After nine successive announcements, no one knew that the Oriental herring had killed the devil. The outside world quarreled with each other, and they were proud of the Oriental herring. People who were related to him walked on the street, and their chests were three points higher than before. Because of the relationship between Oriental herring and Princess Toad's Inn and ye Feifei's tavern, business is booming.

Those who try their best to slander the Oriental herring players, long gone.

With honor, the Oriental herring did not lose himself. After he left the auction hall, he found a quiet place to study his attributes and skills carefully. He knew himself and the enemy, and was invincible in a hundred battles.

The next step is to meet the most powerful Dark Lord, which must be treated in the best condition. He needs to be aware of his strengths and weaknesses, perhaps a casual flaw can determine his fate.

ID: Oriental herring

level: 100

class: necromancer, dragon language mage (hidden class)

Health Value: 1114340 Magic: 1117890 magic affinity: 593.

Constitution: 232421

intelligence: 267758

strength: 263611

Agility: 263346

endurance: 262975

reputation: 1072300 evil value: 0 cultural value: 299 PK value: 5000, combat merit value: 135.2546.0252

Savvy:? Charm:? +1 lucky value:? +2 + 3 + 1 + 2 skeleton + 1

Wealth: 23 Amethyst coin 826834 gold coin 79 silver coin 46 copper plate

Free attribute point: 0

skill point: 11

mount: SKELETON HORSE

skill:

Yin Yang Tianyan: see through the illusory, see through the flaws, evil spirits, no escape form.

"Fenshen Shu": separate a body, which accounts for 30% of the combat effectiveness of the body.

"Invisibility": hiding in the void, hiding traces, eyes difficult to reach. (Note: skills are only used in the dark.)

"Yin Yang refining technique": 17 layers of body refining.

Demon smile: the great forbidden spell, at the cost of level 3 of death, releases the great power of taboo, with attack damage + 5 million, duration of 10 seconds, covering area of + 10000 meters, cooling time of 30 days, and consumption of magic power of 200000. (Note 1: when HP is lower than 10% and the state is lower than 10%, it is easy to be backfired, and level 4 will be taken off. Note 2: the great forbidden mantra cannot replace death with props.)

God of death sighs: the great forbidden spell, at the cost of level 3 of death, releases the great power of taboo. The attack damage is + 5 million, the duration is 10 seconds, the covering area is + 10000 meters, the cooling time is 30 days, and the consumption of magic power is 200000. Note 2: the great forbidden mantra cannot replace death with props.)

Body decay: forbidden mantra, at the cost of death, releases taboo power, attack damage + 3 million, duration 5 seconds, covering area + 5000 meters, cooling time 15 days, consumption of Magic: 100000. (note, when the health value is lower than 10% and the state is lower than 10%, releasing the forbidden curse is easy to be eaten back, and it can be eaten off level 2)

soul sleep: forbidden curse, releasing taboo at the cost of death Power, attack damage + 3 million, duration 5 seconds, coverage area + 5000 meters, cooling time 15 days, cost of Magic: 100000

Dark Dragon spear: forbidden spell, at the cost of death, releases taboo power, attack damage + 3 million, duration 5 seconds, covering area + 5000 meters, cooling time 15 days, consumption of Magic: 100000. (Note: when HP is lower than 10% and state is lower than 10%, it is easy to be backfired, and level 2 will be taken off.)

Flame of burning the sky: Dragon's false forbidden spell, at the cost of death, releases the power close to the forbidden spell, with high damage of + 400000, duration of 3 seconds, covering direction of 600 meters, cooling time of 15 days, consumption of magic power: 50000.

black lightning: lightning is a pseudo forbidden spell, releasing the power close to the forbidden spell at the cost of death, attack damage + 300000, duration of 3 seconds, covering fan

blood Siphon: a false forbidden spell, which releases the power close to the forbidden spell at the cost of death. The attack damage is + 300000, lasting for 3 seconds, covering 500 meters around the direction, and the cooling time is 15 days. Consume magic power: 50000.

sickle of death: a false forbidden spell. It releases the power close to the forbidden spell at the cost of death. The attack damage is + 300000, lasting for 3 seconds, covering 500 meters. Cooling time: 15 days.

Dark undercurrent: a false forbidden spell, which releases the power close to the forbidden spell at the cost of death. The attack damage is + 300000, lasting for 3 seconds and covering an area of 500 meters. Cooling time: 15 days.Huangfen evokes Soul: a fake forbidden mantra that releases the power close to the forbidden spell at the cost of death. The attack damage is + 300000, lasting for 3 seconds and covering an area of 500m. Cooling time: 15 days.

Take life and enchant the soul: Forbidding mantra, deprive the soul of the target, so as to eliminate the target. The success rate is 50%, and the range is 1000 meters. Cooling time: 12 hours.

