Chapter 1213: Fleet beacon

Chapter 1213 Fleet Navigation Mark

The system notes show that the resource consumption for summoning Thrandis is 25W crystal, 17W gas, and the population takes up 11.

In fact, if two new elements are added to the unlock this time, there will be a hero-class aircraft carrier after all.

After browsing the new elements, I moved my attention out of the system space and returned to the real world to look at the paralyzed feminine statue guards on the ground. Looking at the coldly opposed Mohandar and Gestalt ZERO, they got up and recalled the two to the system space. Said to Zeratul and Tasada: "I think there will be no more danger ahead."

The two nodded, and returned to the system space with the Centurion.

He didn't enter the central control room for the first time, thought about it, stripped the feminine statue guard, and put the damaged armor into the system space for storage, so that he could return to the Delar star system and give it to Rory Swann. Check with Iger Stetman to see if you can find something valuable, such as how it uses the T-energy stone to construct a silver-core vortex to absorb energy attacks.

After doing this, he was at ease, and he walked to the black door and stretched out his right hand as before.

The ε pattern on the top of the gate lights up, accompanied by a deep roar. The black gate splits from the center line and moves slowly to both sides, exposing the scene behind.

Compared with the outside hall, the control room is more open, and the ground is 100 meters above the ceiling. For example, the electronic and optical modules distributed in terraces gradually rise outward from the core spiral shaft and spread to the area near the gate. Compared with the outside brightness, the power of the indoor lighting equipment is slightly weaker. The entire line of equipment is in a dormant state. Only the crystal sphere suspended above the core spiral well emits water-like brilliance. It looks a bit like the Hestia system of the Fearless Commander-class fortress. , But without the support of the ring body, the volume is much larger. Below the sphere is a crystal similar to the structure of ice, as if transparent mucus slips off the surface of the pearl, and then is frozen by the sudden appearance of cold air. Numerous silk-like optical fibers were hung from the end of the ice and dropped into the depth of the spiral well below.

He didn't waste too much time on observing the indoor environment. He walked to the front platform, stepped on a floating device, slowly left the ground, and flew toward the main console near the light ball in the sky.

In a short time, he left the floating equipment and stepped on the main console hovering next to the water polo, looking down from the top to another view.

Taking a deep breath and adjusting his emotions a little, he stretched out his hands and moved close to the two psychic flames in front, letting a few light filaments stick to the back of his hands, and slowly closed his eyes.

A warmth came from the forehead, and the streamer traveled along the silk thread to the arm, communicating with the Ypsilon rune, forming a data loop.

The equipment behind the Psionic Flame projected a holographic image to the sky, including structural drawings of space facilities, damage analysis reports, ship profiles, various curve tables... The brightness of the sphere above the spiral well weakened and became more transparent and exposed. A cluster of fiercely burning quantum flames inside, different from what has been seen before, is that its tone is dark.

Unlike the relic warships like the Seraph and the Fallen Angel, the amount of data is very large. Compared with the data stored in the Paradise Star Library, even if it is less, the number is very limited, but the Paradise Star Library stores the DNA models of epic creatures , The data stored here is rather complicated, involving various components of space ships.

Emma started to search and analyze the numerous data stored in the database according to his order, prioritize them according to their value, and then transcribed them to the Star Orbit Command Center database. This will take a while, and he has to wait patiently.

I don't know how long it has been before, until he felt sore in his heel, he wondered if he should summon a Hydralisk like when he took over the library, and come to a comfortable Ge You to lie down and wait slowly. At this moment, the sudden change interrupted his cranky thinking.

The consciousness was suddenly out of control and was forcibly transferred to the system space, but there was no prompt to restart the system. Instead, there was an emotional voice from Sister Logic.

"Psionic fluctuations are detected, the diagnostic program is started..."

"The diagnosis is complete, confirm the suitability of Protoss."

"Activate the Protoss base."

"Perform frequency analysis..."

"Wave level A, unlock the fold tree, technology level 3, unlock the building ‘fleet beacon’."

In the next second, the dimmed interface returned to its original state, and Sister Logic's voice disappeared.

