Chapter 2920

Despite the sudden increase in debt, Ichiro Okada soon recovered from the tangled mood and became extremely excited. Not to mention debt or something, at least this artifact has been got. The feeling of holding a artifact is really It's cold.

As a matter of fact, since the weapon did not belong to him before, when Ichiro Okada saw this weapon, he could not see all the attributes of this thing. What he saw was only some attributes that I opened to him. At that time, Yoshida's idea was: since half of the properties are so good, even if the rest of the properties are garbage, it doesn't matter. However, what Kota Ichiro doesn't know is that this knife is not a common thing.

In fact, if it is such a good thing, will I keep it till now? There are not many people in our guild who use Japanese Swords. But if it is a very good thing, will we keep it?

Of course, from a certain point of view, this weapon is really quite powerful, even with my eternal, Matsumoto Masahiro's God of light are the same thing. However, although the output attribute is not far from our weapons, this sword has a very terrible attribute - phage master.

Most players haven't seen this attribute, because it's really rare to have this attribute. Anyway, apart from this sword, I've only seen one piece of equipment with phage master attribute, and that thing is lying in the warehouse of our guild, so no one dares to use it.

Why is it that no one dares to use the equipment with phage master attribute? Because, this is a kind of long-term curse, it will not only affect the players themselves in the battle, but also seriously threaten the security of the player's character account.

Some people may find it strange that if the equipment itself interferes with the player's battle, this is understandable, but how can a weapon threaten the security of the player's account? The answer is yes. This thing can really threaten the player's account number, and the reason is that the word "master" is not a metaphor, but a description of the actual situation. This phage master attribute will keep heating up according to the intensity of the player's battle. Players must always pay attention to this attribute value and can't let it enter the active state, because once this attribute becomes active, it will really start to devour its users, not simply eating your body, but eating your attribute. The player's various attributes will be randomly devoured by this guy with a certain speed, and during this period, all combat effectiveness indicators of the player will be increased by more than 10 times.

Let's put it this way. If an ordinary player holds a weapon that has activated the phage master attribute to fight with me, even if he still can't beat me, he can definitely make me in a hurry. If he is a slightly more powerful first-line player, he can completely surpass me if he gets this weapon. In fact, it's worse for the player to lose power than to devour things permanently. If you just drop grade, just practice again, it's just a waste of time. However, if the attribute value is swallowed, it cannot be retrieved. Although the attribute value will still rise after upgrading, it is still very difficult to upgrade because your level has not been lowered. What's more, other people's attributes are all basic attributes multiplied by levels, plus some additional attribute points previously obtained, but your attributes are changed into grades multiplied by basic attribute points and then subtracted by phagocytic attributes. The gap between the addition and subtraction will be infinitely widened. What's more, he doesn't mean to eat a little and finish it. As long as this attribute is activated, it will continue to eat your attributes. If you don't quit this state, you will soon be eaten up and become a level of more than 1000, but the attribute value is only equivalent to that of novice village players.

Even if you are killed back to the novice village, you just need to practice the level again. After all, upgrading is fast when the level is low. However, after being eaten by the master attribute, only empty shells are left. Because your level is still so high, the experience value needed to upgrade is still astronomical. However, because the attribute is too low, you can't practice level at all. There is no experience in killing low-level monsters. You can't beat high-level monsters. This account is basically abandoned. It's no use at all unless you delete the number and repeat it.

In fact, it's really going to be gnawed into an empty shell. It's amazing to delete the number and practice again. Although it's a heavy loss, it doesn't mean that there is no hope at all. The real headache is after being gnawed off some attributes. If you want to delete the number, the character's level is very high, and the remaining attributes are not too few, so it's always a great loss to delete it like this. But if you do not delete the number to continue to use, it is more depressing. Because the attribute is lower than the normal value, so the level training and other things will become slower. And because the level of people who are similar to your combat effectiveness are lower than you, they must be upgraded faster than you. As a result, the later, they will not be able to compare with others, and the gap will be widened.

