Chapter 2961

After my confirmation, Hongyue immediately took the only flying warship of Eisinger mobile fortress to rob, while we were carrying out further operations.

According to our pre arranged plan, the two real attack troops were successfully assembled under the walls of two important cities in western Russia. At this time, the judgment of the ice capped Banshee side was still firmly convinced that what we sent out was just a group of cannon fodder arms, which was totally to scare them.

For the ice capped banshee, of course, we agree with both hands, because the more they do not attach importance to our troops, the more smoothly our actions will be.

In order to achieve our goal, we also used some small skills. The attacking troops who successfully arrived at the outskirts of the two cities did not immediately begin to attack the city. Instead, they first launched a large formation outside the city, and then slowly began to build siege equipment. This action is not meaningless behavior, but a psychological tactic specially designed, and it is the kind of killing two birds with one stone.

According to the normal situation, the attacking troops should attack the city as soon as possible after they arrive at the target city, because the faster you move, the more hasty the garrison will be, which will help to improve the efficiency of siege. But our troops can't do that because it's not good for us at all.

First of all, our offensive troops set out from the Eisinger mobile fortress. Previously, Eisinger mobile fortress has been attacking bear castle. In other words, our two offensive forces are moving under the enemy's noses, and there is no surprise at all. Therefore, it will not benefit us to attack the city as soon as we arrive. On the contrary, This will also lead to fatigue and other problems of our troops due to long-distance attacks. Therefore, it is very necessary to have a rest outside the enemy's cities. Of course, it doesn't take us so long to have a normal rest, but there are other reasons for us to do so.

Our two attack troops are solid and elite, so once they start to attack, we can not say they can take the two cities immediately. At least the other side will immediately find that what they expect is not the soft legged shrimps they expected, but the powerful forces like monsters. The reason why the ice capped Banshee sent their main force out to rescue the first army was that they believed that our two troops were soft footed shrimps, so they thought that the city could be defended by the city defense forces alone. However, as soon as we attack the city, they will immediately find that they have been cheated, and the rescue forces that have not yet gone far away will turn back immediately. Although this will also delay a lot of time, but at least there are still rescue, so it is still a problem for us.

We can't let the transferred troops come back, so we must be slow and try to delay the attack time. In this way, the combat troops who go to rescue the first attack force will go further, and the farther they go, the more difficult it will be when they come back. This principle is very simple.

In addition to the problem of expeditionary forces, we also have the advantage of slowing down the attack speed, that is, paralyzing the enemy. Because normally, the attacking troops are not as slow as we are, and the cannon fodder we used to attack bear castle was pushed forward at a super slow speed. So when our two troops are like this, the ice capped Banshee side will be more sure that our two troops are also cannon fodder regiments, so they are slow and dare not really attack the city. This kind of misleading will lead the ice queen to be more sure that the situation here is in their expectation, and then their rescue forces will run faster, and it will not be so easy for them to come back when they find out that our troops are really attack troops. Don't forget that we still have some reinforcements on the way. Even if we can't make them hurt, they will still be disgusted.

Our two offensive troops spent two hours outside the two cities to complete the tactical deployment and the erection of siege weapons. But it was already noon. That is to say, the Russian first expeditionary force had begun to suffer serious injuries and deaths.

At twelve o'clock in the afternoon, the two offensive troops, as usual, began their preparations for artillery fire. The technology of all types of artillery and magic cannon of frost rose League is far better than that of Russia, so our first action is naturally artillery. Of course, these two cities are different from bear castle. They are two large-scale comprehensive cities rather than fortress cities. Moreover, the attack on bear fort is completely pulling nails. In these two cities, we are going to rob them. Therefore, the shelling intensity must not be as high as that of bear castle. It is just a deterrent shelling. Of course, because these two cities are comprehensive cities, their defense is not as good as that of bear castle. Therefore, our cannons can be pushed to ultra close places for accurate shelling. In particular, the most proud broken city gun in our guild has lifted up almost all the city walls in the front of the city. When we attack later, we don't need to consider the problem of city walls, anyway The height of the remaining part of the front wall is less than three meters, which is basically a little hard jump for players in the game.

Although the intensity of the shelling is very low, because the distance of this shelling is very close, our accuracy is obviously much higher than that in bear castle. In order to prolong the time, the whole process of shelling has always been in a state of rarity. Although almost every time the artillery on our side will inevitably lose something, the process is quite slow, from the positive The shelling started in the afternoon and ended at 2 p.m. during the whole process, the two cities were able to withstand less than 2000 shells. With the firepower configuration of the artillery regiment of our guild, it is almost the speed of firing training that it takes such a long time to launch such a small amount of ammunition.After two hours as like as two peas of bombardment, the troops on our side began to slowly start up, and then a very regular formation was launched, which began to move forward a little bit. The action was exactly the same as that before the bear castle, so that the guards in the city laughed after seeing our actions and mocked that we were performing here. Comedy.

Of course, it's a comedy, but it's not about us. Just as the opposite players laughed and watched us move to the limit of the range of their archers and mages at the same speed as our funny performance, a burst of drum beat with obviously wrong rhythm suddenly occurred to the rear of our battle line.

