The so-called separation of finance means that Lin Feng hopes that the clubs established by each company can be separated from the finance of the parent company. He does not want to be the same as other domestic companies with unclear accounts. He must ensure the relative independence of each club. Otherwise, it's very easy to confuse accounts and even become a "money laundering" place, which Lin Feng must put an end to.

If Lin Feng wants to build the "E-sports Champions League" into a long-term Super League in the e-sports world, he must let the clubs operate independently and make ends meet, so as to maintain it. Only with the sponsorship of each company, once affected by the similar "financial crisis", once the financial problems of each parent company occur, the ecological environment of each club will be severely tested.

Balance of payments is the wish of all clubs, and the first is financial separation.

The other 14 clubs have no opinion on Lin Feng's request. On the contrary, they agree with Lin Feng. From this point of view, people are more convinced that Lin Feng's "E-sports Champions League" is not just a game.

The second point is to ask for a deposit. Each club must pay a deposit of 50 million yuan (originally 30 million yuan, which was raised to 50 million yuan by Lin Feng with the support of the General Administration of sports), and deposit it in the account of the "E-sports Champions League" League Association. If a club falls into financial crisis due to poor operation, The "eSports Champions League" League Association will pay all its expenses with a guarantee until the cash flow is normal or it is transferred.

These two points are the rigid basic standards of "E-sports Champions League" clubs. But these 14 days are more entangled in the club and E-sports professional player's salary and income sharing.

In the treatment contract of E-sports professional players, most clubs tend to "free range" and "bonus system", hoping to determine the income of E-sports professional players by their performance. There is nothing wrong with this. Nowadays, the most popular E-sports power in the world is the bonus system. There is no so-called base salary, and it all depends on the bonus Commission.

But South Korea's "StarCraft" masters "Nada", "yellow", "Boxer" and others do not agree. You should know that "StarCraft" is "national technology" in South Korea. Every professional player of "StarCraft" has a basic salary to participate in "Korean StarCraft professional league" in South Korea. Although it's not high at present, it's enough for every professional player to survive. It's not like that in Europe and America. A few professional players can live well, but most of them are struggling with food and clothing.

Lin Feng agrees with this. Since the "E-sports Champions League" is determined to build a global E-sports Super League, it must not learn from Europe and the United States, but from South Korea's "South Korean StarCraft professional league". It should not only have a basic salary, but also buy medical insurance and endowment insurance for it. Only in this way can E-sports players from all over the world be attracted to the "E-sports Champions League" reported by themselves.

Finally, after 14 days of discussion in two stages, the "labor and capital" sides reached a salary agreement. The minimum basic salary of all E-sports professionals is 3000 yuan per month. As for bonus, the minimum contract period is calculated separately. In view of the life span and high elimination rate of e-sports, the minimum contract period is half a year and the maximum contract period is three years.

Of course, for the top players like "Nada", "yellow" and "Boxer", Lin Feng decided to adopt a completely market-oriented approach, with each club automatically negotiating contracts with these E-sports professionals.

As for the transfer of E-sports professional players, referring to the European Football League, they can trade freely before the start of each season.

Then on the club's interest sharing, it is divided into two categories. The first is that the naming right and TV broadcasting right of the whole "E-sports Champions League" are managed by the "E-sports Champions League" League Association and distributed to all clubs fairly. The other is the local TV station where the clubs are located, and the naming right of the clubs' teams. The development of related uniforms and peripheral products is handled by the clubs themselves.

As for the competition system, since most of the e-sports fans are students and young people, it starts in July every summer and ends at the end of September. After that, the best eight teams entered the playoffs, and the playoffs took the elimination race, which was held every Saturday and Sunday, until the final championship was decided. Initially, the total champion bonus is 1 million US dollars.

With such an amazing bonus system, Lin Feng also hopes that the first "E-sports Champions League" can be launched in one shot, so that everyone knows that becoming an e-professional player can earn no less than other industries.

In addition to these aspects, after discussing with all the professional E-sports players, Lin Feng also formulated relatively strict work and rest time to ensure the health of professional E-sports players.

