Before that, when rod was in the evocation tower, killing the Necromancers transformed by Sandro, he had noticed one thing.

Even if the corresponding level of normal corpse witches is above level 5, the corpse witches killed by rod can only provide very low experience value, far less than the standard of level 5 creatures, more like the experience value that level 1 and level 2 creatures can provide.

This discovery, no doubt, made Rhode aware of a trace of abnormality. However, Rhode thought deeply at that time. When he looked back at it, Rhode noticed something unusual.

According to rod's information, there is a certain correspondence between the experience value that the undead can provide and the spiritual attributes they occupy.

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According to rod's own understanding, the experience provided by undead creatures mostly depends on the strength of their soul fire. The stronger the soul fire, the stronger the undead creature's strength, can provide more experience value, and will also spend more spiritual attributes to control.

In rod's view, the spirit mark and experience value of the corpse witch transformed by the cloak of the ghost king should all depend on the corresponding rank strength of the creature transformed into the corpse witch.

This situation is also applicable to the corpse Witch King transformed by rod.

Because the experience value provided by the necromancer king has never changed with the increase of rank, rod can't get a lot of experience value by killing the necromancer king he transformed. If he wants to improve his rank by the power of artifact, rod has to start a war like Sandro.

Depending on the various effects of God level soul summoning, rod transformed the original broken bones in the death mausoleum into a large number of undead creatures.

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However, under the cloak of the ghost king, the situation is different immediately.

Depending on the unique effect of the cloak of the ghost king, rod's divine level spirit summoning skill is enough to make any dead creature be transformed into a sixth level corpse king.

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In rod's perception, the spiritual attributes occupied by these necromancer kings are only about the same as those of skeleton soldiers, or even lower, which undoubtedly gives rod the opportunity to control a large number of necromancer kings.

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Under the death cloud of the corpse Witch King, the original undead creatures in the death mausoleum die in large numbers. Even the Lich Stephen will not let his undead creatures die in vain. In such a situation, the choice of both sides is not to fight any more.

As far as rod is concerned, the reason why he chose the armistice is not only because he needs the secret of Stephen, but also because he knows that no matter how much advantage he has, he may not have any chance to kill the powerful Lich.

The existence of space magic brings great convenience to the mages who master these magic. Any mage who has mastered more than level 4 space magic can directly come from one place to another. Even on the battlefield, he can also use space magic to complete the effect of rapid evacuation.

Rhode, who has a lot of experience in dealing with high-level mages in his previous life, naturally knows that even some real assassin professionals can't have any advantage when a mage casts space magic, and Rhode has no way at this time.

Through the magic scroll that leads to the mausoleum of death, rod understands that Stephen's attainments in space magic are absolutely not low, and even surpass most orthodox mages. Rod is not sure that he can kill her before she uses the gate of time and space to escape.

The existence of space magic makes many battles between high-level mages end in reconciliation. Even the high-level mages themselves have no action against space magic before they form absolute crushing strength.

Perhaps the legendary mage who has mastered the gate of the different dimensions can follow the wave left by the space magic all the way, so as to pursue the mage who has escaped by casting the space magic.

Even in areas that have never been reached before, these mages can directly appear there through the existence of the gate of the different dimensions. However, the conditions for mastering the gate of the different dimensions are extremely harsh. Even in blakada, there are not many legendary mages who can master it.

With their own space magic, mages can well protect their own safety. Unless they are really fighting endlessly, few high-level mages will escape without using space magic when they are in danger.

And that's why rod didn't choose to fight Stephen.

In rod's impression, in the previous life's game, there was a treasure, war shackles, which could counter the mage's space magic.

Although war shackles only have the quality of a treasure, rod always believes that the real effect of this treasure, especially its ability to restrain space magic, will never be inferior to ordinary artifact.

Once this treasure comes into effect, no matter how it is used, all creatures in a large area can leave this area.

Even the space magic cast by the mage, under the effect of the shackles of war, also lost all the previous effects, unable to make the mage from this area.

Rod recalled that the existence of war shackles is one of the few treasures that can directly restrain space magic. In addition to forbidding magic ball, war shackles are the best treasures to restrain space magic.

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Holding this treasure, he is also a powerful barbarian hero, and he is also known as the successor of hero Tanan.

In later battles, the shackles of war are also used by the barbarian hero to restrain mages who are good at using space magic to escape.