491 489 Even the sky sucks!

Once we escaped into the sky, we felt the pressure from the Wight King weaken. It still seems difficult to attack us effectively flying in the air.

No, Wight King's magic was pretty accurate, too. And he has high eyesight. But the Wight Highwizards don't have the ability to do that.

"I'm going up like this"

"Okay."

"On!"

We went even higher, as Fran instructed. It would have already risen over 100 meters.

"All you have to do is shake off the gust - oh?

"Running away?

"On!"

It was Greater Venom Gast, who was following us at a tremendous rate, but he was suddenly stopping that movement in one place.

You've reached your limit distance, apparently?

"I wish I'd gone sky from the start."

"Mmm."

"Off"

Shall we keep going a little higher and go for the center? I was in the middle of talking about that.

"Huh?"

'Ko, this is...! Shit!'

"O, on!

We suddenly lose our balance. I start lowering altitude like a paper plane that's lost its buoyancy, and Fran is grabbing my body because of it.

Ursi is in even more dangerous condition. I've moved my legs many times trying to activate an aerial leap but I can't step on the sky and fall all at once.

It even seemed like a scene of gag animation when I bumped my leg for a moment and fell as-is. However, this is not a gag, so it is very dangerous.

Fran tried to chase me with an air leap, but it still didn't activate.

"Mm."

"Hey, Fran!

Ursi and Fran fall in momentum as they are likely to hear the sound of Huyne.

I panicked and tried to activate the metastasis, but it didn't work.

It's like being in a forest of depletion. No, I guess we're actually hit by the same phenomenon as the forest of depletion.

"It wasn't a matter of altitude that Gusto escaped, it was because of this!

Maybe the more you go up there, the more magical absorption phenomena strike you.

As corroborating that guess, when it dropped somewhat and the altitude dropped, it was possible to activate, for example, the mindfulness of something with somewhat higher consumption.

Fran and Ursi are also rebalancing using air leaps again.

When I was on this plain before, I didn't go up too high for fear of standing out. I didn't expect a magic absorption phenomenon even in the sky......

"Fran, are you okay?

"Mmm! But here comes the smoke!

"Garu!"

"Let's go up again!

"Huh? But..."

"Identify the critical!

The operation of escaping to the sky was not bad. The mindset is the same as the method of warfare that makes the forest of depletion a retreat. Gusto can't come after us, so we can identify the altitude at which we can use critical magic.

"Okay."

"On!"

We have risen altitude again. In fact, it is difficult to maintain the exact same altitude all the time. There are no landmarks or anything.

Still going through a few falls, we were finding critical altitudes. It's an altitude where gusts don't come up and we don't manage to fall though we're pretty drained.

I don't earn distances from metastases. No, I tried to do it at first, but if it's not a short-range transfer, the point of appearance shifts considerably. Originally, metastases above mid-range are difficult to control, and the accuracy has declined considerably due to the phenomenon of magic absorption.

I was in a pretty hurry when I was upside down with no skills or anything right after the transfer. It could also lead to a bigger accident.

Short-range metastases do not disturb control that much, but the wear and tear is great anyway. It would be easier for them to move forward in the air.

Gusto was stubbornly following us at first, but after less than five minutes, he gave up tracking. Or can you follow me in the area? Well, thanks for shaking through the troublesome Warcraft anyway.

Besides, this critical altitude operation was pretty easy because the Warcraft on the road could also be avoided and proceeded. I ran into the bird-shaped Miscellaneous Fish Warcraft several times, but as soon as I threatened him, he ran away.

While traveling, I was checking on the skills I had acquired from Invisible Death.

I already had light magic, thunderbolt magic, thunderbolt to scale regeneration, etc, but I also get 4 interesting skills. Well, one just said it looked really interesting, and it wasn't going to help either.

One is magic agitation. Maybe the ability to disrupt the magic of crystal scales is this skill. When I tried it, I did feel the magic disturbing the area.

There's just a problem. They even interfere with their own skills, such as magic robbery. It could also affect my attempts to bewitch Fran. Looks like you should stop gearing up all the time.

The second skill is shooting correction. This simply seems to be a skill that increases the chance of hitting ranged attacks, etc. It will definitely increase the power and hit rate of the mindfulness catapult.

It seems to be a passive skill, but it is certainly different when I try to equip it. It's not that my vision suddenly improves or anything, but I'm obviously becoming more sensitive to distant targets. When you aim lightly, you feel clear about it, and you feel confident that it will hit you.

"That's funny. This skill..."

The third skill is light agitation membrane. They produce a semi-circular field and reflect the light that hits its surface. It just seems that the output is low and cannot reduce the power of light magic. I guess it's just a skill against natural or weak light.

Apparently the optical camo was applying this skill, but it's so hard for me to imitate it. 'Cause you have to calculate everything fine, like the amount of light you reflect or the angle? Just reflecting it properly seems to have some effect, but the same level of perfect optical camouflage as Invisible Death is unlikely to imitate it.

I guess that's why the high warcraft can complement it with wild instincts. However, it is not a skill that can be applied.

The last skill is crystal deformation. As its name suggests, it was a skill that arbitrarily deformed crystal shapes, etc.

Perhaps he deformed his scales with this skill into bullets or dared to deform them brittle to match this attack before letting them bounce with magic releases and using them like reactive armor. Funny, but it's also a skill I don't have a use for.

Now I think of it, a giant electromagnet, a laser weapon, a reactive armor, a radar jammer, an optical camo. You were more like a zoodo than a warcraft.

Plus, I learned a lot. Especially the rising power of the mindfulness catapult is a great gain. Well, I guess I can't use it anywhere.

If I told you, the increased power made it harder to control. Simply stabilizing the fired self so as not to expose it will require a tremendous sense of power. This may require a few more skills to be discarded.

If you use mindfulness for postural control or the like, the rate of ejection at the heart drops. If you try to compensate for that with magic and skills, you will have more power to use for extra control, and more drain. Worst of all, it could have been that you have worn out many times before, but not gained 10% more power.

While I was thinking about it, I could see where I was going. I interrupt my thoughts and scream out of my mind. That's about it, I feel nostalgic.

"Fran! I see you!

"Over there?"

"Oh, that ruin-like place is where I started."