Players barely solved the problem of food and clothing, and began to prepare to create civilization. After all, according to the information exchanged from the "Nuwa" system, in "World War", if you want to really start the game, there is a prerequisite - the establishment of tribes, so that civilization can enter the tribal era from the age of ignorance.

There are many civilizations and times in World War, but these need players to explore. The tribal era is the first real era. It is also a sign that we have really entered the game world of World War. To form a tribe, you need at least 50 players. As long as you have 50 players, and then jointly apply to "Nuwa", you can establish a tribe. The name is freely chosen by the players, even if it is the same name.

Of course, in other games, the same name will cause a lot of unnecessary criticism, but in "World War" there is no such restriction. Lin Feng wants to give players the most real game world, so Lin Feng does not give players any restrictions as far as possible. Of course, in order to prevent some unnecessary fraud and so on, when players register to establish a tribe, "Nuwa" will remind the tribe with the same name. At the same time, there will be only one tribe with the same name in the future. In other words, once the two sides come into contact, either you or I will die. This is a punishment, or an incentive, for tribes with the same name.

After all, good names are limited. If they are maliciously registered, it will be too sad for some powerful tribes. So the system allows tribes to fight for names.

Of course, tribal warfare is a long way off. For all players, the key now is to gather 50 players and then set up a tribe. Even tribes cannot be established, let alone tribal wars.

But now a very realistic question for players is - where are the other players? Besides, they have left the temporary residence, which makes it difficult for them to come back. After all, for the moment in World War, there is no coordinate system. After you go out, you should not go out unless you can remember the way. Otherwise, if you go out and get lost, it will be sad. Getting lost in "World War" is similar to getting lost in the real world, which is enough to make people collapse.

While the players are thinking about how to explore, they find a surprise, but also make them feel helpless - dark.

In today's online games, the game world is divided into day and night. But no one thought that the distinction between day and night in "World War" is so obvious. In the past game, the night is just a little black sky, things around are not clear enough. But in World War, once it's dark, it's completely invisible. It was dark all around, and occasionally there was a howl of tigers and wolves, which was creepy.

Of course, if there is a moon in some places, it's better. You can barely see the scenery around by the moonlight. Its clarity depends on the strength of the moon. For this scene, all players can't help but send out a exclamation from the soul.

Of course, what makes the players even more amazing is that some areas begin to rain, thunder and thunder, and the rain is pouring down. The extremely simple temporary residence built by those lazy people is destroyed by the heavy rain in an instant, and the players in the residence become drowned in water in an instant. In the heavy rain, players find that if they just stand in the rain, the attributes of their body seem to decline slightly. Of course, this is just a feeling, and only a few players can feel it. But there is one thing that all players can clearly feel, that is, after the heavy rain, the road is not easy to walk. If you don't pay attention, you'll slip.

Such a real game world makes all players marvel. The game is so real that it is enough to attract players into the game, regardless of the gameplay in the future. Even if you can't play, you can go sightseeing.

Of course, as for the nature of the game, there is no need to wait for later proof. After dark, I began to really enter the world of monsters. Compared with the monsters cruising around in the daytime, there are only many monsters at night, and most of them are in groups. Many players wanted to take advantage of the dark to see if they could find other players, but before they took a few steps, they died under various monsters.

In particular, many players' temporary residence, if the selected location is not good, it will also be attacked by monsters, and finally end up with a "family broken". The night of the flood and famine era does not belong to human beings, but to monsters—— Players finally have a consensus.

How to protect yourself and "territory" in the dark has become a fact that all players must face.

Fire! Fire is the only thing that can resist wild animals. After all, it's common sense that monsters are afraid of fire. Many players gather in the encounter monster attack, the first reaction is like this. But now they are faced with a problem - how to fire?

This is ancient times, but the flood and famine era, there is no lighter, there is no flint, how can there be fire—— All players look at the vast night, a face at a loss, can not let them imitate the ancients - drilling wood to make fire!

It seems too difficult to make a fire by drilling wood. And how to make a fire—— If everything is not decided, ask "Nu Wa".

