Chapter 2959

"Attention, everyone. Combat readiness."

With a roar, the Russian players above the city wall have become serious. This is a fortress city in the western part of Russia called bear castle. This is a city built by players. Its area is not very large, but its defense level is quite exaggerated. This is the pillar city in the region, which plays a role of a checkpoint, which can block and protect the nearby city from the enemy's multiple attacks. Because its position is too superior, if you want to attack the nearby city, the first thing you need to solve is this city.

Originally, according to everyone's intention, we should not attack this city. After all, our second battlefield is just a show. We don't need to really occupy the Russian city. But rose and I mean the same, that is, the more realistic we play here, the safer Matsumoto will be there.

In essence, the real purpose of this battle is to destroy Russia's counterattack plan, and our so-called cash operation is only by-pass. Although it seems tempting to make money, we can't be blinded by our immediate interests. Finally, we lose our watermelons and pick up sesame seeds. Our occupied area is where our real interests lie. This is not the key point, so it doesn't matter whether we succeed or not.

Although the cooperative guilds all hope that we don't touch this bear castle, they can't help it when we have a unified view. First, our previous decisions were very accurate, so they couldn't find any reason to refute it. Second, it was clearly stated in the contract that before we completely settled down on the Russian side, the command of all the guilds participating in the cooperation was in the hands of our guilds. Therefore, unless they intend to violate the agreement, they can only obey.

Under the premise of not daring to turn over with us, the Alliance players could only reach the outer area of the bear castle under our command. The Russian players who knew we would come were also ready to meet our challenge on the wall immediately after hearing the order. However, what they didn't expect was that not only our troops appeared, but also there were A huge figure followed our army.

In fact, Russian players have seen the shadow of this stage for a long time, but they can't believe it at the beginning. When they get close, they finally confirm this fact, that is, the mobile fortress of isinger not only acts as a transport plane for jumping tactics, but also as an assault tank.

Besides the space jump system and anti gravity device, Eisinger mobile fortress is also equipped with crawler walking mechanism. We used this thing when it was in Japan. It has gone a long way in Japan and flattened several cities along the way. At that time, Eisinger mobile fortress was a huge mobile blockhouse. On the one hand, it helped us to attack the city with powerful firepower, while relying on its own defense to resist the enemy's attack. This time, we intend to use the method we used in Japan once again.

Russian players are stunned when they see Eisinger mobile fortress coming, and then start to scold their mother in succession. However, this is human nature. After all, the battlefield roller of Eisinger mobile fortress is too unbalanced. However, now that everything is in front of us, it's useless to say anything. Besides being ready to fight a hard war, Russian players have no other way.

The long-range firepower weapons equipped on the Eisinger mobile fortress are much more powerful than those on the bear Fort side, and the range of firing is also superior to that of our Eisinger mobile fortress. Therefore, before the Eisinger mobile fortress has entered the scope of this city, our Eisinger mobile fortress will fire at Bear castle.

The Russian players in the bear castle first saw a line of fire flashing out of Eisinger's mobile fortress from a distance, and then heard a whistle like whistling, followed by a large black spot falling from the sky.

"Shelling, concealment!" Some people responded quickly and yelled at the first time. The Russian players nearby were all lying on the ground for the first time, and then there was a tremor.

Bear castle as a fortress city, its own firepower is also quite terrible. Compared with mobile weapons, the large guns inside the city can be made very large because they don't need to move, and their natural range is also considerable. However, Eisinger mobile fortress can start shelling outside the range of bear castle, which shows that the artillery caliber used in Eisinger mobile fortress is significantly larger. Because they are very large caliber heavy guns, the power of these shells is also quite terrible.

In fact, the number of shells fired in the first round was not large, and the error was very large, because the distance was just right for the artillery on the other side of Eisinger's mobile fortress, which was just the limit range.

Looking up, it seems that a lot of people are happy to see the shell shaking down. The guy jumped up directly from the ground, then laughed and said, "ha ha ha ha, don't hide. The enemy's range is not enough. The shells are all outside the city."

