Chapter 2376

It was too late for Ashford to remind. This undead army is transformed by undead transformation array in batch, and I only command these undead legions by breath synchronization and the additional attribute of leading undead. Compared with demons or summoning creatures, these guys are much more difficult to command. If Ashford had told me at the beginning that there were NPCs in front that could not be attacked, I might have ordered to change the target. But now that the vanguard troops have already started, even if I give orders here, the skeleton soldiers in front of me can't hear me!

"Really, why didn't you say it earlier?" As I said this, I opened my wings and jumped up. With a sudden flap of wings, the whole person passed over the army of the dead at high speed, thinking of flying to the front of the cave. Now what I can do is to pray that the NPC is relatively backward and will not meet the army of the dead so early. Of course, if the guy is good enough, he may hold on until I get there. After all, the vanguard troops are mainly skeleton soldiers. The real high-level arms are all in the back. The only thing to worry about is the group of beast shaped undead that I sent out. I am very worried that they will attack the NPC, and if the NPC is weak, it may have been killed.

As the army of the dead flew over the moving area, I soon entered a slightly narrower passage ahead. Of course, the narrowness is only relative to the rock hall just now. The road behind is actually quite spacious. At least the skeletons under me are running in ten columns, and there is a big gap between the two sides of the tunnel wall. If it is fully occupied, this passage will be enough to discharge a line of fifteen people.

After flying over the heads of some undead, I quickly catch up with the dead in front of me. Although the whole army of the dead is running forward, after all, my legs can't compare with my two wings. In less than a minute, I caught up with the front-line troops, but it seems that the situation here is a little bit of a headache.

"The one in front of you will stand up." A horseman on horseback slashed several undead bones trying to get them off the horse with his sword and yelled for a line of soldiers to line up in front of him.

Less than five meters in front of this guy is a large group of soldiers of all colors, and these soldiers are at war with my army of the dead. The skeletons at the front have been killed by those soldiers, and the broken bones on the ground are the best proof. However, although the skeleton soldiers lost a lot, the actual situation is that the front of these soldiers is in danger. The undead don't know what fear is. The general human army has lost its combat effectiveness by more than two achievements. An army that can survive more than half of its losses without collapsing is the elite of the elite, and it must be an army with a strong belief. The so-called battle to the last soldier is the slogan advocated by the commanders. Basically, no army can do that. Of course, brainwashed troops may break this law, but that's a special case. In the world, most of the troops can't bear more than 20% of the casualties, otherwise they will lose their combat effectiveness. If they can reduce the number of troops by 34% and do not escape, they are basically well-trained.

But that's the human army. The undead are not afraid of death at all. As long as the commander orders them, they will fight one after another until the last soldier stops. Once you fight the undead, there are only two. One is to kill all the spirits in front of you, one is not left, and the other is your own defense line is destroyed. Repulsion of the enemy is very common in human war, but fighting the undead can hardly expect that to happen.

Although the soldiers in front of us have killed many skeleton soldiers, we have to say that the skeleton soldiers they killed are really a drop in the ocean. Not counting the skeletons behind me who haven't come, there are at least two or three thousand skeletons in this cave alone. Such an exaggerated number does not mean that you can kill all of them. However, although the fighting effectiveness of those skeleton soldiers is very low, and all their attributes are rubbish, it can be said that they are typical representatives of the five slags of war, but they are also enemies, and you always have to struggle to cut them. Although it's impossible to expect the skeletons to polish their defenses, it's very possible to drain their physical strength.

In ancient times, high-level wars would be surrounded by a group of small soldiers and then killed. In fact, these generals were all superior in force. As long as they were active, the small soldiers around them would not be close to them. But even if they were the best in martial arts, they would always be tired. When these generals are so tired that they can't even take their weapons, a small soldier can still pick him with one shot.

At present, these groups of wartime defense are very high, skeleton soldiers almost can't break through the defense when they attack them, but if they go on fighting like this, their physical strength will be exhausted sooner or later. According to the system settings, when the player's physical strength drops below 60%, there will be a slight fatigue effect. At this time, the player's critical hit probability will be reduced to nearly zero, that is, there will be no explosive damage. Moreover, in this mild fatigue state, the player's actual attack power will also tend to the left side of the attack range, that is, the lower output range. If you don't get a rest, when the physical strength drops to only 30%, the player will enter the general fatigue state. At this time, the player's agility will start to decline, Dodge, block and hit will also decline. Moreover, the player's physical consumption will start to accelerate, and the vision will be reduced, the hearing will be reduced, the perception will become dull, and even the failure rate of skill launch will be also It will go up. If you still can't get a rest, when the physical strength drops to 10%, the player will enter the state of excessive fatigue. At this time, the player's various attributes will be significantly reduced, especially the agility and power output will be reduced to a very low state, and at this time, the player's life value will start to decline slowly, which is basically equal to the point that the oil is running out and the lamp is running out.According to these settings, players will generally try to control their physical strength at more than 60%, that is, completely normal range. Even if it is to participate in large-scale campaigns and other activities that require a lot of physical energy, players will try to keep the proportion of physical fitness above 40%, so as to ensure their own safety.

In fact, the player's stamina in zero is one of the most difficult attributes to add. The main reason may be the intentional guidance of the system. On the one hand, because there is no occupation that emphasizes high physical fitness requirements, in the initial stage, the precious basic attribute points will not be added to endurance, which determines that the later players' physical fitness will not be too exaggerated. On the other hand, the power, agility and other attributes in the game can be improved in the later stage through various task rewards, equipment, and additional attribute points, but this endurance attribute seems to be rarely added with equipment. So far, the equipment that I know to increase endurance is either artifact or growth equipment, and these two kinds of equipment are famous and rare. Therefore, for ordinary players, the equipment is basically non endurance.