You may have understood this. It's not the host's body, but the potential. After being patronized by this attribute, your development potential will decline, and if the time is long enough, even a person like me who has a rather exaggerated attribute advantage will become a waste wood like existence. Therefore, this kind of attribute is just like the biological weapon, which makes people avoid it completely. As long as there is a little choice, normal people will instinctively try not to touch this kind of thing. It can be said that things with phagocytic properties are naturally used to trap people. No matter how good the attribute is, few people dare to use it.Of course, since there are such things in the game, it shows that they are also valuable. In fact, phagocytosis is not a terminal existence. If you can precisely control this property like a machine, you can even use it to become a superman like existence.

Although the phage master attribute is very harmful, it doesn't take effect when you encounter it. Instead, you need to use this equipment to fight. During the battle, the phage master attribute will start to store energy as if it were charging. The more fierce you fight, the faster the energy storage speed of this device. As long as you stop fighting, this thing will start to cool down. As long as you control the rhythm and always ensure that this thing can't reach 100% activation state, then the harm of this device to the owner is nothing. Moreover, there is a kind of advanced application, that is to say, to make good use of it.

When the phage reaches the critical point, it will not immediately eat your attributes, but will eat your attributes at a bit per second. This speed is absolutely very fast. According to this speed, even if my attribute value exceeds the standard, as long as it is swallowed up for an hour or two, there will be no potential. If it is more than four hours, it will be basically a useless person. However, if you can precisely control this critical point to ensure that the phage's main attribute falls back to its inactive state within a second after activation, it will not devour your attribute.

It sounds crazy, and it seems silly. But it's actually a loophole that can be exploited. When the phage master attribute is activated, it will increase the player's total attribute value by 10 times, basically equivalent to making you enter Superman mode. This kind of increase takes effect at the moment when the phage is activated. There is no one second interval. However, it takes one second for the master to deduct your attributes. There's an extra time of less than a second. That is to say, within less than one second after the phage is activated, you not only gain ten times the attribute, but also lose nothing. Of course, the next second you will be deducted from the attribute, but within this second, you will lose nothing and take a tenfold attribute in vain.

Therefore, as long as you control the rhythm, let the phage activate each time, then quickly cool down, and never let its activation time reach a second, you can repeatedly use this tenfold attribute without losing the attribute value.

Does this sound like a blockhouse?

Of course, as long as people with no intellectual problems actually know, this method is only theoretical data rather than practical operation, because in reality, you can't be sure that you can control the activation time within one second, because the cooling is not completed in an instant. After you enter the activation state, the calorific value of the activated state is still rising. If the calorific value falls below the activation standard, it will take a period of time to be still. But the problem is that the calorific value beyond the range is uncertain. This data is affected by the intensity of your battle. Therefore, one second may not be enough to cool you down, so it is very likely to exceed one second. Moreover, even if the calorific value accumulated after activation is very small, you need at least the corresponding time to cool down, that is to say, at least 0.5 seconds of this second should be used for cooling, and the combat time is less than 0.5 seconds.

Although such harsh conditions can not be said that no one can do it, but I believe that no one can guarantee that they will never make mistakes. Once you make a mistake, there will be obstacles in your heart, and then you will be more afraid of making mistakes. After several more times, it is estimated that no one dares to continue to use it.

Therefore, although this method sounds like a blockhouse, actually no one dares to use it, and few people can really use it.

Of course, it's not true that no one can use this ability, because I know that rose and purple moon can do such things easily. Because we are all dragon people, the speed of nerve reflex is much faster than that of human beings. The interval of one second is basically impossible for human beings to control precisely, but we can do it. Therefore, we can actually use this method for the three of us. However, considering that there are not many equipment with phage master attribute, we do not really plan to use such equipment.

Of course, Yoshida knows that he is not Superman, so he has a strong sense of self-knowledge. After seeing the main phage attribute, he has made up his mind not to let the phage master attribute activate. When he finds that the phage master attribute is approaching the critical point, he will switch to a spare weapon to fight first, and then take it out when the main phage attribute of the weapon cools down. This is the safest way.

However, even if the phage master attribute is not activated, it is not so easy to use, because even if the phage master attribute is not activated, it has an impact on the player itself, but it is not permanent. It's really complicated to look at this thing.

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