Chapter 1713

As more and more NPCs in the Russian Defense Line began to escape, the remaining players were unable to support the whole defense line. Under the impact of our personnel, the whole defense line was like a breach of the levee, and the escaped Russian personnel and our personnel rushed to their second defense line together.

"Boss, the front has completely collapsed. Shall we fire?" In the command post behind the second line defensive position, a Russian player asks another player standing in front of the map.

The player standing in front of the map looked up at all the people in a circle of tents and then asked, "fire? Those NPC troops in front of us are worth at least 300 million crystal coins, not to mention there are also our Russian players in it. They were killed by the Chinese on the way to escape. It's nothing. It's called battle loss. They deserve it. They have to pinch their noses. However, if we fire guns, we may be able to stop the Chinese people's pace, but how to calculate these losses? Before the war, the NPC troops of each guild were purchased by themselves. If they can be preserved after the war, it is guild property. Eurostar and Rio don't care what happens if we don't fire. They just stare at us and kill their people. Then they ask us for compensation. What do you say? "

In fact, the trouble of this player in front of the map is also the common distress of most big powers guild. Unlike most small countries, it is almost impossible for superpowers like China, Russia and the United States to rely on a certain guild to rule the country completely. The vast territory, the terrible base of population, and the idea of responsibility all hinder the unification of a big country. In reality, the state can use criminal law and people's lives to threaten everyone, concentrate under one will, use interests to guide everyone to run in one direction, and can use ideology and morality to restrain people's thinking and not to think about the problem of division. But not here. Players in the game can be resurrected indefinitely. The effects of laws and life threats are almost equal to none. Ideological restraint is useless. After all, in the game, we don't need to worry about too many things. When the nature breaks out, people's behavior will be more difficult to restrain than in reality. As for the interest inducement, it can still play a role, but on the one hand, the effect has been reduced a lot, and on the other hand, it is not so unified. It's not a big problem to unify the interests of hundreds of millions or even tens of thousands of people, but if you want to connect the interests of billions of people, it is not a simple thing. Excluding those neurotic patients who are born with self destructive personality among these hundreds of millions of people, the rest will have different perspectives because of their knowledge, intelligence level and insight. Some people can see the long-term interests and contribute to the whole country, while others just need to see the delicious cheese, and they can't help but rush forward, regardless of whether the cheese is worn or not On the mousetrap.

As the saying goes, it is difficult for a country with a large number of people to unify its ideas. On this point, it is obvious that all big countries are similar. With the huge population and the diversity of ideology, it is difficult for large countries to form a completely unified ideology, so the management is also very loose. However, due to the basic reality that small groups are difficult to confront large groups, people in big countries will also unite for some temporary or long-term interests after their thoughts are divided and different guilds are formed. The group that, for some reason, comes together temporarily is the League of nations. Both Russians and our country used the same political structure in this war, that is, one or two super guilds took the lead, and other guilds participated in the form of vassals, and eventually formed a temporary interest group.

But After all, temporary interest groups are temporary. When the groups are dispersed, they will inevitably quarrel with each other or even confront each other for some reasons. It is precisely because of the disharmony of internal interests that such a temporary group often shows a rather complex team relationship, and it is difficult to achieve perfect cooperation. After all, everyone has a part of the force, and it is obviously bullshit to want perfect cooperation.

It can be said that the current problem of the Russian guild president is caused by the malpractice of this temporary interest group. Icebound Banshee also clearly understood that teams with different affiliations couldn't keep pace with each other, so she deliberately divided the teams of the first and second defense lines into two larger interest groups. In addition to a powerful guild, all the others in the first line of defense are small vassals who have a good relationship with them. In this way, the command will be more efficient than the cooperation between the two big guilds, because those small guilds will not dare to quarrel with the big guild. But what the ice queen didn't expect was that although her method made the first defense line and the second defense line look perfect, they didn't know that the two lines of defense were completely disconnected.

