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In mere seconds the tide of battle changed. I was able to change our surroundings by using my [Farming Tool Usage] Skill in combination with my [Spiritual Attack] and created [Healthy Soil] all around us! Not only that, but I was also able to convert this [Healthy Soil] into a special Terrain using my two other Skills [Soil Manipulation] and [Terrain Adaptability] which I maxed to Level 10!

With their brand-new effects, which I intuitively knew would help, I was able to break through the deadly debuff inflicted upon us. Although it is not completely gone, I've managed to offset 50% of its total effects, and also all the bonuses received from my own Terrain compensated for it quite nicely! The more [Healthy Soil] I create, the more I can generate new Terran space for us to walk forwards.

However, even amidst hope, there was still a lot of hardships. The Snakes were coming endlessly as we ran across the swamps, the small fry wasn't hard to slay, as the Mushroom Brigade decided to get in the front to defeat them so we could save up our energy, but bigger snakes were coming, almost as big as the one that attacked the Fairy City. These were really bad news!

"Shit, here they come!" Titan roared, readying his group of Elemental Spirit Beasts he summoned on the go.

"Those things are the same as the other one?! And there's… four?! How are we going to do this now?!" Rita panicked.

"Ugh… The last one was really hard!" Acorn cried. "But there's no other choice…!"

"C-Crap…!" I cried, feeling the enormous presence of the three gigantic snakes made my entire body tremble. Now that I was in their domain, they were able to slowly encroach my mind and body, which was made of pure nature.

I was in the worst area possible for someone like me. All the trees here were not even responding to Nature's Essence, and were infected by Miasma as well, so I wasn't even getting the proper boosts that Skills such as [Daughter of Nature] gives to me.

If I overuse the power of the Great Spirit, she'll grow exhausted and we won't have enough power to defeat the Snake Queen, who's probably even stronger. This is probably why I am hesitating on using her power more than what I did before, as I've been simply using my Shovel-shaped weapon to hit the ground and generate shockwaves that stunned some of my targets while randomly generating [Healthy Soil] around.

Spirits were also not hearing me at all, even by lowering the debuff here by -50%, only Titan was able to bring out his Elemental Beast Spirits, but I could barely feel any sort of Spiritual Essence around, Dragon Veins were all infected with darkness and Miasma. Only Rita might be able to bring her Darkness Spirits, and only because those can even dwell in areas with Miasma.

"Come on, you have to keep fighting, Planta!" Suddenly, the Guider Spirit spoke to me. He had been mostly silent through my journey these last days, as he had seen that I didn't need as much of his help as before. "You've made a promise to these people, don't get cold feet now! Also, you've got great spells, how about you use the new Spells you acquired from the Blessing of the Fairy Queen?"

"The new Spells?!"

"Yeah, these!"

The Guider Spirit quickly showcased to me various Spells, these Spells had been mostly overlooked by me as I had no time to test them and I forgot I had them. I had acquired them when I received the Blessing of the Fairy Queen.

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[Forest Fairy Call]

Cost: 200 MP/400 MP/500 MP

Cooldown: 10 Seconds.

Concentrate your connection with the Fairies of the Forest, who are considered Special Spirits, and bring them to battle through summoning! The stronger is your connection with every Fairy you've met, the stronger the Fairies will be, from Fairy Magic Knights, Fairy Sorcerers, to the might of the Fairy Queen. Dragon Veins are not needed to bring the power of the Fairies, but you require a strong emotional connection with them.

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[Grace of Nature]

Cost: 300 MP

Cooldown: 10 Minutes.

Conjure the grace of Nature itself over you and all your companions, the more you're connected with Nature and those mystical beings that dwell within it, the stronger the buff will become, enhancing all Stats by a minimum of +20% and giving everyone boosted by this buff Nature-type and Earth-type Damage to their basic attacks. This Buff can be togged on/off.

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[Magical Flower Garden]

Cost: 500 ~ 1000+

Cooldown: 5 Minutes.

Utilize the [Terrain] you've taken over and channel the power of the forest and the fairies dwelling within it, crating a beautiful Flower Garden within all your surrounding [Terrain]. Within this magical Garden, the more MP is infused into it, the more Magical Flowers will be born, which will summon Flower Guardians and Flower Beasts, capable of fighting and protecting you. The flowers also heal any ally's HP constantly by 1% per second, and their MP is also healed by 0.5% per second. To expand the Magical Flower Garden, more MP needs to be used.

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[Charming Grace]

Cost: 400 MP

Cooldown: None.

Due to being an unparalleled beauty that has been blessed by the Queen of Fairies, your charm and grace are incredible. By taking control over [Terrain] and conjuring a [Magical Flower Garden] you're able to activate your [Charming Grace], which immediately charms foes, having a 50% chance for them to enter into a Status effect such as [Dazzled], [Confusion], or [Charmed], temporarily inhibiting their movements. [Charmed] foes will become temporal allies and fight your enemies for you.

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The four amazing Spells left me dumbfounded. They were way too great! The Spiritual Projection of the Fairy Queen was with us as well, but she seemed to not be able to properly aid us yet. But I am now sure why she's here, it is so I can invoke her strength through my Spirit Magic!

"Now…! Forest Fairy Call!"

FLASH!

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