Blood melting mantra: Top magic, attack + 100000, covering area of 150m, consumed Magic: 10000, cooling time 3 hours. Level requirements: above level 60, occupation requirements: dark mage. (Note: when HP is less than 1000, there will be a certain probability of backfire. Use magic cautiously.)

Monstrous fog: Top magic, attack + 90000, covering area of 200m, consumption of Magic: 10000, cooling time: 3 hours, level requirements: level 60. Occupation requirements: dark mage. (Note: when HP is less than 1000, there will be a certain probability of backfire. Use magic cautiously.)

Evil spirit: top level magic, attack + 90000, covering area of 150 meters, consumption of Magic: 10000, cooling time: 3 hours, level requirements: above level 60, occupation requirements: dark mage. (Note: when HP is less than 1000, there will be a certain probability of backfire. Use magic cautiously.) Mantra: fallen creatures, at the invitation of messengers in the dark, open your mind, eat as much as you can, and eat all you can!

Nightmare cry: Top magic, attack + 90000, covering area of 150m, consumed Magic: 10000, cooling time: 3 hours. Level requirements above level 60, occupation requirements: dark mage. (Note: when HP is less than 1000, there will be a certain probability of backfire. Use magic cautiously.) Curse: fallen creatures, at the invitation of the nightmare emissary in the dark, open your mind, let the nightmare devour your brain, and destroy everything!

Dragon's Claw: Top magic, attack + 100000, covering area of 100m, consumed Magic: 10000. Cooling time: 1 hour. Grade requirement: above grade 60. Occupation requirements: occupation related to dragon clan (Note: Dragon language magician, dragon trainer)

moon night ghost cry: Top magic, attack + 100000, covering area of 150m, consumed Magic: 10000, cooling time 3 hours. Level requirements: above level 60, occupation requirements: dark mage. (Note: when HP is less than 1000, there will be a certain probability of backfire. Use magic cautiously.) Mantra: fallen creatures, at the invitation of the voice demon emissary in the dark, open your body and mind, let the sound devil enjoy your body and assimilate everything!

Soul storm: Top magic, attack + 100000, shrouded area 150 meters, consumed Magic: 10000, cooldown time 3 hours. Level requirements: above level 60, occupation requirements: dark mage. (Note: when HP is less than 1000, there will be a certain probability of backfire. Use magic cautiously.) Mantra: fallen creatures, at the invitation of the spirit emissary in the dark, open your body and mind, let the soul enjoy your body and assimilate everything!

Light of extinction: Top magic (single), attack + 150000, range 200m, consume 10000 mana, cool down time 3 hours. Grade requirement is above 70. Occupation requirements: dark mage. (Note: when HP is less than 1000, there will be a certain probability of backfire. Use magic cautiously.) Mantra: rotten creatures, at the invitation of the annihilator in the dark, let go of your resistance, dedicate your body and mind, and sacrifice to the great lord of extinction!

Gaze of death: Top magic (single), attack + 150000, range 200m, cost: 10000, cooldown time: 3 hours. Grade requirement: above 70. Occupation requirements: dark mage. (Note: when HP is less than 1000, there will be a certain probability of backfire. Use magic cautiously.)

Yama pursuit of life: Top magic (single), attack + 150000, range: 200m, consumption: 10000, cooling time: 12 hours. Tuo several requirements: level 70 or above, occupation requirements: dark magician. (Note: when HP is less than 1000, there will be a certain probability of backfire. Use magic cautiously.)

Golden finger: ignores defense, causes a strong hit to the target, damage + 250000, cooldown time 2 hours.

Dragon tomb summon: randomly summon a dragon spirit from the Dragon tomb to fight for itself. The duration is 10 minutes and the cooling time is 15 days.

Absolute defense: physical and magic defense + 310000, rebound damage: 25% attack. The duration is 30 seconds and the cooling time is 4 hours. Occupation requirement: none, grade requirement: 90.

Small space technique: break the void between mind and mind, appear in any imaginary place, consume magic power: 10000, limit distance: 5500 meters, limit times: 4 / day.

Corpse Explosion: level 100, lethality + 1100%. Detonate the corpse with magic elements to cause damage to the target. The explosion power varies with the level of corpse and the distance between targets. It can detonate 11 corpses at the same time. Magic range: 20 meters. Occupation requirements: necromancer, level requirements: level 60.Summoning: excellent skill level 110, proficiency 0.0%, each call tongue pulling Vajra 20, call number 1080, height 8.8 meters. Attack skills: fragmentary reading (stir up dissension, slander and harm people, glib, eloquent, lying and deceiving). Additional attribute: combination (200 tongue pulling vajras form Vajra demons, lasting for 20 minutes.)