At the same time, in terms of discipline, in addition to strictly stipulating that all versions of the Games must be submitted to the "E-sports Champions League" League Association for approval, there are also strict requirements on the competition clothing of all E-sports players. The e-sports professional players of all clubs must wear the same clothes during the competition, and they should not use abusive language in the competition, and strictly put an end to the fights that occur because of the emotional loss after the victory or defeat.

Lin Feng's impression is that there was an E-sports competition held by a municipal department in China, and finally there was a fight because of the quarrel between the winner and the loser. Although the incident soon subsided, it still had a serious impact at home. Especially for the parents who are against E-sports becoming a profession, they are even more disgusted.

Lin Feng is to create a clean E-sports competition. Moreover, in order to make all competitors look more sunny, all clubs are required to increase the physical training of all E-sports players.

......

This cumbersome clause is the one that Lin Feng and many club representatives and players negotiated and decided after growing up for 14 days and more than 12 hours a day. And most of them refer to the existing rules and systems of NBA. Although they are still not perfect, they are enough to ensure the healthy growth of "E-sports Champions League".

"Ladies and gentlemen, I wish the first" Second World E-sports Champions League "a complete success Lin Feng raised his glass and said.

"Cheers Both the representatives of the club and all the players in the stadium are shining with both eyes. If the "eSports Champions League" really succeeds, they will open up a huge gold mine.

As long as the "E-sports Champions League" is successful, it will bring huge profits.

Maybe we'll make a lot of money this time—— All the representatives of the club want to look at Lin Feng with different eyes.

Of course, as the sponsor and the investor of the first "E-sports Champions League", it is impossible for "second world" to get nothing when they put out US $10 million as a bonus. After a show of hands vote by 18 clubs, the process of amateur semi professional professional professional players was finally determined.

"E-sports Champions League" is a professional league, and any ordinary E-sports fans want to become a professional player, must go through this process. The semi professional process in the middle is on the platform of 9 electronic competitive games to be launched by "second world".

Nine games will adopt the same league system similar to "king of boxing online". The outstanding players will be selected by 18 clubs. In May of each year, before the new season, an E-sports professional player draft conference similar to NBA draft conference will be held. Those who are selected by the club will become their professional players and sign formal paid contracts.

The announcement of this series of news has made all E-sports players crazy. They have joined the battle net of 9 E-sports Games launched by "second world" one after another, registered their accounts, and strived for the ideal professional players. In particular, today's mandatory minimum monthly salary of 3000 yuan, as well as pension insurance and medical insurance, is no lower than the wages of many large domestic enterprises, which also leaves all parents who want to oppose speechless.

For the first time, video game players really have enough confidence to tell their parents - I want to play games, I want to become a professional E-sports player.

Of course, there are also many players for the "E-sports Champions League" only 9 games, did not use the rest of the games they voted for, expressed regret. After all, "plants vs zombies", "QQ farm", "Tetris" and other games with countless players had a very good time.

In response to the regret of the players, Lin Feng announced for the first time that he would launch all players' voting games at the "E-sports World Cup" of the "Second World players' annual meeting" at the end of the year. This complaint disappeared immediately.

Of course, what makes all E-sports players even more excited is that since all 18 clubs of the "E-sports Champions League" have just been established, they need all kinds of excellent E-sports professional players, so what kind of players these 18 clubs will have deserves all players' attention.

Will StarCraft's "Nada", "yellow", "Boxer" and other good players be included by a club to form a super "Star team" and sweep the whole league《 Which club will "SK" join? How many domestic boxer players will become real professional players? All these are expected.

An unprecedented large-scale E-sports in the history of digging corner action began. The primary goal is to target E-sports power - South Korea, Europe, America, Sweden, Canada and other countries.

World powers, we are going to dig the corner. Are you ready—— The 18 clubs showed the greedy light of the treasure of Yuanmingyuan when the "Eight Power Allied forces" entered Beijing. But this time, the 18 clubs from China are not interested in gold and silver, but in talents.

What's the most expensive in the 21st century—— Talent( To be continued, if you want to know the future, please log in www.qidian.com , more chapters, support authors, support legitimate reading!)