Chapter 234

Name:Hollywood Hunter Author:Just Do
A few days ago, Nancy Brill talked on the phone about the idea of trying to make video games. Simon didn't object, but turned down her request for permission to adapt Marvel superheroes or Tolkien series games.

Marvel superhero and China earth series are the two most precious brands in Denise's entertainment copyright library. Without sufficient assurance, Simon will never allow them to be developed easily.

Unexpectedly, after Nancy Brill was rejected, she got the right to adapt the game of Ninja Turtle.

Simon just played Nintendo's Ninja Turtle video game in the era of Nintendo red and white.

In the original time and space, "Ninja Turtle" series of electronic games was developed by Konami, a well-known Japanese game manufacturer, and has become one of the best-selling series of games under Konami.

The first generation of Ninja Turtles has sold 4 million sets in the world just one year after its release, bringing a net profit of hundreds of millions of US dollars to kolume. The sequels of the series also make kolume a lot of money.

At the end of the call with Sophia faessy, Simon begins to look through the game plan of Ninja Turtle.

Nancy Brill got the game development license for ninja turtles for only $200000, which is equivalent to the price that Denise pictures got the film adaptation rights for Ninja Turtles last year. However, a 5% net profit sharing clause is included in this licensing agreement.

If Denise Entertainment's next development of the Ninja Turtle game can achieve the success of klome, only the 5% net profit will be a huge price.

Simon, however, was not surprised.

Danielis entertainment is just a newcomer to the field of video game production. If it doesn't offer a higher price, the copyright owners are obviously more willing to sell the copyright to those well-known game manufacturers.

What's more, if the Ninja Turtles game series can bring danielis entertainment a billion level profit in the next few years, Simmons will not mind paying mirage studio a 50 million dollar profit share.

Keep going through the program, and Simon is satisfied with the total budget of $2 million.

The initial operation mode of the studio shows that Nancy Brill didn't blindly pursue one-step success. She is very clear that danilisi entertainment is just a rookie in the game field, and the development of Ninja Turtle is more like an attempt to accumulate experience.

However, the type of positioning of this game is quite different from the kolome version in Simon's memory.

Simon's version of "Ninja Turtle" belongs to the action role-playing type. The story takes the animation plot as a reference to tell the story of a rescue operation of four turtles. Nancy's plan is to develop a fighting game.

In this era, the best-selling games on the market are mostly action adventure and shooting games, such as Nintendo's super Mary and klome's sourdough. There are few very successful fighting games.

Capcom's "Street Fighter" was released in 1987, but it didn't get much response. In my memory, "Street Fighter" series didn't reach its peak until 1991's "Street Fighter 2".

"Street Fighter 2" has not only created kapukong's sales record, but also been recognized as one of the greatest video games in the history of multimedia judges.

Now, there is no such phenomenal fighting game as Street Fighter 2 on the market. This kind of content vacancy is also an opportunity for game developers.

In the plan, Nancy Brill specifically mentioned this point, and showed that this is the reason why she positioned ninja turtle as a fighting game.

Moreover, Nancy also pointed out that an important factor limiting the development of fighting games is the hardware platform.

Now the best-selling Nintendo red and white machine on the market is still an 8-bit machine, with a market share of more than 90%. However, Sega has released its 16 bit Sega MD game console, and Nintendo is also busy preparing its own 16 bit console. The game console market is in a critical period of upgrading.

Compared with the 8-bit computer, the 16 bit host can bring a leap in game capacity, display and other basic technologies, thus providing better hardware support for fighting games. Therefore, the development of ninja turtle will be directly based on the 16 bit game console platform.

After reading the plan, Simon had to admire Nancy Brill's comprehensive consideration. However, he found the biggest problem.

Sega's 16 bit console was released last year, and Nintendo plans to launch its own 16 bit console in the second half of this year in July.

In this era, the normal development cycle of video games is about three to five months. If everything goes well, the Ninja Turtle fighting game of danielis entertainment can be launched at the same time with Nintendo's 16 bit console.

Simon, however, remembers that Nintendo has been skipping tickets several times for technical reasons. It was not until November 1990 that it finally launched the 16 bit SFC host, which was delayed for more than a year. The release time in North America and Europe was even later.Simon doesn't think his "Butterfly" can help Nintendo overcome its technical difficulties.

