Chapter 2432

Attack and defense are just the basic abilities of these trees. They also have two abilities: production and defense.

After the previous battle, ladamantis had no hope of cultivating the queen of blade, but he was suddenly excited when he saw these two attributes, because the production attribute of these two attributes was the kind of ability that we initially hoped to obtain.

From the current situation, these plants still retain the basic ability of the female nest, that is, they can produce a large number of appendages, that is, the corresponding hawk Banshee creatures. It's just At present, the four plants in front of us seem to be a little bit fierce. They have completely separated from the harpoon series and become a completely independent new species.

The production attribute of those two attributes now corresponds to a creature called a banshee. The name of this creature has no prefix, which is a special naming rule. In most cases, the names of the creatures in "zero" can express their characteristics to a certain extent, and the names without prefixes are generally either unique or representative species. For example, there is no prefix in the name of the common Warcraft, such as the wind wolf or the frost demon wolf. All of them belong to a small branch of the magic wolf system in a certain region, and the independent name of the demon wolf is its representative species. This naming method is similar to that of dogs and bears in reality, and representative creatures do not need prefixes or suffixes for special labeling.

Banshee series of creatures in the game can be said to be very many, such as the Hannas Banshee and a variety of hawk body Banshee series of species, they are banshees, and the species classification is actually not too much related, the only common ground is that whatever is called Banshee creatures must have female general physical characteristics, at least The body should be close, so that it can be called a banshee. But because these banshees are named after external features, there is often no direct relationship between their species. Then, according to this situation, the name of banshee is obviously not so simple as a representative creature.

According to the naming rules, since banshees are not representative creatures, they are the only special species.

The so-called unique species means that the species does not have branches, and its properties are generally exaggerated. However, this exaggeration refers to the attributes or characteristics of a certain aspect or several aspects. It does not mean that this creature must be very strong.

For example, the name of the Western goblin is the unique species name, and its meaning is different from that of the Chinese goblin. In the west, goblin is a kind of creature, not a collection of some kind of creatures. Western goblins look like goblins, but in terms of race relations, they are actually closer to elves. Although the body and appearance of the two species are almost two extremes, it can be seen from their common pointed ears that the two species actually share a common ancestor.

These four trees can produce banshee, and now it seems that the banshee is the only species like the goblin, and its attribute is estimated to have some bias or exaggeration in many aspects. But, in any case, the ability to produce a unique species is in itself quite an ability of cattle.

Since there is no banshee, we can't see the Banshee attribute for the time being, but the guard attribute below can be seen.

According to the attributes displayed by the army God, the four trees also have a kind of ability called guard, and its effect and production are similar, but the results are different. Production is the production of the banshee, and then the Banshee and the trees themselves have no affiliation, they are two separate individuals. It's called the guardian of the creature, but it's also a kind of independent production of the creature's guardian.

We don't know the specific image of guardians for the time being. After all, none of the guardians have been created, but we can see the attributes of these guys. According to the attribute, the guardian should be a combat unit with super high defense. The defense of these guys may be a little lower than mine. According to the average attribute of players, the defense of these guys may be higher than that of MT defense in most teams. Moreover, the HP of these guys is exaggerated, which is almost invincible meat shield. It's not too much to say that they are mobile walls.

Of course, defenders are not invincible in all-round development. These guys have obvious defects. First of all, the attack power of these guys is very general. Although it is not low, it is also the level of ordinary players, which does not pose a great threat to senior personnel. Secondly, the attack mode of these defenders seems to be a fight at medium and close range, which should be said to be mainly close combat and can carry out short-range projective attack. This kind of attack is a little monotonous, and it is easy to be used by people to restrain their fighting units if they fight independently. Of course, the guardians don't have to worry about this, because they don't have to fight on their own. The job of these guys is to protect the matrix, the tree. By the way, the system name of the tree after evolution is actually called the mother tree, but the prefix in front of it is called defense, and the combination is the defense mother tree.

