766 764 Illegal villages

In the continent of Gordicia, various human beings come.

Soldiers seconded from various countries or felony slaves serving as meat walls. Criminals who have fled, to adventurers seeking a place of request or training.

Any human being is welcome on the continent of Goldicia, which is constantly seeking troops. No, you can't walk through the harbor with criminals waving big on boulders. Except when it comes to Ground Lars.

As long as we change our name and work seriously, there is no such thing as steaming back the past.

So many criminals go for this continent. They even exist on each continent with brokers who transport criminals, transporting sinners to this continent day and night.

However, if you still try to commit a crime here, you will be caught lightly. Anyway, all around us are knights and soldiers.

Each port in Goldicia was arguably the most difficult place in the world to commit a crime.

"However, that is only outside the boundaries. If you go in there, there's no law in the belly of the Warcraft."

"... all you want criminals?

"In some areas. We don't go back outside after we're in the juncture, and there are people inside who live on their own."

"In the juncture, can you live?

It's not impossible.

The interior of the junction is full of abyss-eating bodies. But it is invisible because it is a semi-psychic body, and it has no physical interference.

Since air was flowing in from outside the junction, humans could normally operate. On the contrary, there is the earth, and there are plants and organisms. There are rivers and lakes.

"Aren't you going to eat anything abyss eaten? There's animals and grass?

"Oh, you can say you'll eat anything, but it's efficient."

It's an abyss eater they say eats everything, but the way they eat it is special. It produces warcraft called antidemons and absorbs the energy they eat.

Antidemons eat anything. No soil, no organism, no magic, no evil. It's just that they have preferences, or priorities.

That's a lot of magic. The more magic you have, the better the bait is for the antidemons.

Therefore, shortly after the creation of the abyss eater, every warcraft disappeared from this continent. There must have been dragons and high-ranking warcraft, but they couldn't fathom it before the infinitely gushing antidemons.

Magic caged demon trees and spiritual grass were the next to be targeted by the antidemons who ate up the Warcraft. And it was humanity.

"If all the humans disappear, maybe they start eating the earth and weed, too. But as long as we continue to fight in this land, the antidemons will push us to the periphery of the junction in search of humans, and no one else will see us."

As long as the power that mankind sends in continues to reside, the targets of the antidemons will remain human. Apparently Gordicia's responsibility is also a battle to protect this continent itself from anti-demonic appetite.

"And this is where we talk about the village. Antidemons spring up in abyss eating. I mean, it springs up anywhere on this continent"

"Spring...?

You said you'd gush earlier. Come to think of it, I never thought about how an anti-demon would be created.

"That's right. From us. It looks like it's gushing out of the void. But there's a bias in how it springs up."

The more central the continent, the stronger the antidemons, the more they will be born.

"It's not just that, but the difference in the number that springs up depends on the location. For some reason there is a place where the antidemons do not gush at all, where the town is built by us"

I see. If the antidemons don't appear and agriculture is possible, then maybe it's not impossible to live. But if you have the strength to fight an anti-demon that pushes you from the outside,

"But some towns are beyond the reach of the management board. There are towns and villages created on their own by criminals and fugitives in areas where there are few demons."

"Less means a little out?

"That's right. They live there, eliminating the demons that sometimes appear in the outer walls on their own. Sometimes we can be new, sometimes we can perish without knowing, and we don't know."

That was the town that the outlaws created on their own, called illegal villages and illegal towns.

"Castel would be one of those illegal villages"

"I see...... So it would be a crime to go there?

"No, don't. In the first place, illegal villages are silent. If the adventurers are going to work, they're going to need it. Plus, I'm pretty sure he's been hunting the antidemons while he lives inside. I try not to touch anyone as a necessary evil."

After all, it didn't seem like there was no problem, but it seemed to be a state of silence because the profits were greater. They are often used as relay points for adventurers operating on the Goldician continent.

"An adventurer goes and puts him in an illegal village?

"It's a source for them, and a chance to barter. Besides, if you do too much wickedness, you'll just be the object of a crusade. In some cases, there are villages with inns."

Perhaps it is better to think of it as a hidden village of the abandoned rather than a dangerous village where criminals nest.

Fran's parents, why were they in a village like that? I haven't heard about the two of them being criminals...

"Hey, do you ever get sold from this continent to other continents as dark slaves?

"... why would you do that?

I looked at Fran with the kind of eyes William would explore. I may have come here and been alerted for the first time. But Fran had answered the query lightly.

"I was. I lived in a village on this continent, and after your father and mother were murdered, I was captured and made a dark slave, and taken to the Kingdom of Kranzel."

It's not about bragging, but it's not about Fran himself being part of the crime. Slavery memories are an abomination, but being a slave doesn't make Fran less valuable.

Fran herself, she thinks so. No particular appearance of inferiority, tells of the past when he was a slave.

"It is...... I see, so Castel."

"Graveside"

"Okay. We'll do everything we can to help. Write a reference to the Adventurer Guild. With that, maps and the like can show you the latest stuff. And about the slave traders..."

William's mouth cages slightly. But I opened my mouth like I had decided to.

"It is clear that an organisation of large-scale slave trafficking is entering the continent. Apparently, they're working with multiple countries to take illegal slaves out of the continent"

"You don't check the ship or anything?

"I don't have that authority. In the first place, there's very little worth taking out at your peril."

The magic metal is eaten up by the antidemons, there is no warcraft, and there is no such thing as spiritual grass. Antidemons cannot be put out of bounds.

There was no more vigilant and no law to regulate smuggling than the absence of goods worth smuggling on the continent of Goldicia.

Also, even though the humans who stay illegally within the conjugal boundaries are acquiesced, the intrusion is illegal stayers. There is no country that tries to protect the human rights of such people, and even as a management board, it was not worth protecting until it was rubbed with each country.

The smuggling of illegal slaves seems to be poking at that gap.

"Watch out for the Blue Cats."

"... they're illegal slaves?

"There's no certainty, so I can't say any more. You'll know the Adventurer Alliance better around here."

"Okay."

Inside Fran, I could see a flame of motivation lit.

"Fran, let me tell you something, safety comes first, okay?

(I know)

Is this not going to be just a grave visit?