superior firepower, the siege troops quickly took down the two first target cities, and then the second tier troops moved into the cities and began to carry out the looting plan, while the front-line offensive troops did not stay in the city, and then went out of the city from the other side, and then went directly to the next target city with the help of the transportation team of our guild City.

At this time, the intelligence warfare had basically lost its meaning, and the cannon fodder arms outside the bear Castle no longer made unnecessary sacrifices. Eisinger's mobile fortress began to advance towards the bear castle, which was completely flattened by its own firepower and the power of several Zerg castles attached to it. The original cannon fodder force was quickly transformed into a plunder force. After the main force in front of it broke through the city defense, it was responsible for looting the city that had been attacked. At this time, our offensive force changed from two branches to three branches.The main reason for the separation is to maximize the interests. At first, we didn't know how the ice capped Banshee would decide, so we didn't dare to play too much. We just separated two troops to ensure the combat effectiveness of each branch. On the other hand, we also wanted to keep a general reserve team on the side of Eisinger mobile fortress, at least to ensure that there was no problem in the fight.

But now it's different. Ice covered banshee, their cards have been shown, the intelligence war on both sides has been completely ended, we do not have to hide anything, nor worry about ice covered banshee, what spare force they have left to eat our offensive forces, at this time, it is of little significance to maintain the state of the offensive forces. As long as we can fight down the city and have enough troops, there is no need to gather them Chinese troops.

Under such a premise, we divided the troops into three parts and started to attack three cities at the same time. The mobile fortress of Eisinger is always guaranteed to be in the middle of the three attack routes, because in this way, the mobile fortress of Eisinger can support the nearby troops with its own long-range firepower. It is equivalent to equipping our three armies with a moving artillery regiment.

The pressure brought about by our three parallel routes is enormous. Of course, the Russian side has been unable to withstand it for a long time. The guilds of the cities that have been attacked and in the direction of our attack have rushed to the ice capped Banshee for help. But the problem is that after the first group of messengers were sent out, they were just like the stone sinking into the sea, and they didn't even see any waves. Soon the news of the messenger's death was sent back, and when the resurrected messenger reported it, the guild members knew that the situation there was also a mess. The main force was watched from afar by several hunting regiments of our guild, and their messengers could not enter at all.

In desperation, the Russian guild leaders here can only find a way to make up a small army with a moderate number, and then let them deliver letters. Originally, they were short of manpower because of our attack. Now they have to take out people to deliver letters, which of course makes these presidents more depressed. However, the news is to be sent out, so they have no way.

Originally, after sending this army, these Russian guild leaders thought that the ice covered Banshee would surely speed up to support after receiving the information, but the result was not the same as they had imagined. It's not that there's something wrong with the ice capped banshee, or that people don't want to help, but because the messenger actually hangs up again.

"What do you say?" A Russian guild president looked at his messenger and asked in disbelief.

The messenger helplessly looked at his boss and repeated what he had just said. "I said that even if we send many more people, we can't get in. The gold coins, the main player of frost rose League, are guarding the army led by the leader of ice capped Banshee. The attack range of her flying sword can cover all the areas of her sight. At that time, we did not rush in with a cavalry team of more than 100 people. The other group disturbed a large circle of more than ten kilometers The ice capped Banshee president, because they found out the situation here, they also sent someone out to meet them, but they were still intercepted and failed to take over! "

"Frost rose League, this is to kill us!" Several Russian guild presidents groaned anxiously, but there was no way.

At this time, a player suddenly proposed: "by the way, I think of a way."

"Come on." Several Russian guild leaders suddenly heard that there was a way to immediately surround them.

The player was not afraid and immediately said, "although we can't get into the encirclement circle, we can find a banshee alliance player to help us deliver the message!"

"Banshee alliance player?" Even if we don't have a group of soldiers in the headquarters, one of them will go to the headquarters directly

"You fool Next to a Russian guild president is more clever, think of the meaning of this player. "What he means is that we can find a banshee alliance player at will, so that they can communicate with the frozen Banshee president using the guild's common battlefield channel. Although the scope of information transmission is limited, it is at least wireless communication, and it is more convenient than us to deliver messages. As long as that player can get close to the outside of the defense line, it should be able to pick up the conversation. "

"Yes! Why didn't we think of it? " Several players were excited to laugh at the news, and then began to send people to find the players in the Banshee's house. Although the ice covered Banshee took away the fighters, just as the first Russian guild president said, their guilds still have logistics personnel. This battlefield channel doesn't matter your position in the guild. As long as you are a member of the guild, you can use it as a wireless walkie talkie if you find a player in the Banshee's house. In this way, the frozen Banshee can establish contact with the outside world.

These Russian guild leaders were there to calculate the feasibility of this matter. Unexpectedly, the door of the meeting room was knocked open. When they saw the visitors, they were all stunned because it was actually a player in a banshee's house and a confidant of the frozen Banshee. They had seen this woman before."Elsa? Why are you here? Aren't you supposed to be surrounded with the ice queen

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