"Is the fleet beacon unlocked? It is really a fleet beacon!"

Although it was speculated early in the morning that the Ypsilon Shipyard of the Alpha-7 star system could unlock the fleet's navigation mark, when this happened, it was still uncontrollably excited.

The fleet beacon...that's the fleet beacon... the aircraft carrier is waving to him, and the storm warship is waving to him.

Swallowing the saliva in his throat, he immediately turned his attention to the Protoss base, selected a probe, and pressed the hot key of the advanced fold menu. As expected, he saw dreams in the right menu bar. "Fleet Navigation Marks".

Without any hesitation, commanded the probe to put down the fleet's beacon near the arbitration temple, flashing like a waterfall, this building that can summon the golden fleet finally appeared in the Protoss base.

Move the cursor to the star gate, the two icons of aircraft carrier and storm battleship in the right menu bar have been activated from the locked state.

There was an unexpected situation that was beyond his expectation. After the fleet's navigation mark was unlocked, except for the highlighted aircraft carriers and storm warships, Stargate also had an additional production item. The name was also the aircraft carrier, but the shape was the aircraft carrier in StarCraft 1. It is quite different from the StarCraft 2 generation aircraft carrier. Just as battlecruisers have Minotaur, Gorgon, Behemoth, Hercules and other specifications, it seems that Sister Logic has divided the Protoss aircraft carrier into two types.

The huge aircraft carrier used to be the command center of the Protoss fleet dominators. Aircraft carriers equipped with heavy armor and shields can dispatch unmanned interceptors to destroy the enemy or break through the opponent's defenses. These computer-controlled and guided high-maneuverability interceptors can disintegrate the enemy's air fleet and use powerful plasma beams to sweep slow-moving ground targets. The aircraft carrier will automatically manufacture interceptors and put them into a state of readiness. A large number of interceptors on standby can take turns to attack in a very short time. The aircraft carrier on the battlefield resembles a honeycomb in reality. The interception opportunities in the body come out to attack the enemy during the battle, and the interceptor will quickly withdraw when it is damaged.

The sample analysis report provided by the system notes shows that the aircraft carrier consists of three major components.

1. Interceptor: The hangar of the aircraft carrier is connected to a fully automated production plant, which is responsible for the production of these flexible mechanical fighters. The diligent Calle engineers are responsible for the maintenance and production of these fighters. Each interceptor is equipped with a simple artificial intelligence system with advanced target aiming subroutines, and two small plasma cannons, because the heavy turret will reduce the maneuverability of the fighter. Some interceptors have independent launch circuits. It can continue shooting even when the enemy interferes with the command signal or destroys the mechanical center.

2. Gravitational Catapult (StarCraft 2 aircraft carrier): Since the Zerg invaded Al, the Protoss has begun to seek ways to improve the combat efficiency of aircraft carriers. Gravitational catapult is a product born under the commitment to accelerate launch and quickly retract the interceptor. This mechanical device uses the characteristics of the graviton to accelerate the deployment of the fence.

2. Quick assembly workshop (Interstellar 1 aircraft carrier): The fully automated production plant that can produce interceptors is the core component of the aircraft carrier. It receives special care from the craftsmen of Calle. In order to maximize combat capability and endurance, the internal space of the aircraft carrier is integrated Multiple assembly lines can mass-produce interceptors. After the Battle of El, Protoss found that it was not ideal to sacrifice the performance of the mothership in exchange for the rapid and mass production of interceptors when faced with the mobile and flexible allosaurus and explosive mosquito swarms. After the fall of Al, the new generation of aircraft carriers reduced the scale of the interceptor production line, enhanced the performance of warships in a way of slimming, and greatly improved the survival rate of aircraft carriers in the face of worms.

Third, strengthen the shell: Carlisian craftsmen carefully shape the high-density alloy into the thick plate of the hull, and use extreme high temperature to modify the structural defects that will reduce the strength. Then, different gases and substances are used for complex surface treatment. The resulting shell cannot be easily destroyed by power, heat or biological means.

