Chapter 10

Name:Fatal Shot Author:Shi Yao
"Bang!"

-1435!

Among the players of Dugu gunslinger group, the scout who was holding a telescope and was using his skills to quickly find his position was shot in the chest, the telescope in his hand was released, and the man flew out upside down.

Moreover, after this shot hit, the camouflage suit on the Scout's body suddenly burned, making him quickly get up from the ground and stretch out his hand to pat the fire on his body.

This response, when faced with a sniper, is undoubtedly wrong and fatal!

Bang!

-1603!

An extremely accurate shot hit him on the forehead, and the Scout immediately followed in the footsteps of doctor mm.

As for the reason why this shot is to cause burning effect, it is because the wind drops the bullets in the new magazine.

[deflagration armor piercing projectile (Class D ammunition)]

Increase attack power by 15%. When hitting a combustible target, it will produce explosion and combustion effect, causing a certain degree of combustion damage.

Ammunition in "war Chronicle" belongs to consumables, and its classification is similar to that of spar, from grade F to grade s. The bullets commonly used by players are the most common class F ammunition, without any attack bonus and characteristics.

Deflagration armor piercing projectile is a class D ammunition. It not only adds the attribute of increasing attack power by 15%, but also has the characteristic of burning. Compared with ordinary armor piercing projectile, its power is increased by at least one third.

Don't underestimate this third, which means that in many cases, only two shots are needed to kill monsters that originally needed three shots. For every sniper who pursues killing efficiency, it is absolutely of great significance.

Moreover, the fire light is generated when burning, which can guide the direction of the sniper in some cases to ensure the hit of subsequent attacks.

In addition, there are many special bullets with different effects in war Ji, such as "high-energy liquid bomb", "multiple split bomb", "intelligent flame bomb"... This is also the reason why "ammunition manufacturing" should be specially practiced in wind fall.

Of course, the price of special ammunition is not comparable to that of ordinary ammunition. The cost of each shot of deflagration armor piercing ammunition needs almost 20 credit points, which is several times higher than that of ordinary armor piercing ammunition.

This is also because the manufacturing cost is low due to the wind. In the system store, this kind of deflagration armor piercing bullet costs 50 credit points, and it is often out of stock.

"So when the gunman PK, it's really a credit point!"

The wind shook his head, and the muzzle of the gun had aimed at a target, the sniper who first attacked him.

Why not aim at the control division? This is because after the Scout died, all the control divisions of the other party immediately put an egg shell like translucent energy shield on their bodies.

The shield of the control division is a headache for the sniper, because as long as the shield is not broken, he can not lose blood in most types of attacks.

So don't look at the blood of the master. Those masters who practice shield skills to expert level can resist no less damage than some soldiers.

The most important thing is that some energy controllers who take the obscene flow route like to do most in PK is to put a "turtle shell" on themselves and jump out and bombard them with skills.

Then, when the shield is about to break, the turtle immediately hides behind the bunker and jumps out after the shield cools down. This kind of play is enough to make most snipers suffocate and depressed!

So fengluo decided to kill the sniper named Dugu gunman for the time being.

After aiming at the target, pull the trigger!

"Bang!"

-1345!

A deflagration armor piercing bullet hit Dugu gunman's shoulder. Because of the position, the wind fell and the gun could not do fatal damage.

However, even if it was weakened by 25% of the ordinary damage, it still killed nearly half of the blood of Dugu gunner. After all, the gunner's defense can't be compared with that of soldiers.

Moreover, the additional burning effect of the bullet made his battle suit burn, which made Dugu gunman's face flash with fear and pain.

The authenticity of the game is also reflected in the sense of pain and various senses. When players are in different environments or are attacked, the information of the system will stimulate human nerves to produce various feelings, such as numbness, pain, suffocation

Although the degree of these feelings can be adjusted, they can not be completely shielded. In particular, the pain perception of male players is at least 10%, while that of female players is at least 5%.

Don't look at the lowest 10%. For ordinary people who are hardly injured in reality, the pain of only 10% has made ordinary people feel unbearable.

Not to mention, Dugu Aotian was still on fire.

You know, in this 100% simulation game world, such immersive reality of being burned by fire will make many people subconsciously forget that it is in the game.

So Dugu gunman, like the previous scouts, hurriedly reached out and patted the flame on his shoulder, and his behavior undoubtedly meant the death penalty.

"Bang!"

“-1473!”

The gunshot sounded again, accompanied by a white light of death. Dugu gunman was shot in the neck and became the third soul of M110. At the same time, a piece of equipment burst out on the ground. Unfortunately, fengluo obviously couldn't pick it up.

"You just fight back and kill the Yellow player Dugu gunman without any punishment!"

Now, there are only eight of the other party's original 11 people, including two light armor soldiers, two heavy armor soldiers, three control divisions and a machine gunner.

Because the scouts were killed, the remaining people could not quickly determine the location of the wind fall, and bought a lot of time for the wind fall.

"It's just that there is a machine gunner among the other party. It's a little troublesome!"

Looking at the inside of the sight, the gunner player who was quickly taking machine gun parts out of the anti gravity space backpack under the protection of two heavy armor soldiers frowned.

In war chronicle, the gunner profession is divided into three categories: sniper, machine gunner and scout. The main bonus weapons correspond to sniper gun, machine gun and assault rifle.

If the sniper is the master of long-range single kill, then the machine gunner is definitely the king of medium and long-range outbreak.

Although the attack power and attack distance of the machine gun have been greatly weakened due to balance considerations in the game, there are many bullets that can't stop the machine gun!

Taking the multi barrel heavy machine gun as an example, it can generally shoot more than 20 bullets in one second, which also means thousands of terrorist bullets per minute.

Even if the attack power of machine gun bullets is reduced to one tenth compared with sniper guns at the same distance, it is ten times the damage caused by a sniper.

What's more, the damage of machine gunners is not reduced to this extent, but only reduced to about one fifth. Therefore, a machine gunner plays an extremely powerful role in both level training and group PK.

It may be strange that machine gunners are so strong. Not everyone will practice. Who will transfer to other professions?

Of course not!

Because if you want to practice machine gunners, the first condition is "money"!

In the war chronicle, bullets are consumables. Even the most common F-class machine gun standard bullets need about 1 credit point.

In other words, a machine gunner has to hit dozens of credit points in one second and thousands of credit points in one minute.

This speed, which can be called "burning money", is absolutely beyond the reach of ordinary people, except for local tyrants and professional machine gunner players specially trained with the support of companies and groups.

Therefore, the number of machine gunners in war chronicle is actually less than that of snipers.

In other words, in the game of "war Ji", there is really no profession that doesn't burn money.

Gunmen need to buy bullets and energy controllers need to buy energy spars. Both necessities cost a lot.

Even in ordinary games, soldiers who can sweep the world with a machete have to spend money in Zhanji.

Because the equipment in "war discipline" can be damaged, for soldiers who have to fight close, the expensive repair cost after a fierce battle is likely to make their hearts bleed.

This is also the reason why fengluo will first put the "wind trace ammunition store" on the right track, because in this game, it is absolutely impossible to have no money!