Can Lenovo play games?

Under normal circumstances, naturally not.

Lenovo does computers, mobile phones, not online games.

They usually don't cross the line easily.

However, it also depends on whether other industries are too tempting.

When the allure of an industry exceeds itself, that's another matter.

Chen Yu once tempted Sina to play games.

Sina itself is a portal, and generally won't do online games.

But online games make so much money. Why doesn't Sina do it?

Moreover, the online game itself is an Internet business, which is similar to their portal business.

This is the same for Lenovo.

Although Lenovo doesn't do the Internet, it does it.

The Internet belongs to it.

Online games belong to the Internet.

Similarly, it can be proved that online games also belong to it.

However, if Lenovo itself makes a lot of money, it can't be tempted.

The reason for being tempted is that you don't make much money.

Take Lenovo's earnings analysis.

Lenovo's total sales last year were about 110 billion yuan.

The annual sales reach more than 100 billion yuan, which is equivalent to the existence of a giant.

It's reasonable for a giant like this to make money.

However, it can be found from Lenovo's financial report last year that Lenovo's profit was only 1.7 billion yuan.

The profit is less than 2% of the total sales.

But compared with Huanyu technology.

ok

Can this compare?

Huanyu technology takes any game and can explode Lenovo in terms of profit.

However, Chen Yu can't fool Lenovo so obviously.

This is too obvious. Yang Yuanqing is not a fool.

To this end, Chen Yu specially formulated an extremely comprehensive plan.

First of all, Chen Yu sent Xie Zhang to Korea to acquire several game companies.

Because of Chen Yu, South Korean online games did not realize the opportunity to dump domestic. Although several games were popular before, they were only a flash in the pan. Later, they were completely suppressed by huanding technology. The Korean local market alone is obviously too small, so it is very common. In this way, the market value of these game companies is not large. Xie Zhang ran to talk and successfully reached cooperation.

However, although their market value is small, they have made several good games.

They don't have much market in Korea, but if they put it at home, it's different.

After the acquisition, Huanyu technology officially announced the recruitment of game agents.

yes.

This time, Huanyu technology doesn't want to operate. It's a feeling of being a charterer.

Such a business is just an announcement, and the major domestic game companies are pouring in.

The first person to call is Zhu Jun.

After the success of nine cities' miracle operation, there have been some downturns. In addition, Zhu Jun has been investing a lot of money in football, so he is in urgent need of a masterpiece to continue his life.

Then came Shanda.

Shanda itself started as an agent and has great experience in agency.

Of course, Netease is also very interested.

Although Netease has strong original ability, they also consider taking the agency route. After all, the big brother of Huanyu technology is so good at original creation, but he also engages in agency? Moreover, now they have come out with a new route to recruit agents.

Some people here will say why domestic enterprises do not directly act as agents for Korean games, and why they should act as agents from Chen Yu.

There are four reasons.

One is that there were enterprises acting from South Korea before, but it was found that the effect was not good in the later stage.

The second reason is that some agents perform well when they come back, but the competition in the domestic market is too fierce. For example, Huanyu technology was suppressed by them, and these games were almost finished.

The third reason is to believe in the vision of Huanyu technology. Huanyu technology has never failed in online games since it entered online games. Even the worst games are more than one million online at the same time. In addition, the predecessor of Huanyu technology is a game portal, and it also has a better understanding of online games.

These games acquired by Huanyu technology are also the embodiment of Huanyu technology's vision.

Those selected by Huanyu technology are at least more confident than going directly to Korea to represent an unknown game.

Of course, the most important reason is that most agents are more optimistic about the influence of Huanyu technology itself.

Both their market and their experience are of great help to these enterprises.

At least acting from Huanyu technology, it is impossible to be suppressed by Huanyu technology.

However, despite this, Chen Yu is not interested in things like Jiucheng, Shanda and NetEase.

They are the big guys in the game, so it's no problem to represent them.

But the problem is that Chen Yu doesn't want people like them to find agents.

Chen Yu is looking for a partner like Lenovo who can give himself OEM orders.

I just don't know whether Chen Yu's brain hole is too big, or whether these enterprise brain holes can't keep up with Chen Yu's rhythm.

Since the release of the agency plan, these enterprises have simply not contacted Chen Yu.

There are many active contacts.

In addition to Shanda Netease, there are Sohu, Jiuyou, Baidu and so on.

In addition to these Internet companies, several software companies are also more interested.

Like Inspur, UFIDA software and so on.

But in addition to the wave, these do not involve electronic manufacturing, and Chen Yu has a headache.

Sister.

Why don't these guys who make computers and electronics have the idea of making Internet Games?

On the contrary, a lot of Internet companies did electronics and industry later.

It is no wonder that the Internet enterprises in the future will become more and more powerful, and the electronic enterprises will become more and more miserable.

But it's normal to think about it.

Most Internet companies think ahead and are more receptive to new things.

Electronic manufacturing companies are more traditional. They always think that they are separated from each other, and generally do not cross the line easily.

However, although there are some tangles, but such a big temptation, finally, some enterprises are excited.

For example, Qinghua Tongfang.

Qinghua Tongfang is a high-tech company controlled by Qinghua University.

They have a wide range of business, including new energy business, biomedicine and information technology.

Among these businesses, Qinghua Tongfang's information technology is the most famous.

Their flagship product is Qinghua Tongfang computer.

Although Qinghua Tongfang computer basically has no market share in later generations, although it can not compare with Lenovo in the early domestic market, Tsinghua Tongfang computer brand also has a certain popularity in China.

Of course, this enterprise came to Huanyu technology just to take a chance.

They don't think they can win the agency.

After all, hundreds of Internet companies have gone to Huanyu technology before them.

And there are several well-known online game giants.

They need experience and strength.

Although Qinghua Tongfang has strength, it has no experience in online games after all. However, online games are too profitable, but they don't need much technology to operate. You only need to have a server, then you can proxy. An ordinary undergraduate can do such a business.

Even, he doesn't need undergraduates.

Optical agent technology, a junior high school student is enough.

Like a series of games, I don't know how many junior high school students have made it.

Although private servers are private servers, there is not much difference between operating private servers and acting online games.

Just

What they didn't expect was that they didn't hold any hope. Huanyu technology signed a formal agency agreement with them.