With this guy's cry, everyone jumped up and looked out one after another. At this time, the shelling was not completely finished, and there were still shells falling down, but almost all the shells fell on the ground outside the city wall. The ground outside the city was full of pits, but the bear castle was not hurt. The only effective hit was more than ten meters outside the city wall. However, due to the large caliber of the shell, it was indeed a brick on the wall of the ancient city that had been cracked.Those Russian players laughed at the situation, and the commanders were a little relieved. However, just as they relaxed, they suddenly saw a ball of fire rising from the wall, and then there was a loud noise. One third of the city wall, which was about seven or eight meters long, was blown away, and the guards on it disappeared completely. Scattered stones fell on the interior of the city wall, smashing many houses, and causing small-scale fires in several places.

Although this is only a shell, but this is to block all the laughter of Russian players back. Some people with foresight finally understood that although our shells did not hit the interior of the wall, the range would actually reach the wall. In other words, we're actually very close to the range. However, bear castle's own fire range is still several kilometers away from our Eisinger mobile fortress. In this way, after the Eisinger mobile fortress enters the range, they may still miss the Eisinger mobile fortress.

Only a few people thought of this idea, but the laughter of Russian players disappeared completely. After all, many people were killed when the city wall was hit.

When the Russian players were in a cold war, on the other side, standing on the Ju Ling tower, I moved my eyes from the special large telescope, and then said to the army God behind me, "no, the range is still not enough. Move forward for another 500 meters."

"But in this case, we may also be within Russian range." The army God reminds us.

Next to the gold coin also said: "Russia and other countries are not the same, this is not the small countries we usually bully, their artillery technology is also very good, we may not take too much advantage."

Hearing the words of gold coins and military gods, I directly said, "you only think about the Russian artillery, have you ever thought of our advantages?"

"Our strengths?"

"Yes. Although the Russian technology is very good, but their city is so big, our Eisinger mobile fortress is an advanced city, so our artillery is bigger than their artillery in specifications. Even Russian players can build cannons like ours, but their city level is there. Even if there are such cannons, they can't hold their breath! Therefore, our guns definitely have a range advantage, which I am confident of. And, as you know, our mobile stronghold is much higher than their city. This height advantage will allow our shells to fly further. In the end, don't you notice? "

I suddenly asked the gold coin and the army God some doubts, but the red moon nearby directly helped them solve their doubts and said, "today is the northwest wind, we are basically a favorable wind. Even if other attributes are the same, our shells have a range advantage. "

"That's what you're talking about The gold coin suddenly realized.

That's the truth. Today's northwest wind just helps us a lot. Because it's basically a downwind, our shells have natural advantages. However, because of the altitude problem of Eisinger's mobile fortress, we still have altitude advantages. These advantages combine to produce a larger range.

After getting my order, the army God ordered aisinger to move the fortress forward for 500 meters, and then put down all kinds of supports and fixed them on the ground.

"Each position uses one gun to shoot a shell. We try to hit the point." I said.

The army God quickly conveyed my words, so all the artillery positions and fixed forts on the front of Eisinger's mobile fortress moved. After aiming at Bear castle, all the fort began to fire in turn, and there was the roar of shells in the air again.

Because it's an extreme range shot, our ballistic path is also in a mess, and the incoming shells deviate greatly. However, after all, the distance has become shorter, so there is no previous situation.

With the sound of whistling, the first shell accurately landed in the opponent's city, and then there was a loud bang. A small mushroom cloud rose from the sky, and four or five buildings were instantly razed to the ground, and several players were killed and injured.

As if the first shell landed, the shells behind it fell like rain, and then the bear castle was completely disordered. Fireballs rose one after another in the houses, which not only destroyed many houses and streets, but also lit many houses.

Looking at the fireballs flying around, those Russian players began to take the initiative to put out the fire, but they really quickly extinguished most of the fire locations. After all, this is a fortress city, which is different from the general commercial city. All the buildings are constructed with the need of fighting in mind. Therefore, there are few wooden structures and most of them are masonry structures, which is not easy It burns up, even if it is ignited, it is easy to extinguish.