Different from the game data, the cost of the aircraft carrier in the StarCraft 2 era is 18W crystals, 14W gas, and a population of 15. The cost of the Starcraft 1 aircraft carrier was 22W crystal, 16W gas, and a population of 15.

Seeing the cost of the two aircraft carriers, he was almost killed by Logic, not to mention the resource consumption twice as much as the Void Glow Ship. What is the population occupation of 15? It is 4 points higher than Void Glow Ship 11, and 3 points higher than Zeratul's Void Seeker. Is it possible that in Sister Logic’s perception, the larger the warship, the higher the population occupation?

Of course, his complaints won't bring any change. The population occupation of Aircraft Carrier 15 can be regarded as a sky-high price unit compared to the increase speed of Protoss Base's constipation-like unit ceiling.

In addition, the upgrade items of the StarCraft 2 aircraft carrier and the StarCraft 1 aircraft carrier are different, except for the most basic "Protoss Air Unit Armor Level", "Protoss Air Unit Attack Level", and "Protoss Unit Shield Level". In addition to the large passive skills, the StarCraft 2 era aircraft carrier has the exclusive skill of "gravitational ejection", and the StarCraft 1 era aircraft carrier has the exclusive skill of "carrying capacity", both of which must be upgraded in the fleet navigation mark.

Then came the Storm Warship: Protoss' recent efforts in the development of war machines have created the Storm Warship, a huge flagship designed to correspond to the long-range firepower of the Zerg and humans. In the battle, the storm warship pilots overload the kinetic energy matrix that provides power and gather extreme bursting energy. These kinetic energy gather in the hull and fuse into a sphere containing highly charged particles, ready to be launched at distant targets. However, this kind of power is not without danger. The pilots of the Storm ships, known for their bravery and fanaticism, must wear thick protective armor to protect their bodies from the destructive energy overflowing inside the hull.

The sample analysis report provided by the system notes shows that the storm warship consists of three major components.

1. Main artillery: The kinetic energy matrix of the storm warship can produce extremely explosive energy. This energy is fused into a highly charged particle sphere through multiple resonators, coils and amplifiers arranged in a claw shape at the front of the ship. The final projectile can be launched into the distance in an unstable state, disintegrating enemy forces or defensive devices before the Protoss officially starts war.

Second, the cockpit: The storm warship pilot sits in a special shield cockpit to supervise the ship’s main weapons, making adjustments at any time to ensure that the target can be hit with every bombardment. They also adjust the energy flow of the automatic energy matrix to prevent catastrophic overload, so as not to damage or even destroy the ship. The energy passing through the hull of the storm warship is quite huge, causing the pilot to wear heavy cushioning armor to resist.

Third, the propulsion system: The large propeller of the storm warship can generate enough driving force to propel the huge ship, and can use this energy to output the kinetic energy matrix of the ship. Protoss’ phase engineers designed sophisticated stabilization technology for the Storm Warship to prevent energy fluctuations caused by launching the main weapons from destroying the ship’s integrity.

The cost of the Storm Warship is 15W crystals, 15W gas, and a population of 12, which is 1 point higher than the population of the Void Glow, and the same as the Void Seeker.

Battleship Storm does not have the three conventional passive upgrade items of other air force units, only two attack skills, kinetic energy overload to air targets, and resonance disk to ground targets.

Judging from the cost of aircraft carriers and storm warships, they are much higher than the void glow ships, which seems to indicate that their size is greater. As for the difference in attack power, the benevolent see the benevolent and the wise see the wisdom.

Just like the aircraft carrier of the StarCraft 2 era and the aircraft carrier of the StarCraft 1 era, according to the content recorded in the system notes, the latter is superior to the former in terms of the number of aircraft and the production speed of interceptors, but it is slightly inferior in terms of mobility and protection. However, this is an appropriate choice made by the craftsmen of Calli in consideration of the threat of insect swarms. What if the StarCraft 1 Era aircraft carrier was launched into the Hilumbel region to fight against sovereign nations, and even evil forces like the Anubis Legion? The weakness of the relative insect swarms naturally no longer exists.