Sleep: intermediate magic, level 15, 68%. Release magic to put the target to sleep. Success rate + 15%.

Husband and wife's heart and Virtue: bear the attack for 30 seconds. If you don't die, after 30 seconds, all the attacks will be accumulated and reflected at a time according to 150%. (Note: if the water is good, it must be performed by two people at the same time. Cooling time is 12 hours.)

Bone shield: intermediate magic level 41 10%, summon bone to form shield, Defense + 2750. Occupation limit: dark mage.

Curse bomb (improved): advanced magic, level 85. Use the power of curse to cause damage to the whole body of the target, damage + 50000, accompanied by heart injury and Vertigo effect, lasting for 10 seconds, accompanied by curse damage + 5000 points, duration + 10 seconds. Exclusive skills of Oriental herring.

Pestilence: intermediate skill, level 70, with 53% proficiency. Send out pestilence to attack the target within 3 meters, damage 3500 points per second, lasting 60 seconds. Cooldown time: 600 seconds. Cost 500 mana each time. Class limit: dark mage.

Seismic wave: intermediate skill, level 80, proficiency 8%. Send out seismic wave to attack within 4 meters, attack: 4050 points, 30% chance to produce Vertigo effect. Cooling time: 600 seconds, consumes 500 magic points / time.

Bone flame: intermediate skill, level 80, proficiency 36%, attack 3650, duration 10 seconds, consume magic 300 points / time, cooling time: 30 seconds.

Death grip (enhanced): intermediate skill, level 102, proficiency 0.9%, attack + 100000, ignore defense, consume 1000 magic points / time, cooldown time: 100 seconds.

Group resurrection: level 110 (perfect), proficiency 0%; number of resurrected 5000; resurrect corpse to fight instead of yourself, resurrect pet has 1000% of the attributes before his life (note, only applicable to pets with level lower than or equal to its owner), lasting for 24 hours, it can resurrect 500 pets at the same time, consuming 100 magic points / each; casting time: instant cast.

Fangs: level 98, proficiency 56%; summon number 98; send fangs to attack target, damage 560-670 / piece, make target lose 1570 points / s, lasting for 10 seconds. Cost 20 mana points / time, cooling time 1.5 seconds. Casting time: 1 second.

Corruptions: level 95, proficiency 11%; cast magic to corrode the target with a defense breaking effect, causing the target to lose 500 HP / s for 10 seconds. Consumes 10 mana points per time. Cooldown time is 1.5 seconds. Casting time: 1.5 seconds.

Enchantment: primary skill level 50, proficiency 28%, success rate + 50%. Send out spiritual power to enchant the target, make the target obey his own command, the duration varies according to the strength of the target's mental power, and the success rate varies according to the strength of the target's spiritual power, consuming magic power 60 points / time. Casting time: 1.5 seconds. Occupation restriction: none.

Mind refining: refining materials with mind to improve quality (Note: only bone).

Life skills:

collection master: Master level

appraisal: identify great master, experience value is 0.00%. It can identify and view the property and grade of the article. The success rate of identifying items is + 50%, and 10 items can be identified at one time. Consumes 10 mana points / time. He was awarded the title of great master and the halo of great master.

Master aura: reduced damage + 15%, reflex damage + 5%, charisma + 20%, deterrence + 50%, identification success rate + 3%.

Heart of the rock: the success rate of resisting hallucinations, illusions and illusions is + 10%, which requires the power of identification.

Clarity of heart level 1: identify items success rate + 10%, need to consume identification power.

Master glory: props, item identification success rate + 7%. Occupation limit: appraiser, level limit: level 50, level limit: Master appraiser and above. Location restrictions: indoor, after placement, can not be moved.

Mining: intermediate, proficiency 96%.

Farmer: farming.

Farmer master: planting speed + 500%, reclamation speed + 500%, crop yield + 500%. It can plant crops below grade 50. Up to 60 pieces of land can be planted.

Land master Medal: planting experience growth rate + 2%, plant growth rate + 1%, plant yield + 1%. Grade requirement: none, occupation requirement: farmer.

Pastoral space: the exclusive alien space for Oriental herring, which is carried with you, bound, and cannot be used by others, and cannot be transferred, exchanged or traded. Garden space size: can accommodate 60 pieces of land.

Purple Gold demon flower: B-level plant pet. It can make the nearby target hallucinate with the power of monster. The attack range is 80 meters, and the blood loss is 70 points per second.Fairy tree: infancy.

Fortune tree: the power to unite destiny.

Zhilan Yushu: the leaves can counteract the side effects of the great forbidden mantra.

"Hua Yu Shu": gather gas into raindrops, irrigate everything, plant growth rate + 50%, plant yield + 20%.

Boundary tablet * 2: built in the field, the growth rate of planting experience is + 4%.