Although the fire is out, the Russian player's nightmare has just begun. Although the first batch of trial shelling hit a bit disorderly, at least it all fell into other people's city, so we immediately found something to do. Each Fort began to bombard the inner part of the city continuously, and all kinds of ammunition detonated in the city one after another. However, Russian players have long been prepared for this aspect, so they don't worry too much. After all, artillery alone can't occupy the city. If we need to occupy the city, we still have to send people in.Although the Russian players are very calm, but our side is still steadfast, shelling for a full 20 minutes. Twenty minutes later, almost two-thirds of the houses in the Russian player's city were in ruins. What's more tragic is that the walls of the Russian players seem to have been gnawed by dogs, with gaps everywhere. Moreover, the most important city gate has also been blown away, leaving a pile of ruins, which can be easily climbed over by anyone.

In the face of the city gate which has collapsed completely, Russian players can only temporarily repair it. They take the stones from the nearby buildings and pile them up at the gate, barely blocking the gap here.

Although it was very chaotic, the Russian players quickly put out the fire in the city and made simple treatment on the city wall. At least it seems that the city defense is still complete. Thanks to the wonderful design of the city, many of their fort still survive.

At the beginning, the designers of the city did not know what they thought. They scattered the fort inside the city instead of behind the city wall to form a unified artillery line. Because of this wonderful shooting, we could not concentrate on attacking the fort. Most of them survived because they were stronger than civilian buildings. After all, this kind of thing is a weapon of war, and it's very strong. As long as it's not hit directly, there won't be much problem.

After the end of the shelling, we did not immediately let the players' troops attack their cities, because we also know that their forts are basically still alive, and now we should be prepared to be baptized by enemy shells.

What? Why do we know they still have their batteries? Isn't this simple? Because the giant mosquito Sentry is listening from the mobile fortress of Eisinger, and now the enemy city is almost full of our scouting mosquitoes. What? Don't you think the giant mosquito sentry should be monitoring the ice capped Banshee?

Damn it, you believe the fake information about the ice capped Banshee? Don't you see that it's other Russian guild players commanding the battle here, not the ice capped Banshee? It was because the ice covered Banshee heard that we would send a giant mosquito sentry to watch her, so she deliberately performed a fake command picture in the rear, but we didn't plan to spy on her at all. She's totally alone on her side.

Let's not mention the ice capped Banshee that has been played. The war situation here has entered the second step plan. We're flying directly from the enemy's emplacements, so we're all flying.

In fact, there are quite a lot of air warships in our guild, but for the sake of confidentiality, there are only about 20 warships coming out this time, which is less than 1% of the total number of air warships in our guild. However, although there are only more than 20 air warships on this side, the critical moment can produce unexpected effects.

Just before the Russian players over there didn't know what was going on, our warships had already flown from behind Eisinger's mobile fortress and began to approach bear castle. Originally, I thought we would start to move forward when the artillery stopped. Unexpectedly, it was not the combat team but the air warships.

"Look, what is that?" After seeing the air warships on our side, the Russian players immediately got a little confused. Although it is not a big secret that our guild has air warships, after all, we have been using this thing very carefully, so many people know that we have air warships, but we have not seen many.

The sudden appearance of the air warship did not approach the city directly from low altitude. Instead, it had been climbing at an angle of 45 degrees since its appearance. It seems that it is planning to fly all the way to the top of bear castle.

The people on the Russian side are not idiots. Once these spaceships fly over their heads, you don't have to think about it. It's just bombing.

Although the liquefying magic crystal Vapor Bomb in the game is very expensive, but the explosives are not expensive at all. It is not excessive to say that the thing is of high quality and low price. The reason why these explosives in the game are not worth money is mainly because they are less used. First of all, because the items in the game will be refreshed, so making mines or bombs requires professional skills. If ordinary people use explosives directly, they can only take them out and use them now. After a while, they will be considered by the system as discarded items to refresh. If it can't be used to dig people, it can only be used for mining. However, the demand for that kind of explosive is not large. The production of this explosive is not small, and the natural price is quite cheap.