As the guards of the defense mother tree, what they have to do is not rush out to cause much damage to the enemy. Their task is to keep the enemy away from the 50 meter blind area of the defense mother tree. Therefore, although the attack defect is also a defect for them, it has little significance. As long as they can block the enemy, the defense mother tree can shoot off those enemies one by one like a sniper. After all, the beam attack of the defense mother tree is really abnormal. I can't get close to my cattle's attributes. I can imagine what the general player is like.In fact, the guardian's job is not only to protect the mother tree, but also to pick up the corpse. Players picking up corpses is actually picking up equipment, but guards are actually picking up corpses, because defensive mother trees can eat meat. "Zero" did not refresh the corpses since the last system update. Now the corpses of players or wild creatures can only be wiped off by natural decay or other players' help to bury them. Otherwise, the corpses will not disappear. The battlefield is so busy that no one has time to bury corpses. Moreover, the time on the battlefield is obviously not enough. Even if the process is accelerated in the game, the corpses will never rot every three or five days. Therefore, it is normal to pile up corpses on the battlefield, and for the defensive mother tree, it is all food. As a carnivorous plant, defense mother tree is not picky. It can eat any kind of meat, and can restore health and magic by eating a lot. To put it simply, these defense mother trees use the corpse as a blood bottle and a magic bottle.

Unfortunately, it's disgusting to eat corpses, otherwise I would have wanted this skill. After a battle, all the corpses in the battlefield can be used as magic bottles and blood bottles. Ordinary people can't fight with you at all. I feel that there is not enough blood, so I can grab a corpse and nibble at it Forget it, humans are still not suitable for this blood tonic way.

After looking at the general properties of the guardian, we went on to examine the other attributes of the guard tree. The defense mother tree seems to have more than that. I was still thinking that if it could be transplanted into the city, it could be used as a defensive weapon. But because the height of the defense mother tree is a bit frightening, I didn't think it could be transplanted before, but now I found an attribute in the attribute saying that the defense mother tree can be moved.

Probably because the defense mother tree originally evolved from the female nest of the harpoon, and the female nest of the harpoon is actually a half plant and half animal thing, so the defense mother tree also has many animal characteristics. For example, before eating meat directly, this is the animal characteristics. There are not many plants with such ability. In addition, the production capacity of the defense mother tree should also be considered as animal characteristics. After all, from the perspective of the attributes of banshees, they should not be classified as plants, and the creatures that can produce animals should be considered as animals. Therefore, the defense mother tree is at least a half plant and half animal creature.

This mobility is obviously one of the effects of this feature. According to the shape of the tree, the defense mother tree can pull all its roots out of the soil if necessary, and then move it with its own roots like a big octopus ashore. Of course, the defense mother tree has a lot of plant characteristics, so it moves very slowly. However, this is not a problem for us. As long as it can ensure that it will not die after leaving the soil, we have at least dozens of ways to quickly transport it to where it needs to be. However, this ability is usually used to arrange the garrison position of the defense mother tree. It is unrealistic to expect it to become a mobile fortress on the battlefield.

According to the attribute introduction, it takes about ten minutes for the defense mother tree to pull the root system out of the soil and enter the moving state. However, it takes a whole hour to return to the fixed state from the moving state. In addition, when the defense mother tree is in the deformation state and moving state, it has no way to launch an attack. That is to say, once the defense mother tree leaves the ground, it will lose its combat effectiveness. Therefore, we can only arrange its position in advance, and it is definitely not allowed to move after the battle begins.

After reading the attributes of mobility, there are some information about cultivation and upgrading methods.

According to these tips, the defense mother tree is only level 1. At this level, we are suffering from root pain. Have you ever seen a Protoss creature with a level one second? Now I have.

According to the prompt, the upgrade method of defense mother tree depends on experience value as we do, but there are more ways to obtain experience value of defense mother tree. The first relatively normal way to gain experience is the kill bonus in combat. This is the same experience that players gain from killing targets in combat. The second alternative is to use production attributes. According to our understanding, this means that we can also take experience in giving birth to children. Of course, the defense mother tree is the banshee, not the small tree. After a simple calculation of the experience generated by this production, we come to a conclusion that the experience gained by the defense mother tree from the production capacity is likely to become the main source of experience value.

In addition to the above two, the defense mother tree has another way to gain experience value, which is to eat. There are many kinds of food to eat. The corpse on the battlefield is one of them. Of course, the living can also be eaten, and the effect is better than the corpse. In addition to the corpses of various creatures, magic stones, gems, rare materials, magic equipment or props can all be eaten as food and gain a lot of experience.