If these two lines of defense are in the charge of a super guild, then when the first line of defense shows signs of collapse, the leader of this super guild can directly transfer senior personnel from the second line of defense to the first line of defense to fight the fire. Even if the first line of defense still can't hold on, it will definitely last a long time than now. If the first line of defense really collapses, then under the unified leadership, the commander-in-chief of the two defense lines can withdraw the original masters of the first line of defense and the experts supported by the second line of defense, and the second line of defense can quickly form the second line of defense. It is not a problem whether the low-level personnel of the front line of defense will stay and die to delay each other's steps or follow the orderly retreat 。 Because they are all under the leadership of a unified leader. No matter which side is injured, he is his own. No one will complain about himself or harm himself.However, the current situation is that the first line of defense and the second line of defense are composed of two guilds which are equal to each other. Although these two guilds can also cooperate, they are not a guild after all. They compare some things with each other. For example, when the first line of defense was about to collapse, the commander of the second line of defense had already seen that the collapse was about to happen, but he did not send any reinforcements. Why? Because the reinforcements did not benefit him, and in case the strength of reinforcements could not be withdrawn, which led to the collapse of his second line of defense, he had to bear the responsibility. What would you do if there were no rewards or punishments? What's more, for the commander of the second line of defense, the collapse of the first line of defense is even better, because the other side failed to fulfill the task assigned to him. When sharing interests after the war, the interests of the other side will inevitably be cut off. After all, they failed to achieve the expected combat objectives.

The harm of different forces is more than that. When the first line of defense collapses, if the two sides are one leader, the first line of defense can let the low-level personnel form a defense line to retreat slowly. On the one hand, it will consume the enemy's attack power, on the other hand, it will buy time for the local experts to return to the second defense line. Finally, the remaining first line personnel can connect with the vanguard of the second defense line to form a human shield array, even if it plays its role It doesn't work. It's better than nothing. However, there is not one leader on both sides. If the guild of the first line of Defense orders its own people to do so, it will certainly lose most of the guild's combat power, and the benefit is all the guild of the second defense line. In addition to the fact that this act of making wedding clothes for others is really related to the guild wearing a pair of pants, it is difficult to imagine that two temporary cooperation guilds can come out. Therefore, there is no doubt that the commander of the first line of defense did not adopt this best method, but decided to let the battle line collapse and run back.

Didn't the commander of the first line of defense know that the collapsed first line would break down the second line? Of course he knows. Choosing a more stupid plan does not mean that he is stupid. On the contrary, giving up the best plan that most people can think of is just a kind of extreme cunning. Although the collapse of the first line of defense will break down the second line of defense, it can save as many people as possible in the first line of defense. Moreover, the two lines of defense collapse together. When the first line of defense breaks down, the second line of defense will not talk about the second line of defense, who will not want to take advantage of the other. Even if the interests of the war are divided in the end, they can only be dealt with according to the average distribution, because everyone has made mistakes, and it is meaningless for everyone to make punitive deductions. What's the difference between that and no deduction?

With so many factors in mind, the commander of the first line of defense finally chose the plan to collapse the defense line, but it was actually the least loss for him, but for the entire Russian invader alliance, it was the biggest loss. However, it was a collective loss. Compared with personal loss, the commander of the first line of defense would not consider so much. He only cared about his own interests.

Because of this kind of collusion between different forces and the behavior of coveting their own interests and harming everyone's interests, the overall defense line of the Russian people has shown a much more fragile situation than expected, otherwise the whole front would not be crossed in an instant. Because the players in the game are not afraid of life and death, the general positional warfare will be more fierce, because both sides are not afraid of death, so in the end, there will even be a situation in which the two sides fight each other until one side completely destroys the other side and reduces its staff by 90%. To tell the truth, this kind of phenomenon is really rare in the game.

What is not exactly the same as the situation on the Russian side is that although the Chinese side also uses alliance combat teams, the relationship between our guilds is much better than that of the Russians.