Plough: speed of reclaiming, turning and loosening soil + 50%. Note: it needs to be used with cattle.

Equipment: magic power + 300% (dark magic power + 500%), casting time saving 300% (dark magic saving 500%), magic saving 200% (dark magic saving magic 300%), range + 500%, accuracy + 80%, magic returning + 10%, skill cooling time reduced by 200%, durability 500 / 500. Level 101-80, class limit. Additional skill: Summon green dragon. (Note: Summon green dragon shadow, lasts for 3 seconds, cooldown time is 24 hours.)

Lucky red rope: Lucky value + 1.

Vivian's Prayer Bracelet: collection speed + 10%, collection success rate + 5%. (Note: for women, double the attribute!)

Bana Bracelet: the best treasure, storage space + 200000 lattice, immune to weight-bearing, to protect the items in the space from death. Physical defense + 3000, HP recovery speed + 3%, durability 1000 / 10000. Equipment requirements: none.

Mountain moving belt: the best treasure, storage space + 200000 lattice, immune to weight-bearing, protect the objects in the space from death. Magic defense + 2000. Magic recovery speed + 3%, durability 1000 / 1000. Recognizable owner: after recognizing the master, it cannot be dropped, traded or transferred. Equipment requirements: none.

Ring of the Yellow heaven: treasure, storage space + 50000 squares, immune to weight-bearing, protect the items in the ring from death. Health recovery rate + 1%. The durability is 300 / 300. The owner can be recognized. After the owner is recognized, it can not be dropped or traded, but it can be transferred. Equipment requirements: none.

Ring of wrath: ring, gold, damage + 1500, skill power increase + 40%, strength + 5, range increase + 50%, angry strike: increase skill power by 110%, deal a heavy blow to the target. (Note: can only work on skills below top level magic) durability 100 / 100. Class requirements: magician, level requirements: none.

Diamond enclosure: silver ware to protect the fruits of a piece of land from insects and ants. Durability 50 / 50, occupation limit: farmer. Grade limit: none.

Spirit totem column: silver, plant growth rate + 50%. Durability 38 / 38. Occupation limitation: farmer. Grade limit: none.

Honor badge * 3: purchase system store items discount + 6%, killing monsters experience value + 6%. Occupation limit: life occupation, grade limit: none. (Note: can't transfer, can't give, can't trade)

covering hoe: goldware, attack: 120-150 strength + 5, turning speed + 1000%, loosening effect + 50%, reclamation level + 1, saving physical strength + 50%, durability 60 / 100. Hidden attribute: can grow! Strength limit: 50, level limit: 30 or above, occupation limit: farmer.

Hoe: dark gold, attack: 500-800, strength + 20, speed of plowing + 2000%, loosening effect + 100%, reclamation level + 2, physical saving + 60%, durability 150 / 150. Strength limit: 70, level limit: 60, occupation limit: farmer.

Ring of luck: bronze, luck + 1, durability 28 / 30, status: recognized, cannot be traded, cannot be dropped.

Ring of rejuvenation: silver, speed + 2%, luck + 1, durability 50 / 50, level limit: none, class limit: mage.

Treasure bag: 20 spaces. Housing * 1. Map - Xuan iron ore optimized scroll + 1 (cooling time reduced by 200%)

light red halo: identification speed + 10%, duration 10 minutes. Quantity * 2

light green halo: identification success rate + 10%, duration 10 minutes. Quantity * 2

Lavender aura: the identification items produce variation + 50%. Number * 2

reward appraisal power + 2,

power of the earth: 0 heaven and earth BAG * 1. Skill book 1 - transform immortal light: a wisp of immortal light can turn immortal, avoid death gold medal, suppress magic bead * 2, break magic bead * 1, fix magic bead * 1, rot God fragrance: after being ignited, it can rot the protoss' body. (note, only valid for Protoss.) Black scales.

"Snake sting": forbidden spell level skill, ignore defense, and hit the target with 10 times damage. Occupation restriction: assassin.

Maternal blood essence: a rare material that can be used to irrigate crops and increase the properties and variability of crops.

Equipment is updated very quickly. As long as it is suitable, it can be changed at any time. There is no need to look at this. He never lacks this aspect. If you have skills, it's hard to find them.The original low-level, intermediate and high-level skills need too much energy to practice. Dark magic dominates, and he focuses on the hidden profession. Before helping Huang Tianfu ya, Huang An'an gave him a map, the Dragon tomb.

One is busy and has no time to go. Now it can be released. To explore the depth of the Dragon tomb, as for the depth of the Dark Lord, it's better to leave it to others. You can't sleep all night. Now you should hold your breath and just fulfill him.

The Oriental herring has disappeared, and it will be a month.

www.novelhold.com , the fastest update of the webnovel!