Although there are many ways to get this experience value, after reading the total experience value of this guy, we generally think that this item is unlikely to be upgraded by many levels, and the reason is that the experience value of this guy needs to be upgraded too much. But on the other hand, the defense tree level 1 is so good. If you go out and practice like a player for a few hours, you can upgrade from level 1 to level 20. Then in a few weeks, it will not become a star killing weapon? Facing the moon, even the moon will blow you down. How dare we use it then. To the enemy at random, a careless blow off the earth half pull how to do? Therefore, it is normal that the defense mother tree is difficult to upgrade.After understanding the basic characteristics of the defense mother tree, we focused on the causes of the variation of the defense mother tree, but there is no explanation in the attribute, and the previous experience of ladamantis seems to be useless. Finally, it can only be attributed to soil and water problems.

In the past, ladamantis did planting experiments in the underworld of Greece, but now it is in the underworld of China. Although according to the setting of "zero", the underworld of all countries is actually in the same world, which is only blocked by the sea of silence. However, just like in the real world, plants will change their characteristics to a certain extent after changing their growing places It should also be because of this reason that the mother tree has a special growth state. As for the specific factors causing this variation, we can not confirm. Moreover, there is a problem, that is, the defense mother tree is an independent species, and it has uniqueness. That is to say, no matter what method we use in the future, we will never be able to plant a fifth defensive mother tree. There are only four of them in the world. Unless we use the anti heaven treasure like wishing fruit that can change the law of causality, we can never expect to see a fifth defensive mother tree Wei Mu Shu.

After we studied the attributes and variation of the defense mother tree, I asked the army God to turn off the attribute display, and the army God immediately asked me, "do I want to move the defense mother tree now?"

Although we have not discussed this issue before, since the defense mother tree has the same ability as a fortress gun, and it has the ability to move, it is obviously not appropriate to leave it here. This place is located in the rear of the underworld, and there is no enemy here, so it is a waste of resources to leave the defense mother tree here. The military God asked me if I wanted to move the defense mother tree. In fact, he also asked me where to put the defense mother tree.

I also hesitated a little on this issue. If the players of the guild are asked this kind of question, they must think that it should be put in Eisinger, because except for the senior staff of the guild, all players think that the main city of our guild is Eisinger. But in fact, after the completion of the city of commandments, our guild's main city has become the city of commandments, not Eisinger. Although aisinger is now the military, political and economic center of our guild, the guild main city recognized by the system is the one we applied for, rather than the one based on our actual use.

For most guilds, it's the first time for most guilds to get such strong defense facilities as the defensive mother tree. But now I think it's necessary and wasteful to put them either in Eisinger or in the city of commandments.

The city of commandments is the main city of our guild. It is of great significance. There are important facilities such as the ring of commandments that need to be protected. Therefore, it is certain that the city of commandments needs to defend the mother tree. In addition, it is possible for the protoss to attack the city of commandment, and the defensive mother tree has the ability to kill Protoss, which determines that the defense mother tree can give full play to its role in the city of commandment.

These are the reasons why I want to put the defense mother tree in the city of commandments, but there are also reasons why I don't want to put the defense mother tree in the city of commandments. It seems that the basic reason is that there is not much defense needed.

The ring of commandments, as a device to support and manage the laws of the world, is the most powerful weapon in itself. Although it is a little problematic to use, it is actually almost impossible for anyone to threaten it. Besides, the city of commandments now has elite units of various Protoss stationed in the city responsible for defense tasks. Any Protoss who wants to attack the city of commandment will be besieged by all other Protoss. This determines that the city of commandment is just a dynamite barrel, and no one dares to touch it. After all, no Protoss can boast of being able to withstand the combined attacks of all other Protoss on earth.

Because the city of commandments has too much defense power, the defense mother tree is almost useless here, which makes me not want to put the defense mother tree here.

The same is true of Eisinger. The reason for wanting to put it in Eisinger is obvious. As a representative city of the guild, it is our core interests, so it is important to strengthen defense. Moreover, aisinger has not only been attacked, but also many people are still staring at it so far, so Eisinger is in great need of defense. As for the reason why I don't want to put the defense mother tree in Eisinger, it's almost the same as not wanting to put it in the city of commandments. Although Eisinger has been watched by people, with the gradual growth of our guild, it is difficult for him to be directly threatened. This determines that the utilization rate of defense mother trees is still very low.

Do you want to put the defense mother tree in another city? This needs to be considered. (to be continued. If you like this work, you are welcome to start( qidian.com )Your support is my biggest motivation to vote for recommendation and monthly tickets. )

www.novelhold.com , the fastest update of the webnovel!