In fact, the situation in Russia is that it lacks a strong leading guild, resulting in a multi-party cooperation system. Although the Banshee house played a leading role in the battle, the guild became a deformed guild because of the inborn problems of the ice covered Banshee. This guild has strong political influence and command ability, but it does not have a strong enough body. If you understand the structure of this guild, you will find that the Banshee house is simply a state in which the leadership of a super guild is completely stripped off and a new guild is formed independently. Their guild classification system is just like our guild's preparatory members, formal members, elite members, core members and guild elders. It's just that the classification of our guild is carried out within the guild. Even the preparatory members, to the outside, they are still members of our guild. However, although the Banshee house can command many large guilds, these guilds are completely independent individuals. There is no unity between them, and even some guilds under the command of banshees are hostile. This abnormal organizational structure caused that once the ice covered Banshee went wrong, the guild alliance would basically lose its command. The ice capped Banshee was unfortunately one of the fish that was affected in the battle between me and the great gods in the sky. Therefore, the first and second defense lines of the Russians will calculate with each other, because they are fighting on their own, and there is almost no command to move them.

Our guild structure is much better than Russia's bad alliance structure. First of all, our guild is not just a leader guild like the Banshee's house. We have our own armed forces. To put it bluntly, we have a direct guard that can hold down the guild below. Secondly, different from the Russians, their organizational structure has a pile of parallel guilds under the Banshee's house. These guilds are roughly equal in strength, and they do not agree with each other. Moreover, there are several small groups between these guilds, and there are some cross hostile relations between these small groups. Under our guild, there are only two large guilds in our side, namely, the hot blood League and the Northern Alliance. Among them, the hot blood League and we almost wear the same pants. Although the northern alliance is not so close to us, it also has a good cooperative relationship.It can be said that the relatively close relationship among the three guilds constitutes the iron triangle command system of China's Guild alliance, which can operate freely without any one or even two guilds. Although under the three major guilds of our country, there are still parallel and cross hostility and small groups among the small guilds, which are after all small guilds. On the one hand, they can not affect the overall situation; on the other hand, it is really noisy. Any one of the three big guilds can force them to obey our command and give up fighting temporarily, so we will not Strategic mistakes, at most, are tactical mistakes in local war zones.

In fact, even if our command system is as bad as the Russians, there won't be much problem in this attack. First of all, attack and defense are different. We don't need to launch all our troops, just concentrate on a little breakthrough. Secondly, because the attack was suddenly decided, most of the domestic guilds did not respond, while our frost rose League fighters were well-known for their quick response. At the same time, the God of war was discussing with rose whether to change the plan of luring the enemy in-depth into a comprehensive counterattack plan. When I and the great gods withdrew, our guild troops had already started to run towards the Russians. Moreover, thanks to Junshen's strong command ability of individual soldiers in the battlefield, the troops of our guild did not spend any time organizing their troops. Instead, they arranged the battle formation while running forward. At present, there is no other company in our guild that can do this kind of exaggerated array changing ability.

In other words, the reason why the Russian Defense Line collapsed so quickly, besides the reason why I came back, is more likely because of the rapid reaction of our guild. Because our attack speed was too fast, although the Russians spontaneously formed a defense line in advance because of the fear of our counterattack after the withdrawal of the great gods and I, but after all, the time was too short, and the ice capped Banshee was absent, they formed such a defense line almost without discussion. If only from this point of view, in fact, the Russian performance today is very good.

While the Russian commanders of the second line of defense got mixed up with the deserters of the first line of defense for whether or not to launch artillery and bombardment, the front-line commanders of the second line of defense were a bit puzzled. Looking at the front of the mixed charging team getting closer and closer, these front-line commanders finally couldn't help shouting to the mage group behind: "300 meters ahead, magic coverage."

The post-war interests are the issues that the presidents need to discuss. The front-line commanders just don't want their defense lines to be broken, so they make decisions much faster than those who need to consider many interests.