Once the 16 bit SFC jumps the ticket, the 16 bit game Ninja Turtle developed by dannilis entertainment can only be smashed in hand. Of course, the company has another choice, that is, Sega's MD host, or PC platform.

At present, several major game console manufacturers are very strong.

Even the big game companies such as Capcom and klomey dare not step on a few boats, and the latecomers such as danielis entertainment have no choice. If you cooperate with Sega, you will be rejected by Nintendo.

This situation did not change until the further development of PC games in the 1990s and the increasingly fierce competition among major host manufacturers.

After a moment's consideration, Simon motioned to Jennifer to get Nancy Brill on the phone and began to write on the manuscript about the original action role-playing game ninja turtle.

When Jennifer hands over the microphone after connecting, Simon and Nancy talk about his "guess" that SFC is likely to skip tickets, and briefly explain the development plan of Ninja Turtle, an action role-playing game.

The two discussed over the phone for more than 20 minutes. Nancy said that she would carefully investigate the development progress of Nintendo SFC and adjust her plan appropriately.

Finally, Simon provided Nancy with an additional $500000 budget. Once it is confirmed that SFC may skip tickets, the company can develop two Ninja Turtles based on 8-bit computers at the same time. One is Simon's action role-playing type, and the other is still Nancy's fighting type.

In the two games, the former is out of commercial interests, and since the memory of kolomei's version of Ninja Turtle is so successful, there is no reason to let it go. The latter can be used to accumulate experience. The market vacancy of fighting games is obvious. Without the foundation of the first generation, Street Fighter 2 may not be so successful. Therefore, this kind of investment is very worthwhile.

In short, the scale of the global video game industry will catch up with that of the film industry in the next few years, and this field has great prospects.

Now that he's starting to get involved, Simon doesn't plan to just make a fuss.

Therefore, before ending the call, Simon asked about the name of the studio.

Nancy Brill doesn't care much about this issue, but casually says that she can follow the naming rules of other subsidiaries of Denise entertainment, which is called Denise game studio.

Simon didn't plan to mix the game business with Denise entertainment, saying, "in that case, Blizzard, Blizzard studio."

Nancy's puzzled voice came from the microphone: "blizzard, what's the special meaning?"

"Yes, it's a meaningful name," Simon said. "So if you screw up, I'll be very disappointed."

Nancy felt that Simon didn't explain in detail, so she stopped asking and said, "OK, boss, I'll have someone register tomorrow."

Hang up the phone, Simon has unconsciously in front of the draft paper to write and draw several.

Beckoning Jennifer to sort it out and send it back to Los Angeles, Simon looks at his watch. It's 11:35. It's lunch time.

Relax on the back of the chair, close your eyes and refresh your mind, and sort out the next work schedule of today.

In the afternoon, I have to check the samples shot recently, and discuss the production plan of some special effects scenes with Denise's special effects team. In the evening, I have to start shooting another opponent scene in the film.

Batman vs death shooter.

Crocodile man and death shooter are two professional killers employed by black mask in the film. At the same time, the appearance of these two roles also paves the way for the possible development of the suicide team series in the future.

Opening her eyes again, Jennifer was standing at the side of her desk, bending over to help Simon sort out the papers in front of her. Today, the female assistant is wearing a light blue Pinstripe shirt and white trousers. The slim cut makes her figure look slim and curvy from the side.

Feeling Simon looking at herself, Jennifer straightened up and asked, "what are you going to have for lunch?"

Simon continued to appreciate the slender figure of the female assistant, but asked, "would it be a bit disappointing to be with me like this?"