However, because the players in the game have skills, although this explosive is very cheap, but considering the cost performance, it is not so good. But it's not the same if you make a bomb out of the sky. This kind of bomb can be used by anyone, and as long as the Spacecraft flies over the head of the enemy, it can be thrown down. Such a simple thing can be done by individuals. Considering the price of explosives, it is obviously very cost-effective to make aerial bombs. Of course, the premise is that you must have an aircraft with enough carrying capacity. Otherwise, it will be of limited significance for Warcraft to fly with several bombs.

In any case, our air warships are obviously in line with the work of dropping bombs, so Russian players also discovered this situation for the first time. A large number of flying units began to fly from the city towards our flying warships."Did you come out at last?" The red moon, who was in charge of the flying warship, jumped onto an anti-aircraft gun and yelled, "all units, shoot freely. Don't let those guys get close."

The flying warships of our guild are air units, so there are quite a lot of air defense weapons. A large number of multi barrel rapid fire guns are installed on all warships here. These rapid fire guns use the principle of multi barrel rotating machine gun in reality. After all, the structure of this device is very simple. As long as there is a metal slide and several springs, the work of firing multiple gun barrels in turn can be completed. As for how to make these guns rotate The motor doesn't work. Do you always use bicycle pedals? As a result, all the wheeled guns of the guild are pedal type and need to be stepped on and fired at the same time. The biggest advantage of this control method is that you can control the firing speed with your own feet. If you want to save ammunition, it's easier to slow down.

Hongyue was originally a mage, but she was also a violent person, so she fell in love with this kind of multi barrel mechanism gun. This time she finally got the chance. Of course, she had to have a good time.

The excited red moon is frantically stepping on the pedal, and the gun she controls is also blazing fire. The ammunition used by the awesome artillery is actually a small shell, with a caliber of twenty-three millimeters. The power is quite good. At least it is very powerful to fight those flying Warcraft. Except for the abnormal metamorphosis of the dragon, the general flying Warcraft can only ensure that the other side will not fly again if it hits three or three. Even one shot is enough to force the other to land.

With the red moon's frenzied fire, other gun positions also opened fire one after another, and when all the anti-aircraft guns on this side began to fire, the special hatch doors under the flying warships were opened one after another, and then one could see some air combat mobile angels falling out like dumplings.

Hula, nearly a thousand air combat mobile angels were thrown out. The Russian players on the opposite side were not calm for a moment. There were only 5000 flying units on their side, while there were more than 1000 air combat mobile angels on the opposite side. What's more, a vote of air combat units also flew up from the Eisinger mobile fortress below. That's our guild guard spear. These guys are known by players all over the world. It is recognized as the king of air combat. Except that super Warcraft like dragon can suppress their air combat ability by relying on other attribute advantages, ordinary flying Warcraft will not dare to take off at all when they see them. Although the combat effectiveness of these guys is not high, their mobility is too strong. Ordinary flying creatures can only be abused when they encounter them in the air, so we can always grasp the air superiority.

The way spears fight is very simple. The sonic bomb is not powerful when it is far away. However, it is a special attack, so it ignores defense and directly damages blood. Therefore, if you are hit more, you will die. If the distance is close enough, the spears will use the long awl like bone structure in front of the body to puncture and cut the target. This kind of attack is very powerful, but its disadvantages are also obvious, that is, it is easy to cause the spear to lose its mobility. Once it can't be detached after hitting, it will fall with the prey. However, the spears also know their own problems, so they usually use this move only when they make the final strike. Usually, they use air superiority to circle with the enemy, and then polish the enemy's blood with sonic bombs, and finally use the piercing skill to finish it at one time.

Looking at the thousands of long guns flying from below, those Russian air combat players almost didn't cry. Air combat mobile angel is already troublesome enough, but now it still runs out so many spears, which still makes people live?