He was still hesitant to fight the second line of defense. As soon as the commander heard the magic explosion, he immediately got out of the tent. When he saw the fire rising in front of the position, he finally made up his mind. Now that the people in front have begun to attack, even if it is meaningless to stop now, instead of being destroyed by the remnants of the first line of defense, it is better to blow them all up now.

"Order, artillery, standard position plus one, artillery coverage."

"Yes." The player who got the order quickly ran to inform the artillery group to fire, while the leaders standing behind the commander-in-chief of the second line of defense were thinking about how to explain to the first line of defense after the war.

The front-line fighters have no time to deal with what the presidents in the rear think. What they have to do now is to stand up to the group of people in front of them, whether they are the defeated soldiers of the first line of defense or the frost rose League personnel on the opposite side. As long as the leaders have not ordered to give up their defense lines, none of them can be let go.

"Hold on." As the commander behind the shield yelled, the first-line shield man inserted his shield into the ground in front of him, and then bent down and crouched to support the shield with his shoulder to prepare for the impact.

However, these shield players obviously forget who they are resisting. The simple shield may be very effective for ordinary players, but it is basically useless for our guild members, because each member of our guild has several guild Guardian beasts, and the steel claw is the expert in breaking down.

Steel claw, as a kind of guild guard obtained by our guild in the early stage, has been studied thoroughly by our guild players. These large, curved heads with two rows of tentacles on their backs are not very fast, but their strength and special abilities are extremely practical.

First of all, as a semi aquatic animal, the underwater combat ability of steel claw is extremely excellent. Secondly, the steel claws, the two huge front claws, are also good at big holes. Last but not least, this guy's head is hard enough to use as a siege hammer. When a group of steel claws line up in a neat line, the power is no less than a row of tanks charging side by side.

On the second line of Russian Defense, the poor shield players thought they were just some players to resist, but what they didn't expect was that after they bent down to resist the shield, the players in our guild called out their guard steel claws one after another.

When they suddenly felt that the footsteps of the front charge were wrong, those shield bearers also wanted to look up to see what was going on, but when they really raised their heads, they were all stupid there, because they just saw a row of steel claws rushing towards them with their heads down.Bang With a sound as if metal collision general sound, the front of the steel claw hit a head in front of the shield. Nearly one person tall, the two inch thick steel shield was forced to fly out, not only the player behind the shield was patted into flesh and mud, but also knocked down several people behind. Before these people could react, the steel claws that had just hit the shield had already rushed into the crowd, and all the people who had been hit by the shield had hit the sky.

With this broken shield, the following steel claws rushed to the front of the shield array, and then there was a dense sound like popping beans. The shield array in the front of the second defense line collapsed in an instant. Because of the different habits and impact angles of the steel claws, the shields that were hit and the shield hands behind were in different positions State and angle fly out. But no matter how they fly, they won't survive. That's for sure.

After hitting the shield, the steel claws are interwoven with the spearmen in the second and third rows, but the tentacles on the back of the claws are obviously longer than the Spearman's weapons. Many spearmen felt their hands light before they could stab out their spears, and the spears were actually taken away by people with tentacles. A Spearman without a spear is not as good as the shield man in front of him. At least the shield hand can fight with his sword when he loses his shield, while the Spearman has only a dagger in addition to his spear. Is a dagger useful for medium and large creatures like steel claws?

The answer is obviously No. although the armed spearmen still have daggers, since the steel claws can reach their spears, the distance between them is not far away. Even if the steel claw is not a creature that is good at speed, after all, people's body shape is placed there, and the speed of running is not slow. At such a short distance and at the speed of steel claws, the spearmen who suddenly lost their spears did not even expect to pull out their daggers, and they were already on the top of the sky. Even if they had not died after falling down, they would have become mud after being trampled on by the charging crowd. So it's lucky to be hit or fall to death directly. It's bad luck to fall to the ground and not die.

