Chapter 2729

The number of Russian players landing on our air carrier is no less than that found on the ground. That is to say, we killed nearly 2000 Russian players in front of and behind the Eisinger mobile fortress. If the number of people is simply calculated, it is not a lot. After all, this is a national war, and the operation of about 1000 people can only be regarded as a small-scale operation. However, the invasion of Russian players is full of weird.

The first is how the army got into eisenegger.

The mobile fortress of Eisinger is not to mention that all the entrances of the ground city of Eisinger are equipped with special anti stealth and anti camouflage detection systems. That is to say, if you want to enter Eisinger, you must ensure that you enter the city as you are. Of course, because there are a lot of equipment in the game that can cover the face, it is difficult for ordinary people to recognize who you are as long as they are not too famous. After all, unless they reach the level of Holy Spirit or artifact, they are basically hundreds of styles. Although there are many, considering the number of players, they actually wear similar equipment There are still a lot of people. Of course, because the system is equipped with a personalized system, players can also personalize their equipment in places like the blacksmith's shop according to their hobbies. They can modify more than 50% of the equipment appearance. Basically, after the modification and before the modification, they can't see that it is a kind of equipment.

However, even if players can modify their equipment to make their appearance special, as long as they are not too famous, the general players are unable to remember the identity of each other. After all, there are hundreds of people in the game every day. No one can write down all these people. Besides, many people have only one or two chances to fight, which means that most of them don't know each other before fighting. Therefore, it is basically impossible to identify hostile relations depending on their appearance.

However, although hostile relations can not be confirmed by their appearance, they can be confirmed by other things. The first is the guild logo. Because the system requires that players with guilds must wear guild logos and can't be covered by anything else. Therefore, unless you add the ability of magic or invisibility to yourself, others will be able to see your guild badge. Of course, spies can leave the guild first and then enter enemy cities as free players, but here's a point to be aware of. Guild is not a simple organization. Guild has many additional attributes in the game. The most direct point is that each guild will add a certain attribute to its members, which is related to a special upgrade project within the guild. However, no matter how many attributes are added to a guild, it is certain that there will be some more or less. Therefore, the battle effectiveness of players with guild is higher than that of players without guild. Especially for those large guilds, if a member breaks away from the guild, the strength will drop by more than 20%, that is to say, after leaving the guild, the combat effectiveness may be only 70% or 80% of the previous one.

Even if spies give up this attribute temporarily for their special mission, they still have to face a lot of problems when they mix into the city. First, after mixing into the city, all players who do not belong to guilds must wear special identification marks. This thing will be issued when entering the city. Although you can throw it away, it will be found by the army God as soon as you throw it away, because this identification mark of our guild is connected with the military God's management system. So, as long as you carry this thing, you can't do bad things, because as soon as you do something harmful to our frost rose League, it will be found immediately, and if you throw it away, it will be found immediately.

According to this situation, theoretically speaking, it is impossible for those invaders to exist, because whether they enter the city from the gate, transmission array or port, guild signs will be seen. At present, our guild and the Russians are in a state of war, and if the other party carries the symbol of the Russian guild, it will certainly not be able to enter. If the other party removes the guild ownership, it will be forced to issue that kind of identification mark. In this way, it is impossible to do anything harmful to our guild.

However, all of the above should become should not be. The other party not only came in, but also did not lift the guild logo. From the corpses of the Russian players we killed, we can clearly see their guild logo. Although they do not belong to a guild, they are all Russian guilds. This is no problem. So how these people got into eisenegger became a huge mystery. Normally speaking, these people are absolutely impossible to come in with signs, but now they do carry signs. This is totally incomprehensible. As for the setting of first contacting the guild, then entering the city and then rejoining, it is also impossible. If you want to join a guild, you must ask the president or vice president of the other guild to give you permission, and the permission must be open face-to-face. That is to say, if the other party wants the person who has removed the membership of the guild to join the guild after entering Eisinger, the president or vice president of the guild must have at least one person in Eisinger This kind of thing is impossible to happen. After all, the chairman or vice president of the other party can't enter the guild with a sign, but they can't withdraw from the guild like other players, because if they quit, they can't come in and add guilds to others. After all, there's no guild authority to withdraw.In addition to the origin of these people, we have a bunch of strange questions.

One of the questions that we are puzzled about is the question and answer about monitoring.

There are a lot of cat's eye magic arrays inside aisinger. In addition to the basic attack ability, they also have a very important function, which is to act as a camera. These cat's eye magic circles are almost all over the streets and alleys of Eisinger, and the places with lock gates must be the key monitoring areas of this kind of magic circle.

Because the Junshen guy can simultaneously process multiple signals, our whole Eisinger is basically under the real-time monitoring of Junshen. However, those Russian players not only ran around the city under this monitoring mode, but also caused many explosions and various kinds of damage. They even went to the area which is not open to the outside world, such as Eisinger mobile fortress. I don't know how to say that. Of course, those stealth players do have such ability, but the problem is that many Russian players killed this time are not invisible. How did they avoid our surveillance?

Even if we don't think about this monitoring problem, there is another problem that makes us headache. That is, we killed more than 1000 invisible people in the end.

Where did their ability come from? How did it happen? Are there any weaknesses? These things are black in our eyes. To tell you the truth, the feeling of being peeped in the light really makes us very uncomfortable. However, now that these problems have been discovered, it is time to solve them.

www.novelhold.com , the fastest update of the webnovel!