Despite all kinds of unwillingness, the fight still needs to be fought. Russian players can only withstand artillery fire in the long guns under the play and air combat type mobile Angel desperately, and the results are also expected. In less than five minutes of fighting, the Russian air combat players fell into a large area, and the rest of them only lasted three more minutes, so the air combat was over. The air superiority gap between the two sides is obvious, and the Russian players have no power to fight with us in the air.

After the successful destruction of those flying units, air combat units on our side began to return, and the warships flew over their heads as Russian players expected, followed by the opening of the cabin doors at the bottom of these warships. Large bombs like syringes fell from the sky and ran toward the ground with horrible whistles all the way.

Boom Accompanied by a loud noise, the whole city seems to have shaken, a large area of houses were immediately flattened, around the players killed and injured countless. Although the explosives configured by players in the game are not as powerful as those magic explosives, they are cheap and have no technical difficulty. We can make these aerial bombs as large as possible without considering the carrying capacity. In this case, we directly produced this kind of super heavy bomb per ton. Moreover, this one ton is not the actual weight of the bomb, but the weight of the explosives inside. The actual weight of the bomb is about a ton, and it's almost full of explosives, except for a sheet of iron and inertia acceleration detonators in the tail. The power of this one ton bomb can be imagined.

Because it was not worth the money, our air warship brought a lot of these things and threw them down in one breath. Then the bear castle was completely destroyed. In fact, what those Russian players don't know is that in addition to the power of our bombs, there is a very good feature, that is, automatic guidance.This so-called automatic guidance is not high-tech, but a purely indigenous method. We designed a hanging ring in front of the bomb, and then when using it, let an archer who can guide arrow skills stand beside the projection mouth and shoot at the target. There will be a rope at the end of his arrow connecting with the ring in front of the bomb. When he shoots an arrow, he will start the bomb projector by the way, and then the arrow will go down with the bomb. In the process of falling, the arrow must be faster than the bomb, because the bomb is only in free fall motion, and the arrow has initial speed. So, the pilot arrow will pull the bomb in front of the bomb and move towards the target. Of course, the force of the guide arrow is very small, and it is impossible to maneuver with the bomb at a large angle. However, if we drop the bomb from a high altitude, even a small deviation angle can lead to a huge deviation of the impact point. Moreover, the bomb is suspended in the air during the falling process, and the force required to guide it to change direction is actually not large. Therefore, the bomb with a guide arrow in front of it is almost Like guided bombs, it is absolutely not a problem if they can be dropped directly on someone's head, at least within three meters around them. In terms of the power of one ton of bombs, the difference between three meters and one meter is almost the same.

Because our bombs are powerful and the hit rate is high, the Russian side finally found that their city defense weapons had been completely destroyed before the battle officially started. Except for a small bed crossbow, I don't know if it survived because it was too small to be discovered. All the other defense weapons with a slightly similar appearance were killed by bombs, and these bombs paid off a fifth of the guards when they killed these weapons.

The enemy has not begun to charge this side has suffered heavy losses, responsible for the city defense of the player almost did not vomit blood directly. However, icebound Banshee will give him this side, he can't escape? Helpless, this guy can only be brave enough to organize the rest of the staff to carry forward the style of hard fighting, and hold fast to the ruins of the city wall under the sky of artillery fire and bombs.

By the way, this city wall has been completely destroyed in the previous bombing. Although there are still some sections of the city wall still alive, as long as we are not all 250, we absolutely know to go around from the side, because in addition to these sections of walls, more than half of the length of the walls have been completely blown down. With so many entrances, you can go as you want You don't have to worry about the walls.

It's easy for Russian players to organize a defense line after throwing bombs on our side, and our side has finally begun to send out regular troops.

One of the large troops that had been prepared in front of Eisinger's mobile fortress came out. It seemed that the system of the unit was very complete and it was very deterrent. But, to the surprise of the Russians, the team was moving very slowly, and there were military bands around.