After breaking through the shields and spears, the steel claws continued to press forward, and in front of them was the enemy's own formation, the dense infantry formation. These heavily armed infantry, armed with heavy weapons such as axes and hammers, are not as easy to deal with as shield bearers with one-sided protection and spearmen with little protection. After crashing into the infantry formation, the steel claws just overturned the heavy infantry in the front of them, but soon they were dragged into the formation by more and more heavy infantry. Although these steel claws are desperately attacking the surrounding infantry in an attempt to gain movement space, more and more infantry are finally trapped in the infantry array. Of course, in order to hold the charge of steel claws, the losses of those infantry are definitely not low. After all, steel claws are also tough creatures from Dragon Island. Even if they are blocked, they are not so easy to kill.

Although the charge of the steel claws is stopped, it doesn't matter whether they are blocked at this time. The main task of the steel claws is to break through the shield array. Now they have overfulfilled the task. Even if they don't participate in the rest, it doesn't matter.

After the Russian's second line of defense was scattered by steel claws, our staff finally carried the fleeing first line of defense to the Russian second line of defense. Those surviving shield and spearmen were suddenly knocked down by the crowd running past them before they were completely up, and then trampled by countless double feet In the end, he died unknowingly.

After passing through the half broken shields and spears, our staff finally ran into the Russian heavy impact infantry array.

Because "zero" is a world-wide game, in order to take care of the interests of players from all over the world, there will be special preferences for certain professions in some countries. For example, the United Kingdom is born to build more powerful ships, while the United States has the best firearms. Russia, as a country with strong national characteristics, naturally has its own characteristics. This country is especially rich in barbarian heavy infantry.

Originally, the barbarian race is not completely a hidden race. Many countries can choose it. However, while possessing super attributes, barbarians have to face a very serious problem, that is, lack of equipment. Probably to reflect the characteristics of the barbarian race, the barbarians in the game are generally very high in their own attributes, and the upgrade of their attributes is very exaggerated. However, no matter what occupation the race is, it is almost impossible to obtain equipment because the equipment worn by barbarians is not ordinary equipment. In addition to the self-adaptive artifact level equipment, other equipment must be equipped by a barbarian only after the equipment requirements, and the equipment with such characteristics is absolutely no more than artifact. This leads to the barbarians' strong attributes, but because they have no equipment to wear, their overall strength still keeps up with most races for a while.

But that is only the case of most barbarians. The barbarian race in Russia is obviously different from the barbarian race in other countries. The barbarian race here is not simply "barbarian", but "barbarian in cold zone".

Although the basic attributes of this barbarian in the cold zone are slightly lower than the simple barbarians, but different from the normal barbarians, this branch of cold belt barbarians can be equipped with ordinary equipment. As long as the general race can use the equipment, they can wear, even including the barbarian special equipment they can use. This attribute makes the Russian barbarian race players especially many. After all, the cold belt barbarians are different from the barbarians, which is already a race with obvious advantages. As long as we don't really dislike the appearance of barbarians, we will basically consider choosing this race, and it happens that the muscular shape of barbarians is just in line with the Russian aesthetic view, So in Russia, the barbarian race is almost the first, and the second is orcs.Whether barbarians or orcs, the Russian race has a common characteristic, that is, muscular to abnormal. Both races have ultra-low magic and metamorphosis physics. Because most of the races chosen by Russian players are power races, it is not surprising that Russia is rich in heavily armed infantry and heavy cavalry for the sake of giving full play to their advantages. In addition, in addition to the general heavy infantry and heavy cavalry, it seems that some Russians have come up with super heavy infantry and other professions. However, in my opinion, that kind of occupation is basically chicken ribs, and the defense is abnormal enough. Unfortunately, the attack speed is too slow to hit people, and it's useless to have strong attack power. Of course, it doesn't mean that this profession is totally worthless. For example, it's very good to be a human flesh siege hammer in the siege war. Anyway, the whole body of the super heavy infantry is almost the same as the personal tank, not to mention the arrow. Even the front hit of the artillery can hardly kill them. The ordinary bow and arrow and single magic are just like tickling.