Next he turned his gaze to the fleet navigation mark.

Unlike the two upgrade items in the StarCraft 2 multiplayer mode, because the upgrade items of the StarCraft 1 era are synchronized, there are up to 8 options in the menu bar.

The gravity drives of the protoss transport ships can speed up the flight speed of the units used and need to consume 1500 crystals and 1500 gas.

The cellular sensor and traction enhancement engine of the scout fighter, the former can increase the field of vision of the scout fighter, and need to consume 2000 crystals and 2000 gas, and the latter can speed up the flight speed of the scout fighter, and consume 1000 crystals and 1000 gas.

Corsair’s Argos gems and split nets, the former can increase the maximum energy by 50 points and need to consume 1000 crystals and 1000 gas, the latter is the most classic split net of the pirates, used to limit the enemy’s defense facilities from attacking the split nets. The unit needs to consume 2000 crystals and 2000 gas.

The carrying capacity of the aircraft carrier in the StarCraft 1 era is shown in the game as +4 interceptor carrying capacity, which requires 1000 crystals and 1000 gas.

The gravitational ejection of the aircraft carrier in the StarCraft 2 era can increase the launch speed of the interceptor and needs to consume 1500 crystals and 1500 gas.

The anion pulse crystal of the Phoenix fighter has the effect of increasing the range of the unit, and it needs to consume 1500 crystals and 1500 gas.

These costs are small for the current Captain Tang. Without any hesitation, he added all these items to the upgrade queue and watched them complete one by one.

The unlocking of the aircraft carrier and the storm battleship can be said to be a milestone. Following the Zerg and Terran, the Protoss finally showed its true power. In the past battles, the world’s most impressive was the Zerg units such as Corruptors and Flying Dragons. Terran's battle cruisers also received a lot of attention. Apart from the Arbiter, the Protoss did not leave much legend.

First, the Void Glow ships are used less, and secondly, the Protoss army has a large number of possessions, resulting in a small number of available air forces and insufficient numbers, making it difficult to form a group combat effectiveness.

Now that the aircraft carrier is unlocked and placed in the real world, it is of course impossible to carry up to 8 interceptors like in the game. You must know that a ship more than 300 meters in length during the earth’s civilization can carry hundreds of carrier aircraft, like stars The Ling aircraft carrier, a space battleship larger than the Minotaur-class battlecruiser , must store a considerable number of interceptors.

For a long time, with the exception of Behemoth, he has not shown the world's aircraft carrier-class combat power. It can be imagined... once the Protoss aircraft carrier is put on the battlefield, what shock it will bring.

The Battleship Storm is positioned as an ultra-long-range heavy firepower unit in the game. If it is placed in a real environment, the range will definitely be longer. The visual impact created by the charged particle ball must be far more than the void glow ship, which makes up for the long-range output. insufficient. With the power he currently masters, facing the Minotaur-class battle cruiser, the sovereign state's battleship will encounter a burst of fire before it reaches the optimal firing distance. What about the storm battleship entering the ranks? As long as they have not reached the optimal firing distance, they have fallen apart, and the soldiers have lost their fighting spirit and even collapsed.

The unlocking of the fleet's navigation mark not only brings him three types of Protoss main battleships, but also does not underestimate the strength of the intermediate forces. The scout fighters equipped with cellular sensors and traction enhancement engines are the real scout fighters, which can replace the detectors to perform ultra-long-range reconnaissance missions, and can also act as fast-reaction forces and be active at the forefront of the battlefield.

The Phoenix fighter equipped with anionic pulse crystals has a longer range, and cooperates with the interceptor of the aircraft carrier to form an echelon battle line. It is an indispensable medium and short range firepower unit on the battlefield. The pirate ship with the split net and Argos gems has important ground support capabilities. In addition, he also has a doubt... Is the pirate ship's split net only used for ground defense structures? That's just game performance. Put it in a space environment and fire a battleship-level battleship's main gun. What will happen?

The mob said to A

Thanks to Fei Ye, book friend 20170327201151082, the jokes of the jokes.

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