Chapter 363: 363

Name:Rioneed: VRMMORPG Author:ranmaro
'List of available curses:

1. Death summon curse. Status: learned.

2. Mummy summon curse. Status: not learned. Description: It uses PSR energy to summon mummies. 

The mummy number and rank depended upon the level of the necromancer function and the amount of PSR energy consumed. 

The summoned mummies have the power to absorb life energy from the enemies and turn it into death energy. Death energy is used to support other curses, or to strengthen the mummies themselves. 

The mummies' main function is to control any living forever. The controlled living target must be weaker than the mummy. The energy used in that is the death energy that mummies collect.

3. Giant bony Golam summon curse. Status: not learned. Description: It uses PSR energy to summon giant bony golams. 

The giant bony golams number and rank depended upon the level of the necromancer function and the amount of PSR energy consumed. 

The summoned giant bony golams have the power to absorb life energy from the enemies and turn it into death energy. Death energy is used to support other curses, or to strengthen the giant bony golams themselves.

4. Frost bony dragon summon curse. Status: not learned. Description: It uses PSR energy to summon frost bony dragons. 

The frost bony dragons number and rank depended upon the level of the necromancer function and the amount of PSR energy consumed. 

The summoned frost bony dragons have the power to absorb life energy from the enemies and turn it into death energy. Death energy is used to support other curses, or to strengthen the frost bony dragons themselves.

5. Death kings summon curse. Status: not learned. Description: It uses PSR energy to summon death kings. 

The death kings number and rank depended upon the level of the necromancer function and the amount of PSR energy consumed. 

The summoned death kings have the power to absorb life energy from the enemies and turn it into death energy. Death energy is used to support other curses, or to strengthen the death kings themselves. 

The main function of death kings is to summon other skeletons like the necromancer.

6. Death knights summon curse. Status: not learned. Description: It uses PSR energy to summon death knights. 

The death knight's number and rank depended upon the level of the necromancer function and the amount of PSR energy consumed. 

The summoned death knights have the power to absorb life energy from the enemies and turn it into death energy. Death energy is used to support other curses, or to strengthen the frost bony dragons themselves. 

The main function of death kings is to lead other skeletons in war and to summon other skeletons like the necromancer.

7. Skeleton assassins summon curse. Status: not learned. Description: It uses PSR energy to summon skeleton assassins. 

The skeleton assassins number and rank depended upon the level of the necromancer function and the amount of PSR energy consumed. 

The summoned skeleton assassins have the power to absorb life energy from the enemies and turn it into death energy. Death energy is used to support other curses, or to strengthen the skeleton assassins themselves.

8. Death guards summon curse. Status: not learned. Description: It uses PSR energy to summon death guards. 

The death guards number and rank depended upon the level of the necromancer function and the amount of PSR energy consumed. 

The summoned death guards have the power to absorb life energy from the enemies and turn it into death energy. Death energy is used to support other curses, or to strengthen the death guards themselves.

9. Lich summon curse. Status: not learned. Description: It uses PSR energy to summon frost bony dragons. 

The lich number and rank depended upon the level of the necromancer function and the amount of PSR energy consumed. 

The summoned liches have the power to absorb life energy from the enemies and turn it into death energy. Death energy is used to support other curses, or to strengthen the lich themselves. 

The main function of liches is to use one or more of the necromancer curses in battles. 

The number of curses learned by each lich depends upon the rank of the lich, the level of the necromancer function, and the amount of PSR energy consumed.

10. Heavy shield skeleton warriors summon curse. Status: not learned. Description: It uses PSR energy to summon heavy shield skeleton warriors. 

The heavy shield skeleton warriors' number and rank depended upon the level of the necromancer function and the amount of PSR energy consumed. 

The summoned heavy shield skeleton warriors have the power to absorb life energy from the enemies and turn it into death energy. 

Death energy is used to support other curses, or to strengthen the heavy shield skeleton warriors themselves.

11. Death arise curse. Status: not learned. It uses PSR energy to cause the dead in a certain area to arise again as skeletons and fight for the necromancer. 

The area covered ranged between 10 kilometers till the highest range the necromancer awareness can reach. 

The skeletons' ranks are determined by the level of the necromancer function and the amount of PSR energy used. It can be used once or for a long time, but it's not permanent.

12. Plaque curse. Status: not learned. Description: It uses PSR energy to be activated. It infects a whole area in diameter of 10 kilometers at least with plaque. 

The highest range of areas is limited to the highest range the necromancer awareness can reach. 

This plaque will weaken the enemies' powers and they can infect others as well. There is no cure for such a curse until the necromancer stops it.

13. Dark fog curse. Status: not learned. Description: It uses PSR energy to form a huge poisonous invisible fog that covers a huge area in moments. 

The area covered ranged between 10 kilometers till the highest range the necromancer awareness can reach. All the enemies under this curse effect will be subjected to innate fear from the necromancer and his allies. 

All the allies of the necromancer under this curse will be subjected to an additional boost in self-confidence. Morale is a crucial element of any war, use it well as a necromancer.

14. Skeleton remodeling curse. Status: not learned. Description: It uses PSR energy to reform the already summoned skeletons into higher ranks skeletons. 

Every 1000 skeletons can be remodeled into a higher rank skeleton. It can be used once, or continuous. The range of the curse applied to the widest range of necromancer awareness.

15. Graveyard curse. Status: not learned. Description: It uses PSR energy to transform an area of 10 kilometers into a constant graveyard. 

The curse absorbs any death energy from a radius of 1000 kilometers and uses it to release skeletons permanently. It's a permanent curse that needs PSR energy to cancel or it will last forever. 

The summoned skeletons obey the rule of Ibro the necromancer or the orders of any higher skeletons under him. 

Summoned skeletons can evolve. Summoned skeletons rank is determined by the amount, purity, and intensity of the death energy.'