Fortunately, there are only ordinary heavy infantry in the Russian heavy infantry array. For the existence of super heavy infantry, even the elite players of our guild will have to struggle for a long time. After all, although those guys attack low hit frightening, but the defense is really too abnormal, even if the senior fighters do not chop around them for half a day, they may not be able to gnaw this hardcover version of iron cans.

Although only the regular version of heavy infantry, but our players are still in front of the wall of the enemy to do some slow pace. The front row of heavy infantry with shining silver armour is all over 1.9 meters in height. When the group of players of our guild came to this group of people, they suddenly felt that they had become much shorter. This difference in body shape naturally produced a kind of oppressive momentum. Fortunately, we are the offensive side, and our morale is relatively high. We are not frightened by them. However, even if the morale is not at a loss, it is not so easy to find a way out of these iron canned heavy infantry.

"We are afraid. These people are just a little more defensive. Let's fight with me." One of the guild's front-line command players yelled and took the lead to rush to the heavy infantry they were facing. The other side of the army and he were still more than two meters away from him, and the heavy chopping sword on his shoulder was violently waved down. Originally, it is useless to wield weapons at this distance. After all, it is two meters away. Apart from long weapons, close combat weapons are difficult to reach this distance. However, the problem is that the heavily armed infantry soldier is two meters away, and his arm is more than one meter when it is extended out. In addition, with the huge chopping sword in his hand, it can be said that he is within his strike range within three meters around him.

Looking at the sudden swing of the sword, the shouting player of the guild was scared to one side. The heavy chopping sword fell into the ground more than half a foot deep with the roar of the wind. If it fell on a person, it would have killed him even if he didn't have a blade.

While the heavy infantry is busy pulling out his sword, the player who dodges the attack immediately rushes towards the heavy infantry, then suddenly jumps up when he approaches him, and inserts the dagger into the opponent's eyes.

"Ah..." Suddenly, the heavily armed infantry soldier who was stabbed blind suddenly howled. But before he finished calling, the player who jumped up would hook his neck flexibly and jump onto his shoulder. Then he pulled out another dagger from his leg and thrust it fiercely into the gap of armor behind the guy's neck.

This time, there was no scream. Instead, the scream of that guy who was stabbed blind stopped suddenly. As the player pulled out the two daggers together and jumped to the next target, the seemingly intact heavy infantry suddenly fell down on his knees like a collapsed building, and then his upper body swayed before hitting it fiercely. Only at this time did we see a lot of blood seeping through the cracks of his armor. Look at the current velocity and estimate the armor It's almost full.

Like most classes, heavy infantry has its own class flaws. Although this class has a super strong defense, but the heavy armor seriously affects their body flexibility, so once the super flexible assassin class, heavy infantry is almost the end of the day. However, assassin is not a popular class in the game after all, so heavy infantry still has a lot of room to play in most cases.

After the leading player killed a heavy infantry, the rest of the players also ran into the heavy infantry in front of them, and then there was a fierce battle.

As mentioned before, the assassin class is not a popular class. Soldiers and mages are the most popular classes in zero. Therefore, most players can only fight against these heavy infantry. If you want to be as smart as the assassin player before, you can't do it by everyone.

"Why don't you go down and help?" I was riding night shadow floating in the air to observe the situation of the battlefield, suddenly a voice came from my side, which scared me.

"Oh, I'm scared to death. Who do you think it is? He ran to me without a sound. Would you please come over next time and make some noise? " Looking at the silver snow standing beside me, I couldn't help complaining.Silver snow looked at my expression, suddenly changed the topic and said: "heaven is so to you, are you not angry?"

"That's why you came here to ask?"

"I think so." Out of my expectation, silver snow actually took the initiative to admit. "What do you think? It's not your style to leave like this? " (to be continued, please visit www.qidian.com , more chapters, support authors, support legitimate reading! )

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