Fang Zhe is not surprised. He will not rashly promise Huizhong to take the agency of dota2, which doesn't even have a movie, from the perspective of g fat.

V club is different from fist. V club is an old game company. Whether it is game quality or industry reputation, it is far from the fist of a start-up company. Therefore, Tencent can win the agency right of the game in China two years before the release of League of heroes, but v club is not in a hurry to sell the agency right of dota2 in China.

The more you go back, the higher the chips of club v. moreover, as G Pang said, Huizhong has no experience in operating end-to-end tours.

However, after all, Huizhong operates several page games with tens of millions of users, including page game platforms of many types of page games and several best-selling mobile games on the Appstore. Therefore, G Pang said that Huizhong has no experience in operating end games, which is just a small excuse, but not an important problem.

Since Huizhong's last organizational structure adjustment and the establishment of the game operation Department, various types of games acting as agents for external companies, including mobile games, page games and end games, have been put on the agenda. Therefore, the problem of experience is only a matter of time!

Fang zhe believes that before Huizhong officially operates dota2 China, it is bound to accumulate enough end game operation experience!

However, it is obvious that G Pang and V club do not want to sell the agency of dota2 in China too early, otherwise g Pang would have hinted that he would talk about prices and so on.

Fang zhe doesn't want to entangle in this matter any more. When he mentions this matter, he just wants g pang to remember that there is an agent company that can be considered in China. If Fang zhe doesn't take the initiative to find him, it's difficult to take the initiative to contact Huizhong with the high cold of V club and G Pang.

Next, Fang zhe told g Pang about another purpose of this trip and the cooperation with V club to operate steam China!

Steam platform was born in 2004. Now it has gone through five years. With the efforts of V society, this game platform has become one of the most popular game platforms in the world, with tens of millions of users around the world.

The famous Jedi survival: the great escape, h1z1, Gata5, famine and other games in previous lives are basically launched on the steam platform.

Nowadays, thousands of games with different types and themes have been released and operated on steam platform, while players in China are limited by problems such as walls and payment channels. At present, there are only a few hundred thousand or less!

Many big game companies at home and abroad have done this kind of thing, and some famous ones in China, that is, the TGP platform later renamed wegame under the giant Tencent.

At the beginning, TGP was only used as an auxiliary management platform for Tencent's games or Tencent agent games. Until it was renamed wegame, TGP began to distribute and operate games of many other companies.

However, in Fang Zhe's view, the gap between Tencent's wegame and steam is not a little. It is very difficult to catch up.

A very important reason is not the players, but the developers. Relying on its position and influence in the industry and its steady operation mode for many years, V club has established a complete developer scheme. Many independent game developers and even large companies around the world will first consider publishing the game on steam after making the game.

Tencent's wegame wants to have this influence. It's not a little difficult. There are few independent developers or companies making PC games or host games in China. Tencent's great appeal and influence are limited in foreign countries!

This is also the reason why Fang zhe still chose to cooperate with V Club rather than build a game platform from scratch when there are only hundreds of thousands of Chinese users in steam China. Huizhong simply can't find enough excellent and continuous games in China. Abroad, developers all over the world should upload games to the game platform created by a Chinese company, That's not generally difficult. After comprehensive consideration, Fang zhe chose to cooperate with V club to operate steam China.

G Pang didn't expect that Fang zhe would want to represent steam China. In his opinion, it was much more surprising to him than Fang zhe said he wanted to represent dota2 China.

Since the establishment of steam, V club has been operating steam in a global way. Developers and players all over the world can connect to steam, or upload, sell or download and buy games. However, due to the special environment, China, which has a large population and potential users, has a poor number of steam players.

However, g fat and V club didn't pay much attention to this. When they founded steam, they just hoped that players and developers around the world could have a place to publish and download their favorite games, which is their love and contribution to the game.

In G Pang's opinion, even if there is no player in China, it doesn't matter. The world is so big, no less than China. Players in China can't play the game on steam. That's their loss, not the loss of G Pang and V society!

From G Pang's chat tone, Fang zhe felt g Pang's attitude towards steam China. It doesn't matter if it doesn't matter. It can be called high and cold!

However, Fang Zhe is different from Huizhong. If Huizhong can win the agency and operation rights of steam in China, Huizhong's position in the domestic end game industry will rise sharply. With steam, Huizhong can also involve Tencent's energy from the game field and let it reduce its attention to the field of mobile Internet. After all, once steam officially enters China, As Tencent's current cash cow, several end games will be affected to varying degrees!

Fang zhe persuaded: "I know you don't care about whether steam can be used or operated normally in China, but the huge population and number of players in China have determined that steam has great potential in China. Although our country has some reviews and restrictions on the theme and content of host games, this does not prevent us from introducing the steam platform into China.

Although our Chinese mainland has not been founded for a long time, we have rich experience in game operation both at home and abroad. In mainland China, we have the same game platform as steam. Our platform is only running webpage game. It is No.1 in this field, like steam in our country.

Therefore, we Huizhong have unparalleled experience and advantages in policy, game content review, game distribution and operation, player community construction and other aspects. If your company wants to find an agent for steam China in China, we Huizhong are definitely the most suitable candidate! "