Along with the exciting drum beat, a big drum suddenly appeared in the rear of our square array. On the huge drum surface carried by 36 people, there was a beautiful woman in red. The beauty's equipment is quite small, the lower part of her body is OK, and there is almost nothing on the top except the chest wrapping, which can be said to be quite cool. However, at the moment, those Russian players dare not underestimate the high rhythm of the drumming sound, it turned out that the beautiful woman danced on the drum surface and knocked on the drum surface under his feet. With this drum beating sound as if on everyone's heart, the pace of our offensive team began to get faster and faster. At last, all of a sudden, everyone roared and went straight into the madness Sprint state, and behind the drum beat is also an instant become dense, like a rainstorm general.

We were stunned for 20 seconds. Almost all the fastest players on our side had already rushed to the bottom of the ruins of the city wall. The Russian players over there finally reacted. Some people yelled for defense, but many people just recovered from their consternation. For a while, they were still confused and couldn't keep up with the rhythm. As a result, there was chaos.

The Russian players and NPCs here are originally the city defense forces, and their combat effectiveness is far less than that of the field troops responsible for attacking other guild cities. This quality gap, coupled with the delay of shock and amazement, is that it is not until the fastest people on our side jump onto the ruins of the city wall that they are completely restored to normal. At this time, the first player from our side who rushed to the wall has raised his hand and thrown the flying axe out. The Russian player who was targeted just saw the enemy jump up the wall and was ready to fight back with bows and arrows. However, the opponent's flying axe first flew over, cut the long bow in his hand, and then directly embedded into his shoulder with great power. After splitting half of his body, he was completely stuck in his body, and the huge one among them But the big power still took him to fly backward and knocked down a small group of people behind him.

After this guy was overturned by an axe, the player who threw the axe immediately rushed to his side. Without looking at the dead guy, the player pulled out the Tomahawk inserted in his body and swung it from bottom to top. Only two jingles were heard. The sword in the hands of a Russian player who rushed up was cut off by his waist, and then his brain was brain The bag also flies out. Although the axe is too heavy and slow, its power is absolutely incomparable. Unless it comes to the sharp weapon of eternal level, the general weapons are basically broken at a touch, and few things can withstand the frontal attack of the Tomahawk.

In fact, the player who rushed up was only the fastest one. The follow-up troops immediately jumped onto the wall of the city. As a result, the siege began in an all-round way. As soon as the troops on both sides contacted each other, they showed a completely one-sided state. All our personnel are covered with a layer of red light, no matter in terms of attack power or attack speed, they are the same as open hanging. The guards on the opposite side feel that they are not facing the enemy players, but a group of small boss. Both the strength and the attack power are completely suppressed by the other side, and there is no resistance at all.

It is said that the game "zero" has set its own characteristics for players from all over the world, among which the Russian players are characterized by endless brute force. Basically, players from Russia are much better than players from other countries in terms of basic strength. If other things are not as good as others, Russian players can accept it. However, they are crushed in strength, which makes them really annoyed, but it is useless to be annoyed. Being inferior to others is inferior to others, even those barbarians who are called human flesh tanks In front of the players in our guild, the players can't take advantage of it at all. At most, they don't brag about the loss in strength, but they can't guarantee victory just by not suffering losses! In addition, the people around are constantly failing, relying on those one or two people simply can not hold the defense line, even if the strength is not blowing a loss, it will be chopped into meat sauce by the people around.

For this kind of one-sided fighting, Russian players don't understand, but we are not surprised at all.

The main force of the rosefrost regiment is not our main force in the frost alliance. It is not the first time that we put our army into the fight. This regiment's specialty is to be good at siege, and especially good at close range confrontation after the enemy's firepower is suppressed.

In terms of Russian players, they were the garrison forces of some second and third tier guilds, but we were the Elite Corps of the guild. The strength gap between the two sides could not be more normal. What's more, we're either real or naked. The one behind the team is the magic musician of our guild. The drum under her feet can be regarded as a supernatural weapon in some ways, because the general equipment is given to a person. Her drum, combined with her skills, can provide a large attribute bonus for the friendly personnel in the whole battlefield, which is equivalent to a range buff of a campaign level. Moreover, it can be added several times at a time Item attribute super buff, so that her drum is a supernatural tool! Russian players have seen us guild players with red light before, which is actually the additional effect of this drum effect. This feature is similar to bloodthirsty buff, which can not only comprehensively strengthen the player's attack and defense recovery ability, but also the more important ability is damage sharing. As long as the players within the scope of action are attacked, 50% of the damage value will be allocated to the nearby friendly units with more blood. In this way, as long as the later treatment units pay attention to adding blood, it is very difficult for us to be killed. It can be said that it is a group war bug skill.No matter what the Russian players think, we know that under the accumulation of so many advantages, it must be a battle of chopping melons and vegetables. Therefore, in the face of such a one-sided battle, the players on our side do not have the slightest worry. They are all confident and bold to move forward, and there is no way to hinder our progress in the slightest.

While we were marching forward, the general headquarters of the Russian players' side finally received the battle situation report from the front line.

"What?" After hearing the report, the ice capped Banshee jumped up from her position.

The player who came to the report obviously didn't notice the face of the ice capped banshee, and still said seriously: "the front-line report shows that the two siege troops sent by the frost rose League coalition are elite legions with super combat effectiveness. The two cities have fallen by more than one-third, and it is expected that they will completely lose control of the city within half an hour."

After hearing this, a Russian guild president next to the ice capped Banshee sat on the ground and said, "we're finished! I was cheated again

www.novelhold.com , the fastest update of the webnovel!