"No," said Jennifer, shaking her head seriously

Simon said, "I mean, you thought Simon westero was an artist. But now, he has become a businessman, thinking about how to make more money every day. "

Hearing what Simon said, Jennifer turned her desk, came to Simon's side, leaned on the edge of the desk, thought about it, then sat down on the desk, kicked off her black heels, looked at the man in the leather chair and said seriously, "I don't like you because you're an artist or something, Simon, although you're really good at it. But I like you because you are different from everyone in the world. You are unique. "

Simon's toes touched the ground to move the leather chair. This time, the female assistant naturally raised her legs and stepped on Simon's thigh with a pair of small feet in light silk stockings. Then she reached for Simon and said, "in theory, everyone is unique.""In fact, I have no opinion all the time. I'm not suitable to be a very independent woman. From small to large, of course, there have been a lot of crazy ideas, but the number of times they really put into action is pitiful. They are worried about failure, being ridiculed, parents' disappointment, Balabala, and then they become like this. When I was a child, I was protected by my parents. When I grew up, I knew I couldn't stay with my parents any longer, so I met you, "said Jennifer. A pair of little feet stepped on Simon's palm and scratched it. They couldn't help laughing and stepped on it a few times, saying," so, I'm going to entangle you later. Simon, you're going to protect me, aren't you? "

Simon pretended to be embarrassed: "well, I try not to let Janet bully you."

"Jennie is very smart. She's smarter than me and maybe you. She doesn't care about my little assistant who can't threaten her at all."

Simon said with a smile: "it seems that Jennie is the real boss behind the scenes."

"Oh, yeah," said Jennifer, nodding her head sympathetically. After a moment of intimacy, she found another topic and said, "what's the point of Blizzard?"

Simon thought about it and said, "I can't tell you what it really means. But there's probably a song called blizzard. "

There are too many secrets in this man. Since he said he can't tell himself, it's definitely not suitable to disclose. However, hearing the music, Jennifer became interested again and said, "can I have a song called Blizzard?"

Simon shook his head and said, "it's pure music. There are no lyrics. I'll make it for you when I have time."

"There's a piano in the dining room downstairs. It's ok now," she said

Simon thinks of the piano in the hotel restaurant. He hasn't seen anyone play it these days. Maybe the owner of the hotel put it in the restaurant for decoration. He doesn't know if he can still use it.

Without giving Simon time to hesitate, Jennifer jumped off the desk, put on her shoes, pulled him out and said, "it's time for lunch. Play it to me first."

They leave the room, but Jennifer turns to her room and comes out again with an extra 8mm video recorder in her hand.

Simon looked at the machine in the female assistant's hand and thought of the original song "wild bees flying". Obviously, Jennifer also thought of it, raised her video and said, "this time it's my collection. I won't show it to others."

Towards lunch time, the restaurant was very busy.

Because the hotel was packed, and the diners were all Batman crew members, some of them were still tired, apparently just getting up.

Simon said hello to everyone, stopped a waiter, asked a few questions, and went straight to the piano by the window. Jennifer selects a table nearby, sits down quietly, fiddles with her machine, and then looks up at the man sitting at the piano with expectation in her eyes.

In order to enhance the appeal, this piece needs to be amplified.

The waiter quickly installed the microphone. Simon pressed the key for a short audition and looked at the female assistant not far away. Under the gaze of everyone in the restaurant, he approached the microphone with a smile and said, "blizzard, for Jennie."

When many people around heard this sentence, their faces showed a knowing smile.

At the beginning of that very famous "wild bee dance" video, Simon also opened like this.

It's just that some people understand that Jennie in Simon's room is probably another Jennie, such as a female assistant with a super 8mm video recorder.

Simon didn't care about other people's thoughts, so he began to play a song called blizzard.

It's not really called blizzard.

It's supposed to be the dawn, and its real source is an episode in the movie Brave island.

Or.

Some people call it the prelude to the dead.

Simon felt that the name "blizzard" was also very appropriate.

Strictly speaking, the piano music can not fully show the charm of this piece, but under Simon's superb playing, the piano sound in the hotel restaurant, sometimes light, sometimes passionate, sometimes gentle, sometimes heroic, sometimes silent, sometimes frenzied, soon made all the audience intoxicated.

The girl holding the VCR silently looks at the attentive figure beside the piano, and her eyes unconsciously become more obsessed.

Maybe it's something that has been going on for a long time. Jennifer instinctively feels that there must be a long story behind this song. In the story, the hero who has killed the evil dragon wears old leather armor, carries a huge sword, and braves the dense wind and snow, shuttling through the ancient forest which has been forgotten by too many people, and continues to search for his unknown distance.