Imprisoned for these years, I don't know how much equipment has been strengthened for the experience of the Temple of Heaven, and there is no freedom.

Speaking of which, I would also like to thank the game for merging with reality, and thank the gods for invading.

He was able to escape to life.

Although he collected resources to upgrade his level and strength after escaping, it was still too late.

The gods will destroy the world, and no one can survive.

Zhou Zhuo joined the battle with the gods and tried his best at the hands of the gods.

If there were no black hands and interference from the Celestial Temple, Zhou Zhuo believed that when the game merged with reality, he would be able to have a god-level combat power.

How did I achieve this result?

In the final analysis, it was his demand for gold coins.

Need to consume a lot of gold coins to upgrade your level.

Relying on oneself to fight monsters alone can't satisfy one in ten thousand.

Only if you have a need will you fall into the trap.

Only to sign a billion-level contract for money.

In this life, Zhou Zhuo changed his mind.

Labor and capital will not be upgraded anymore!

Wait until the game merges with reality and the gods invade, teach him to be a god.

No matter who it is, knowing Zhou Zhuo's thoughts will think he is crazy.

Even if your talent is awesome, keeping your level at level 1 is still a waste.

What can level 1 players do?

Can't wear high-level equipment, can't learn high-level skills, and lack the attribute points added after upgrading. No matter how strong they are, they are limited. It's completely a fool's behavior.

Even if it is a leisurely player, it will not control the level at level 1.

Zhou Zhuo didn't have this idea when he was just reborn and returned.

Until he got the nine-star hidden job: Wilderness Hunter.

This profession is very special. As long as you kill the boss, you can get attribute points. If the number of bosses is enough, the attribute points obtained may not be less than the attribute points brought by upgrades and equipment.

The effect of predator loot is that the greater the level difference between the player and the boss, the higher the profit.

Always keep the level at level 1, the gains from killing high-level bosses will be horribly high.

In addition, there is another reason.

It may not be obvious in the early stage, but in the later stage, there is a tenfold experience gap.

Own talent...Experience enhancement is far more effective than gold coin upgrade.

Working hard to earn more experience points is king.

The attributes gained by leveling up are far inferior to killing a few bosses by yourself, and gaining higher income after strengthening the attribute point treasure chest.

The optimal solution is when the level is compressed at lv1, and the benefit of experience value is maximized.

It will not be too constrained.

When the strength reaches a certain level, the difficulty of obtaining gold coins will also be greatly reduced.

It’s really difficult to solve the trouble, or it’s hard to kill the boss, and it’s not too late to choose to upgrade.

The more I think about it, the more I think this idea is feasible.

That's a fart level!

After labor and management, it will be a new level. .

Chapter 6 You are so ugly! I'm ugly! (1/5)

Without the pressure to upgrade the gold coins, Zhou Zhuo suddenly felt a lot easier.

Zhou Zhuo was soaked by the method, and four pigs fell down again.

As the boss, Zhou Zhuo's strength is a bit weak. Except for the damage explosion of the dark trap, he relies on four scavenger wolves for output at other times.

"Strengthen it first!"

Killed eight skin pigs and gained 192 experience points, which can be strengthened by experience.

The skills are all upgraded to lv4, and 192 experience points cannot be strengthened. At present, the only things that can be strengthened are the novice bow and novice commoner on his body.

After the former experience is strengthened, you can greatly improve your own monster killing efficiency.

The lost experience points can be earned back quickly by relying on the advantage of combat power, and it is still a big profit.

"Ding, do you consume 10 experience points to strengthen the novice bow?"

"Sure!"

"Ding, novice bow enhancement +1, attack +2."



"Ding, do you consume 80 experience points to strengthen the novice bow +4?"

"Ding, the novice bow is strengthened to +4, and the attack is +5."

The lower the quality and level of equipment, the less experience points need to be consumed.

This is also the benefit of low-level and quality equipment.

Even so, the novice bow is strengthened to +4, and it still consumes 150 experience points.

"Ding, please choose one of the next three strengthening options as the strengthening effect."

"1: Strength +4."

"2: Attack +10."

"3: Damage +5% (rare) (the bonus effect is limited to improving the novice bow)."

The damage +5% early effect is not as good as the first two, but if it continues to be strengthened, the follow-up effect is much higher than the first two.