After actually experiencing the smooth network experience of servers in the region, players who used to swear at the official immediately praised them.

Players in this era are so simple that you can gain praise from players as long as you meet their needs, improve deficiencies in operation, and even don't need compensation.

Of course, there are still some players who are very dissatisfied. These players are Wan Wan players, because they find that they do not have exclusive platform clothes. If they log in to the game, the officially recommended server is the server in China.

This made many Bay dissatisfied. Some people even protested and asked to open the bay area server separately. Then the official gave a notice that "bay is an inalienable territory of China. Bay naturally belongs to the service area of China. Please respect yourself."

The players in the Bay watching this announcement were in a hurry, but there was no way. Then he took the initiative to choose to go to Southeast Asia server.

As a result, bay players found that when they arrived at the Southeast Asian server, the network was much worse than before the update. Before, they moved two-step cards.

Now it's the next step for card two. There's no way to play at all, which makes many Bay players completely helpless. They can only give up the Southeast Asian server and return to the Huaxia server again.

Well, although some bay is still backbone, it means that since you don't have a bay server, I won't play.

But most of the big bay players who shout in their mouths finally honestly accept the results and go to the Huaxia server. After all, the game is so fun that they can't help it!

Later, because the Huaxia server only accepted simplified or English input, those who were used to traditional characters even had to take the initiative to use the simplified character input method in order to communicate in the server, which also created a group of Wan players who could master simplified characters skillfully. It was really interesting!

In addition to server updates, another important thing that can cause changes to players is the update of point card charges.

This update still makes some players unhappy, but the number of these players is small, only a small group.

After all, this is not the era of free games, but the era when players first came into contact with online games. At this time, the game players are transferred from the stand-alone game.

Stand alone games need to pay, so online games naturally need to pay. This is a very normal thing. There is nothing to say. Just don't want to pay or play.

So the point card charge didn't cause much trouble, but it was accepted by players all over the world.

Then there is the terrible user growth rate of Diablo ol.

This is just the second anniversary of the release of Diablo. In the past two years, Diablo 2 has basically been played by players.

Although Diablo has an endless cave mode more than the previous life, which can delay the players' game time as long as possible, for technical reasons, the endless cave actually has an end. As long as 100 bosses are killed, the endless cave can pass the customs and obtain the inner artifact equipment.

Although the difficulty is very high, after two years, countless high-end games have released strategies, and a large number of players still pass the customs.

As soon as the endless cave passes through the customs, the fun of Diablo naturally plummets.

Although during this period, many games similar to the Diablo system appeared, both quality and fun were far inferior to the genuine Diablo. Everyone was eager to see Diablo 2.

Unexpectedly, before Diablo 2 came into play, the online game Diablo ol appeared, which directly continued the expectations of many Diablo players.

As the online game version of Diablo, Diablo ol is Diablo's prequel in the plot. It describes Diablo's dark continent when he came to others without lifting the seal.

So players can see many scenes in the online game that are not in Diablo, such as those NPC who have died in the plot and those cities completely destroyed by the dark army. At this moment, they present their original appearance in front of the players, which is very interesting and greatly attracts the curiosity of the players.

With the emergence of the first update "dark tide", some players who have a deep study of the dark plot found that this is not the precursor of Diablo's emergence?

Does this mean that players can experience the plot before Diablo broke the seal?

Because in the plot of Diablo in this world, when the players came, the three demon kings had broken the seal, and the players directly began to save the world.

Now, the world is still a prosperous calm before the storm. All the three demons are sealed obediently, and there is no disaster in the world.

So, the first thing many players do when they log in the game is to kill Leo Rick, who seems to be a wise monarch now, so as to avoid this guy from unlocking the seal of the big pineapple.

Of course, these are useless. After all, most NPCs can't attack.

To get back to business, players found that Diablo ol is indeed integrated with Diablo, and the picture quality is better than Diablo two years ago.

Last but not least, this is not a stand-alone machine. They can play games with their good friends in the same world. This is the biggest and most difficult attraction.

Therefore, all Diablo players began to spontaneously Amway online game version, pulling their friends into the pit.

Because most of these friends are Diablo players themselves, they have no resistance to Amway.

In just two months, the total number of Diablo registered players exceeded 1 million, while the number of online players reached 100000, creating an unmatched data.

This makes the penguin game have to add 40 servers in 60 days to divert players all over the world.

I also know that after this, the number of players of Diablo ol increased and gradually stopped.

However, according to Zhong Yu's survey, the main reason for the slowdown in the growth of the number of players of Diablo ol is not that potential players have been exhausted.

On the contrary, at least millions of players dream of entering the world of Diablo ol. After all, the ontology of Diablo has sold nearly 30 million copies.

However, the popularity of the network limits players. After all, most computers are still not connected to the network, otherwise the number of players in Diablo ol can be more than doubled.