Chapter 2810

At the beginning, I was very worried about this dangerous brush point behavior. After all, there are too many enemies in this place. Although our strength is not good, our strength is also suppressed very much. At present, we can not completely suppress the enemies in front of us. Therefore, we are completely taking risks to pay these hostile creatures, which are likely to be killed by these guys.

However, after a short time of actual combat, I found a new situation, and this new discovery completely relieved me.

In fact, these hostile creatures in front of us can provide much more than the ones we found before. The reason why we didn't find them at first was that we killed too few. After a period of fighting, we found that the creatures here seem to carry a lot of messy attributes randomly. Among them, more is to increase one of our attributes. Among them, strength and intelligence are added more. Other attributes may appear occasionally, but not very often. In addition, the creatures here will continue to provide super high experience. Almost every enemy's experience value is four or five hundred times higher than the average experience value of two thousand level monsters outside.

We should know that the monster of level 2000 is actually a very good monster outside. As for Christina and I, these real first-line players can use this kind of monster as the training object. If ordinary players encounter this level of monster, the best situation is to retreat from the whole body when they are alone, and most of them are killed directly When a player team encounters a monster of this level, it usually wins the battle, but the player team will not deal with the monster of this level. After all, although the player team can kill this level of monster, the relative investment is too large. For such a monster to lose a lot of life and magic, and then take medicine to supplement, it is better to deal with the monster directly. It is not only safer, but also has a higher proportion of experience value per unit time. The most important thing is that the life value and magic power consumed by dealing with low-level monsters are relatively small, in other words, the money for medicine can be much less, and the economic benefit is obviously higher than that of fighting with high-level monsters.

Because of this, two thousand level monsters in the outside is very cattle monsters, although not boss, but at least half of the players will not easily touch. However, each of these hostile creatures around us is only 60 or 70 level monsters, but their experience value has reached 5600 times of the average level of 2000 level monsters. If not for our own strength has been suppressed to only about 100 levels, this place is simply a brush points paradise. Of course, even now, this place is definitely a good place to brush points. Of course, it would be better if the terrain was not so open.

This place is open in space, and there are many enemies around, and all of them are active attack type. There is no way to attract waves according to our own rhythm as usual when we play boss. Since we entered this place, all the monsters here have been staring at us. If they were not very orderly and would not push their companions, we would have been killed It's squashed.

In addition to the experience value of these monsters and adding some attribute values mentioned before, there are some monsters here with low occurrence rate, but there are really a small number of existing rewards. Among them, Christina and I both played a three minute experience doubling award.

In normal game mode, it doesn't really matter if you double the experience in three minutes, unless it allows you to control when it takes effect, and then use those three minutes to double the experience at the last moment of boss's death. However, what we get here is the experience doubling of no control ability. That is to say, after killing the enemy with this attribute, we immediately start to experience doubling phenomenon, and the attribute will disappear immediately after three minutes.

Originally, this attribute is really useless outside. However, we find that the three minute experience is really amazing. First of all, the experience value of monsters themselves is very large. The experience of normal level 2000 monsters is 500 or 600 times, and this doubling is more than 1000 times of experience. What's the concept? A thousand times more experience. Usually fight for a few days, now only one or two monsters will be made up. You should know that the experience value of a monster is 1000 times that of another monster, which does not mean that you can gain experience 1000 times faster. In fact, the actual value should be more than 1000 times. Because although the experience of a thousand ordinary monsters is the same as that of such a super experience monster, those monsters can't line up to fight against you one by one, right? If there are many monsters, then the monsters cooperate with each other in the battle, and your killing speed will be reduced. And if there are not many monsters, it's even worse. If you kill one monster, you have to go all over the mountain to find the next one. Therefore, the time to kill a thousand ordinary monsters outside is definitely not equal to a thousand times of killing a monster, but will definitely be longer. Of course, what I mean by this situation is to kill those monsters of the same level as you. If you abuse the monsters of level 20, it is possible to kill 1000 monsters for the same time as killing one. After all, for some high-level players, whether standing a monster or a thousand monsters in front of you, is actually a move.

According to this situation, after obtaining double experience value of three minutes, in fact, the experience reward we get will be at least 1200 times faster than that of practicing outside, and it may be more than that. Moreover, there is an advantage here, that is, there are so many monsters here that we don't have to look for monsters all over the mountains and fields. Although a large number of monsters crowded together also affected our speed of killing enemies, it was much faster than killing one for half a day. In this way, we can actually get the experience value much faster than we think.According to this situation, three minutes is actually a long time. After all, we are not wooden people. As a living person, of course, we have subjective initiative. Therefore, whenever we find that we get this double reward, we will start to burst out and concentrate all the skills we have accumulated. In this way, the number of our enemies killed in one to three minutes can only be said to be a straight-line increase, and the growth rate of experience value makes our eyes jump. It can be said that since I was a novice village, I have never had such experience in addition to the experience of the guild leadership after the guild war.

In addition to these double experience rewards, the creatures here have a lot of strange rewards. For example, Zhenhong had hit an absolutely invincible state for 15 seconds before, and then the gold coin also played a death aura. After killing a target, all the enemies within a radius of five meters were immediately killed, which made the gold coin scared. Then, Christina hit a super mode unpacking scroll. According to the record above, this scroll can let any one of us return to the state that is not suppressed by the buff task. However, the scroll only takes three seconds to work.

If we could get us back to the normal state, even if it was only eight seconds, the significance of this scroll would be enormous, because if we had eight seconds, it would mean that we could complete a super trick. No matter who is the ultimate killer of the four of us, we will be able to instantly kill more than half of the enemies here. However, the time of this scroll is only three seconds, which is not enough to use large skills. The strongest skills we can think of are only Christina's medium-sized skills.

"What? Christina, you can use this for yourself. Attack as far as you can and give us a way out. " I gave it back after reading the scroll Christina had handed me.

Christina hesitated when she saw that I had handed it back again. It was not that she wanted to refuse. After all, it was only out of trust in my judgment that Christina had given it to me in the hope that it could give full play to its maximum value. However, since I have given it back to her, that is to say, it is the most suitable thing for her to use. In this case, Christina will not refuse. However, she had to think carefully about the specific skills to use, otherwise she would have wasted the precious three seconds.

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