Although it is said that the magic musicians in the game can really generate auxiliary gain effects on friendly units on the battlefield, the situation of these people is not like opening the gain effect, but simply playing music. However, although it is strange that our side of the performance, but the team is still moving forward, so those Russian players can only wait for our team to get closer. After all, no matter how rotten the walls are, they can still block our magic attacks. It's better than they rush out to fight us in the field.

The Russian players who thought they were going to die soon were ready to meet our attacking troops on the ruins of the city wall, but they waited for more than an hour. From the beginning of the tension, to the later doubt, and then to boredom, and then completely helpless. The distance between the cities on both sides is not too close. After all, this is the range of artillery. However, even if our team is slow, we should not walk for more than an hour, which is far away from the city wall. What's more, in order to reduce casualties on the battlefield, the attacking troops usually hope to get close to the wall as soon as possible. After all, the slower you are, the more waves your opponent's city defense weapons can attack, which will increase your own casualties. Although our air raid has destroyed their defense facilities, we don't have to show our superiority so blatantly, right?

Those Russian players who were ready to die bravely were almost asleep in the position. Look at the speed. If they don't do anything, we can walk for at least an hour to get close to the wall. This situation is obviously not right.

Finally, the Russian players, who had been waiting for another half an hour, were finally fed up. One of the more impulsive guys immediately jumped up, and then yelled: "let me die a happy death. What's the matter with you?" And then he went straight out of the wall and launched a suicide charge against our army.

Seeing this man rushing out, the commander in charge of commanding this section of defense immediately cried out, calling out the name of the guy to ask him to come back. However, the guy had been suffocated and wanted to die quickly. He did not obey the orders at all. He ran through the last short distance at one breath, and then rushed into the defense line on our side.

After the crazy rush up, the player immediately began to fight with our people. According to his idea, he attacked a complete infantry line by himself, which must have been knocked out on the spot. Even if you can't get close, you'll be killed, and then you can't die again. But the results were unexpected. First of all, he was attacked by archers and magicians, but the problem is that when he thought he was dead, he ran through like this.Of course, he is not invincible mode, so it is inevitable to be injured. However, he lost only one tenth of his blood when he was hit by two magic fireballs with six arrows. Although he is a tank, with high defense and thick blood, the problem is that this is a battlefield. If he is set on fire by the enemy, it is very simple to beat him up even if it does not fall off in a round. But instead of being beaten and maimed, he lost only one tenth of his blood. Is that too easy? Is the opposite collective bad luck all played the lowest damage? But it's amazing, isn't it?

Before he had time to think about it, he had already crossed the long-range weapon coverage area, and then he collided with the shield hand in front of him. At first he thought he would be blocked, then stabbed to death by the Spearman behind him. When the two armies fight and attack each other's infantry array, the first few rows of the attacking side basically die like this, without exception. However, just before he hit the shield, he was stabbed three times by a long spear protruding from the back of the shield, but he found that the other side failed to break the defense. Then he hit the shield in front of him and rolled into a ball with the shield hand.

According to his idea, he should be blocked, but only after he bumped into it, he found that the guy in the opposite side had little strength and didn't stop him. As a result, he tripped over because he didn't expect to rush over.

Such a strange thing, the Russian players behind almost stare out their eyes. One of the guys rubbed his eyes and said, "I'm not dazzled, am I? When did bakanov become so fierce? "

"The devil knows what's going on!" The person next to him is also a question mark, and no one answers him.

In fact, this guy himself is a question mark. He has no idea why he is not dead. But since it's not dead, and it's coming in, it's going to be a fight. He turned over from the ground and got up. During that time, he was slashed twice, but the injury was slight. Then he directly slapped a knife and axe man beside him. Then he looked at his palm in doubt. However, he was stabbed by several people before reaction, so he began to fight back. However, there were a lot of people on the opposite side, surrounded by our people. Although he attacked very high, these people cooperated well, so he finally died. But by the time he died, he had actually stayed in this defense line for 30 seconds.