There is no endurance bonus in the task reward, and no endurance is added to the equipment. The initial endurance setting of players will not be too high. In this way, the endurance of players in the later stage is basically a little bit. Moreover, with the improvement of the level, the physical consumption of the skills and skills used by players in combat will continue to increase. This increases the physical consumption to a certain extent It basically offsets the increase in physical fitness brought about by player upgrading. As a result, if there is a battle, senior players are more than low-level players, and they can't last long.

There are only two ways to maintain high endurance in combat. One is not to be a soldier, the other is to find a way to prepare more physical medicine. The physical energy consumption of mages and animal trainers is very low. Of course, it is not unnecessary, but it is not used much. However, the endurance ability of mages is limited by magic. Moreover, you will often find that in the battle, the mage consumes the magic before the soldier's physical ability is exhausted. In other words, the endurance of mages is not as good as that of soldiers. Generally speaking, the endurance of animal trainers is better than that of mages and soldiers. However, animal trainers are born to compete for human qualities. Without good pets, animal trainers are equivalent to driving a civilian car in formula one competition. Even if you are a world champion, you can't even hope to win this kind of competition, because the gap between vehicles is too big to be filled by technology. Moreover, even if you are lucky enough to become a good animal trainer, it is just a little longer than the average player's endurance. Although the demons can fight instead of the trainer, they also have endurance. Of course, their endurance is generally higher than that of the players, so the endurance of the trainer is much better than that of most classes. However, no matter how good the endurance is, it can not withstand the brutal impact of the undead army. To compete with these bone sticks, any profession and race can only squat in the corner and draw circles 。

Looking at the precarious defense line in front of me and looking at the players who are fighting, I am a little hesitant now.

Ashford means there are NPCs here that can't be killed, but these guys are obviously players. Ashford and they have said that they have done this task many times. Each time, it is because other players make trouble and can't complete it. Therefore, according to the general situation, it is better to kill all these players. It's just that I don't know where Ashford's so-called NPC is. If he is in the crowd, the defense line will collapse, and even the NPC will be killed together, it will be terrible.

Fortunately, Ashford and they also know that this matter is very important, so they didn't dare to delay in the back. I just arrived and saw Ashford and them running along the side of the passage. Thanks to the Legion of the dead in line, and leaving a gap on both sides of the passage, they would not be able to get through if they were stuck in the back.

"What's going on now?" Ashford asked, looking down at me flying in the sky.

When I heard Ashford's question, I directly turned eternity into a whip and threw it around Ashford's waist. Then I pulled him up with a jerk. After catching him, I held his belt and asked, "is that NPC you mentioned here?"

Ashford just simply swept, less than five seconds immediately said: "these are all players, kill all, that NPC is not here."

I'm relieved to hear Ashford say that. Direct to the following undead command skills, and then began to take control of these undead.

This kind of undead army transformed by transformation array has the ability of autonomous action, but I can also use other methods to command. Command with language is the most economical way, and can issue macro command. However, this method is not very easy to use in the battlefield of mixed warfare, and it is generally only suitable for assigning combat tasks before the war. On the battlefield, there are two most appropriate ways of command. One is soul whispering, the other is the command skill I use now.

Soul whispering is actually the language of the dead, but you don't need to make a sound, just shake the soul. As long as the other side does not have undead units, it will never be disturbed. Moreover, it has a wide range of manipulation and high efficiency. It is more difficult to use magic and can not be too accurate.

The command skill I'm using is not specific to the undead. Other creatures can command it, but it can also be used on the undead. The benefits of this skill are efficiency, inability to interfere, and accuracy. The disadvantage is that the command range is quite narrow and can only be used in local areas.As I took control of a small group of undead at the front of the line, the tactics of these undead changed immediately. Before these undead basically rely on instinct to fight, and the instinct of the undead is to go straight. Otherwise, depending on the current number, they should have finished this group of players in front of them.

After I take over, I can't be as stupid as the undead instinct. As a player, the most important thing is to learn how to use your brain. A group of skeletons suddenly stopped at a distance from the fire line, and then they folded the hand bones together to form a well shaped structure. Then, the skeletons following these pairs of skeletons suddenly separated into two or three meter long passages. Then the skeletons standing at the end of the passageways suddenly accelerated forward and jumped when they reached the two skeletons. Then one foot stepped on the overlapping palms of the two skeletons. When the two skeletons were trampled on, they squatted down in accordance with the gravity of the jumping skeleton. Then, after counteracting the falling impact force, the two skeletons suddenly straightened up and stretched their legs and raised their hands. The skeleton that stepped on their palms had already bent up and was ready to take off. While these two skeletons are exerting force, the upper one also suddenly takes off with the help of the two skeletons below. The skeleton soldier above flew straight up, then passed the skeletons and soldiers in the front row in the surprised eyes of the soldiers on the opposite side, and flew directly into the center of the defense line.

With the first skeletons taking off, the skeletons in the rear jump like a group of fleas, while a large group of skeletons are falling from the opposite defense line. The line of defense, which had been stable, was a complete mess. The soldiers in the crowd did not dare to chop and chop at all. They were afraid to hurt their own people. However, the skeleton soldiers didn't care. When they wielded their weapons, they cut at random. Naturally, they came out immediately. (to be continued. If you like this work, you are welcome to start( qidian.com )Your support is my biggest motivation to vote for recommendation and monthly tickets. )

www.novelhold.com , the fastest update of the webnovel!