Soon, players get the answer of "Nu Wa". It turned out to be as expected. As for how to make fire, "Nu Wa" did not say a word. Players are getting used to it《 "World War" is a complete waiting for players to explore, to study the game.

Since "Nu Wa" did not give a hint, they began to prepare for "drilling wood for fire"! Otherwise, if you can't make a fire that night, I'm afraid 99% of the temporary gathering points will be broken by monsters. After all, in the afternoon, players only build a temporary gathering point, which can't stand the attack of monsters. What's more, it's OK to meet monsters. What's more, I'm afraid of little reptiles like snakes and poisonous insects. Those things are more deadly than these monsters.

At risk, many players began to look for materials to make fire, but also to explore how to make fire.

"Boss, your setting of" drilling wood for fire "is really amazing!" Wu Zhaopu watched the players in the game busy looking around for wood, studying how to drill wood for fire, is laughing.

You know, this setting is from Lin Feng's idea. Originally about the source of fire, minwu Li's idea could be purchased from the tribe. However, Lin Feng directly made fun of the tribe, starting from the time of ignorance and from temporary assembly points. From this time on, it's impossible to buy fire sources directly from tribes. But fire, for human beings, is a qualitative leap, an important moment to change the process of human history.

In history, it was the discovery of roasted meat in the Bush split by lightning that led to the discovery of the magical effect of fire. Then the development of human beings began to advance by leaps and bounds. At this time, civilization was born.

So, in the "World War" game, if there is no fire, how can it be! So Lin Feng came up with the idea of making fire by drilling wood. As for how to make a fire, it's very simple. That is to find the right wood, and then rub two pieces of wood continuously. Finally, when the ignition point is reached, a fire source can be produced. In the game, picking up firewood is not difficult.

You can pick up whatever you feel fit. Of course, it doesn't work. That depends on how you use it. There is basically nothing useless in World War, so players are allowed to pick anything up. Small as a needle, you can pick it from the ground, big as a mountain, you can also slowly move the mountain away. It is absolutely possible for Yugong to move mountains in World War.

Of course, players still need to adapt to such a free game world. At present, players are as rigid as playing other online games. But when they really integrate into the game world of "World War" and start to use their wisdom to play this game, they will find out how much fun "World War" is. And make a fire by drilling wood, it is only a seed that naturally mobilizes players' wisdom.

Lin Feng wants to let all players know that "World War" is not a game that needs time to accumulate, but a game that needs brain and intelligence to play!

"Mr. Wu, tell minwu Li to arrange a few programmers on duty, and the rest of them will go to dinner with me. It's afternoon now. It's time to have a celebration dinner. " Lin Feng said.

"I see, boss! But at this time, I'm afraid some people may not be willing to leave the company. " Wu Zhaopu glanced at the "fourth game development department" shown on the camera, which was in full swing. Everyone cheered for every pioneering action of the players in the game. At this time, I'm afraid they don't necessarily want to eat.

"Well, let's go and comfort them with a box lunch." Lin fengxiao said.

"Just what I want! It's not like watching the big screen of the fourth game development department. " Wu Zhaopu said with a smile.

Lin Fengyan's heart moved. In "second world", each game development department has several large screens, in which the scenes in the game are played randomly. On the one hand, this is to better monitor whether there will be exceptions in the game, and on the other hand, it is also to enable programmers to burst out of inspiration by observing the game, so that more game inspiration will appear.

Now listening to Wu Zhaopu's words, Lin Feng suddenly finds that it seems that similar screens can be added to the "virtual bar" under the "second world" to play the activities of local players in the game. Just like in Truman's world, people who go to the "virtual bar" can enjoy the wonderful performance of the players in the game 24 hours a day.

This will not only increase the popularity of World War, but also create a new way of entertainment. Yes, absolutely—— Lin Feng stirred up in his heart and began to calculate the feasibility of the idea crazily( To be continued, if you want to know the future, please log in www.qidian.com , more chapters, support authors, support legitimate reading!)