A person alone to attack the infantry defense line, not only rushed in, but also survived for 30 seconds, in red fruit is the fierce general ah! But the problem is that we all know the strength of this guy. If we want to say that the strength is a little bit, it is definitely not so fierce.

Most Russian players don't understand how this is going on, but Russian players are not all ordinary people. Smart people are everywhere, so someone suddenly reacts.

The Russian player in one of the divisions suddenly stood up and asked several people around him, "do you believe me?"

Those people looked at him doubtfully. Although they were confused, they usually believed this guy because this guy was the leader of their team. They usually practiced together, and his command could always protect everyone properly. So when he asked such questions, they just hesitated for a second and then said, "believe me."

"Well, since you believe it, follow me to verify one thing."

"Tell me. What shall we do? "

The player said, "I need you to follow me like bakanov to attack the enemy's lines. I need to verify something. I can tell you that you're going to be killed for hitting the defence, but if I'm right, then we'll get a lot of rewards. What are you going to do with me? "

"Why not?" Several people nearby stood up one after another.

The guy nodded with relief, then waved his weapon forward and yelled, "go!"

I don't know if it's because of emotional tension. When this guy yelled, he rushed out, not only his own staff, but also several teams of people nearby. Although their movements were slow, they did rush out.

In fact, the people who followed them did not believe them, but made a mistake. Because bakanov's single attack on the infantry array was so amazing that several captains on this side were distracted. As a result, they suddenly saw that the group at the edge of the plate began to charge together. They thought that they had not heard the order to charge. The result was this Confused with their own people to bring up.

Several teams of people charged together, and the people around them were driven. At last, they became a collective charge. The commander-in-chief over there was stunned when he saw that the whole flank had rushed out. He wanted to stop them, but he thought that it was impossible to stop these guys in this situation. Anyway, he was dead. Since he was going to die, he should be brave. Thinking of this, he simply did not do two endlessly, and the attack command was issued, which turned out to be the total attack power.

It was originally the side guarding the city, but in the end it became the attacking side and the whole army was rushing forward. It is estimated that this kind of thing can be done by Mao Zi.

However, to the surprise of those who had been determined to die, as soon as they got in touch with the troops on the opposite side, there was a general battle scene of cutting melons and vegetables. However, what was cut was not the demoralized ones who had been bombed, but the offensive troops who looked very powerful.Originally, Russian players thought that these people should be very strong, after all, this is the vanguard force, and it should be very strong. In addition, our firepower preparation is so strong that these troops should also be very strong. However, in fact, these forces are not strong, but rather weak and abnormal.

Those Russian players who don't know what's going on at this time don't care what the reason is. Since they can't die, they should kill them. Kill one, kill two, earn one.

Driven by this will to fight, Russian players actually defeated our regular army, and then they found that the mobile fortress of isinger was reversing. This is clearly a gesture of intention to withdraw from the battle.

The Russian player commander on this side looked at this situation, and then contacted the fighting situation on this side, and suddenly felt that he had a good idea. The guy directly slapped the flag in his hand on the hand of the deputy. Then he yelled to give him the command while turning around and running. There was no one in the blink of an eye.

The Deputy also felt dizzy when he looked at the flag in his hand. Why is everything so strange today? The enemy's army was so weak that he saw that the situation was going to be reversed, but his boss suddenly ran away. You said that if you were about to lose the war, you could say a little bit, but the situation is very good. Are you in a hurry to reincarnate?

While the deputy was muttering, their commander-in-chief had already rushed to the surviving transmission station in the city. Regardless of the startled eyes of the guards on this side, the guy jumped up and launched a teleportation array. He disappeared in an instant, and the next second he appeared in another city far away.

When this guy arrived here, he rushed to a very tall house here, and this is the headquarters where the ice capped banshee is now. She wants to command the whole campaign here. Of course, it's in code.

"Why? How did you come back? " Suddenly saw this player run in, frozen banshee is also scared, thinking, is bear Castle lost? But is that too fast?

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